mirror of
https://github.com/Force67/ps4delta.git
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139 lines
No EOL
3 KiB
C++
139 lines
No EOL
3 KiB
C++
// Copyright 2010 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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// a simple lockless thread-safe,
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// single reader, single writer queue
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#include <atomic>
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#include <condition_variable>
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#include <cstddef>
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#include <mutex>
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#include <utility>
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namespace Common {
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template <typename T> class SPSCQueue {
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public:
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SPSCQueue() { write_ptr = read_ptr = new ElementPtr(); }
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~SPSCQueue() {
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// this will empty out the whole queue
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delete read_ptr;
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}
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std::size_t Size() const { return size.load(); }
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bool Empty() const { return Size() == 0; }
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T &Front() const { return read_ptr->current; }
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template <typename Arg> void Push(Arg &&t) {
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// create the element, add it to the queue
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write_ptr->current = std::forward<Arg>(t);
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// set the next pointer to a new element ptr
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// then advance the write pointer
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ElementPtr *new_ptr = new ElementPtr();
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write_ptr->next.store(new_ptr, std::memory_order_release);
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write_ptr = new_ptr;
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cv.notify_one();
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++size;
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}
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void Pop() {
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--size;
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ElementPtr *tmpptr = read_ptr;
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// advance the read pointer
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read_ptr = tmpptr->next.load();
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// set the next element to nullptr to stop the recursive deletion
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tmpptr->next.store(nullptr);
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delete tmpptr; // this also deletes the element
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}
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bool Pop(T &t) {
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if (Empty())
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return false;
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--size;
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ElementPtr *tmpptr = read_ptr;
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read_ptr = tmpptr->next.load(std::memory_order_acquire);
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t = std::move(tmpptr->current);
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tmpptr->next.store(nullptr);
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delete tmpptr;
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return true;
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}
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T PopWait() {
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if (Empty()) {
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std::unique_lock lock{cv_mutex};
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cv.wait(lock, [this]() { return !Empty(); });
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}
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T t;
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Pop(t);
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return t;
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}
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// not thread-safe
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void Clear() {
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size.store(0);
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delete read_ptr;
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write_ptr = read_ptr = new ElementPtr();
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}
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private:
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// stores a pointer to element
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// and a pointer to the next ElementPtr
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class ElementPtr {
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public:
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ElementPtr() {}
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~ElementPtr() {
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ElementPtr *next_ptr = next.load();
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if (next_ptr)
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delete next_ptr;
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}
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T current;
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std::atomic<ElementPtr *> next{nullptr};
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};
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ElementPtr *write_ptr;
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ElementPtr *read_ptr;
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std::atomic_size_t size{0};
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std::mutex cv_mutex;
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std::condition_variable cv;
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};
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// a simple thread-safe,
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// single reader, multiple writer queue
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template <typename T> class MPSCQueue {
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public:
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std::size_t Size() const { return spsc_queue.Size(); }
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bool Empty() const { return spsc_queue.Empty(); }
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T &Front() const { return spsc_queue.Front(); }
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template <typename Arg> void Push(Arg &&t) {
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std::lock_guard lock{write_lock};
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spsc_queue.Push(t);
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}
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void Pop() { return spsc_queue.Pop(); }
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bool Pop(T &t) { return spsc_queue.Pop(t); }
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T PopWait() { return spsc_queue.PopWait(); }
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// not thread-safe
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void Clear() { spsc_queue.Clear(); }
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private:
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SPSCQueue<T> spsc_queue;
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std::mutex write_lock;
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};
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} // namespace Common
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