ogamespec
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7505970fd0
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Performance counters
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2020-09-04 00:26:40 +03:00 |
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ogamespec
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2be9d04f16
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Changed libraries to SHARED
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2020-08-09 22:49:43 +03:00 |
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ogamespec
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60028b6cd9
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HLE small refactoring
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2020-08-09 20:25:54 +03:00 |
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ogamespec
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735f1b27d4
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More portable code
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2020-08-08 20:10:33 +03:00 |
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ogamespec
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f14fd22234
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VS2015 projects for leak hunting
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2020-08-04 01:33:55 +03:00 |
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ogamespec
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b79e666e99
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Refactored header includes
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2020-07-23 17:00:48 +03:00 |
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ogamespec
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1683f0129d
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File and String utilities cleaned up
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2020-07-22 12:20:17 +03:00 |
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ogamespec
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8109c5f27f
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Minor artifacts
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2020-06-25 17:09:49 +03:00 |
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ogamespec
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c3e073c7ba
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Project refactoring
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2020-06-25 16:33:43 +03:00 |
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ogamespec
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7e010e8b8a
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Small interference
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2020-06-25 10:36:04 +03:00 |
|
George
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ee6884a77c
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Switch back to MSVC
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2020-06-24 21:26:08 +03:00 |
|
George
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3fe2782c10
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Fix games flasing issue
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2020-06-23 13:10:01 +03:00 |
|
George
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b255a39fa3
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Move to clang-cl - Refactor UI project
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2020-06-21 13:26:27 +03:00 |
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ogamespec
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7808254b54
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DSP Debug WIP
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2020-05-06 13:44:14 +03:00 |
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ogamespec
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55d162ac48
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Fixed Thread object size
- _WINDOWS macro should be defined everywhere to keep Thread object size the same
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2020-04-18 21:35:38 +03:00 |
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ogamespec
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a9b1241923
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DumpThreads skeleton
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2020-04-15 00:16:07 +03:00 |
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ogamespec
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4cb2c271c7
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TimeFormat in standalone module
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2020-04-14 23:36:42 +03:00 |
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ogamespec
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bbc0437e3d
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HleCommands
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2020-04-14 23:14:37 +03:00 |
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ogamespec
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d16ec03ae2
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Common.lib and project tuning
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2020-04-11 00:09:28 +03:00 |
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ogamespec
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d65150b8ee
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*.vcxproj.user ignore
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2020-04-01 15:43:12 +03:00 |
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ogamespec
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a70fcd21d0
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Refactoring (Scripts)
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2020-04-01 15:41:10 +03:00 |
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