ppsspp/Common/GPU/MiscTypes.h
Henrik Rydgård 331d024a8c Add a flags parameter to InvalidateCachedState and rename it Invalidate.
Also rename the old InvalidationFlags enum to InvalidateCallbackFlags.
2022-12-01 19:15:38 +01:00

16 lines
358 B
C++

#pragma once
#include "Common/Common.h"
enum class InvalidationFlags {
CACHED_RENDER_STATE = 1,
};
ENUM_CLASS_BITOPS(InvalidationFlags);
enum class InvalidationCallbackFlags {
RENDER_PASS_STATE = 1,
COMMAND_BUFFER_STATE = 2,
};
ENUM_CLASS_BITOPS(InvalidationCallbackFlags);
typedef std::function<void(InvalidationCallbackFlags)> InvalidationCallback;