Experimental PlayStation 4 Emulator
Find a file
2020-04-05 19:55:29 +02:00
.github/workflows Update install-qt-action to 2.3.0 (#9) 2020-04-05 19:55:29 +02:00
code Merge branch 'deltadev' of https://github.com/Force67/ps4delta into deltadev 2020-01-19 15:08:21 +01:00
docs early module handle stuff 2019-12-30 00:55:16 +01:00
tools attempt at fixing CI 2019-12-14 23:09:09 +01:00
.clang-format apply clang format all of the source code, update UTL, minor changes 2020-01-12 23:06:19 +01:00
.gitignore hack together support for thread redzone 2019-12-21 23:27:50 +01:00
.gitmodules make the emu buildable again for strangers 👀 2019-12-14 22:33:20 +01:00
appveyor.yml add appveyor ci (#7) 2020-02-01 21:37:23 +01:00
pmake.bat getting it right? 2019-09-01 12:28:18 +02:00
README.md fix utl::path stuff 2020-01-12 23:33:58 +01:00

PS4Delta

PS4Delta is a very early high level PlayStation 4 emulator, written in c++

For more technical discussion or chatting about PS4Delta visit my Discord server.

Status

Currently the emulator is in a very early stage and barely manages to initialize all firmware modules. I am always working on improving it though. Feel free to contribute <3

Documentation

Instructions for building PS4Delta can be found in the "docs" directory

Requirements

  • System: Windows (7+)
  • Processor: a x86-64 CPU with sse4.2 and bm1 instruction support.
  • Memory: more than 8 GB of RAM.
  • Graphics: a GPU with support for Vulkan 1.0+.