ppsspp/Core
2014-01-21 01:16:16 -08:00
..
Debugger Don't bother writing an empty symbol map. 2014-01-19 21:34:16 -08:00
Dialog Moving the lang mapping to Config clears up some obcure file-to-file build dependency. 2014-01-03 19:04:43 +01:00
ELF Missed one, try to fix Blackberry too. 2013-12-30 21:52:09 -08:00
FileSystems The total size of umd0: is in blocks. 2014-01-11 08:34:04 -08:00
Font Kill the "packagedFont" hack, correctly fixed now. 2013-12-10 23:19:25 -08:00
HLE Eat some cycles when flipping the framebuffer. 2014-01-19 12:53:19 -08:00
HW Handle alternating video streams a lot better. 2014-01-21 01:16:16 -08:00
MIPS Avoid an infinite loop on bad stack walk. 2014-01-18 09:58:48 -08:00
Util Don't use strstr for single character search terms 2013-12-30 21:48:36 -08:00
CMakeLists.txt Add new files to cmake and Android.mk 2013-10-13 10:32:56 +08:00
Config.cpp Fix bug where SmallScreen setting wouldn't save right. 2014-01-16 10:03:48 +01:00
Config.h Add option "Small Display", useful for large tablets to avoid overlapping touch controls with the screen. 2014-01-16 00:22:39 +01:00
Core.cpp windows: Check PSP_IsInited() in more places. 2014-01-19 14:25:12 -08:00
Core.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
Core.vcxproj Add a bunch more missing cstring includes. 2013-12-30 21:37:19 -08:00
Core.vcxproj.filters Add a bunch more missing cstring includes. 2013-12-30 21:37:19 -08:00
CoreParameter.h Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud. 2013-11-15 13:11:44 +01:00
CoreTiming.cpp Improvements to timer hack. 2013-11-20 12:55:56 +10:00
CoreTiming.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
CwCheat.cpp Fixed cwcheat 0x0 > 0x80000000 bug 2014-01-19 23:55:42 +08:00
CwCheat.h Always register the cheat event, for savestates. 2013-10-07 07:46:18 -07:00
HDRemaster.cpp
HDRemaster.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Host.cpp Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Host.h Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Loaders.cpp Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
Loaders.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
MemMap.cpp When loading a savestate with more ram, realloc. 2014-01-08 00:06:27 -08:00
MemMap.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
MemMapFunctions.cpp Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
PSPLoaders.cpp Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
PSPLoaders.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
PSPMixer.cpp move direct sound specific behavior into the actual direct sound function instead of into an ifdef 2013-11-04 18:29:49 +01:00
PSPMixer.h Revert "Merge pull request #4068 from bollu/AudioArtefactFix" 2013-10-07 20:25:35 +02:00
Reporting.cpp Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
Reporting.h
SaveState.cpp Android/Linux buildfix. 2014-01-18 14:05:32 -08:00
SaveState.h "Next Slot" control mapping 2014-01-07 15:56:04 +01:00
System.cpp In multithreadead, load the game async. 2014-01-19 14:41:01 -08:00
System.h In multithreadead, load the game async. 2014-01-19 14:41:01 -08:00
ThreadEventQueue.h Blackberry: fix freezing due to overflow of nanoseconds in timer. 2013-11-11 04:53:08 +10:00