pureikyubu/RnD/ShaderDemo
ogamespec f8de56858b Shader demo
- Not a rotating cube, but something
2020-04-22 01:43:01 +03:00
..
.gitignore Shader demo 2020-04-22 01:43:01 +03:00
D3dBackend.cpp Shader demo 2020-04-22 01:43:01 +03:00
D3dBackend.h Shader demo 2020-04-22 01:43:01 +03:00
framework.h Shader demo 2020-04-22 01:43:01 +03:00
PixelShader.cso Shader demo 2020-04-22 01:43:01 +03:00
PixelShader.hlsl Shader demo 2020-04-22 01:43:01 +03:00
Readme.md Shader demo 2020-04-22 01:43:01 +03:00
Resource.h Shader demo 2020-04-22 01:43:01 +03:00
ShaderDemo.cpp Shader demo 2020-04-22 01:43:01 +03:00
ShaderDemo.h Shader demo 2020-04-22 01:43:01 +03:00
ShaderDemo.ico Shader demo 2020-04-22 01:43:01 +03:00
ShaderDemo.rc Shader demo 2020-04-22 01:43:01 +03:00
ShaderDemo.sln Shader demo 2020-04-22 01:43:01 +03:00
ShaderDemo.vcxproj Shader demo 2020-04-22 01:43:01 +03:00
ShaderDemo.vcxproj.filters Shader demo 2020-04-22 01:43:01 +03:00
small.ico Shader demo 2020-04-22 01:43:01 +03:00
targetver.h Shader demo 2020-04-22 01:43:01 +03:00
VertexShader.cso Shader demo 2020-04-22 01:43:01 +03:00
VertexShader.hlsl Shader demo 2020-04-22 01:43:01 +03:00

ShaderDemo

Demonstration of a rotating cube that works on D3D shaders (VS/PS). The most simple code taken from StackOverflow.

[01:30:53] Одной рукой программирую D3D, другой слезы счастья вытираю