ppsspp/Common/GPU
Unknown W. Brackets ec309d55ab GPU: Cleanup definition of shader resources.
Was in the wrong header file, which was a bit confusing.
2022-12-27 14:35:49 -08:00
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D3D9 D3D9: Support old-style user clip planes. 2022-12-18 11:04:33 -08:00
D3D11 Hides the D3D9 option on Intel Xe graphics. 2022-12-11 20:55:09 +01:00
OpenGL Headless: Prevent crash on errors in graphics init. 2022-12-24 17:43:32 +00:00
Vulkan GPU: Cleanup definition of shader resources. 2022-12-27 14:35:49 -08:00
DataFormat.h Vulkan: Correct displayed depth/stencil format. 2022-11-24 19:09:42 -08:00
MiscTypes.h Add a flags parameter to InvalidateCachedState and rename it Invalidate. 2022-12-01 19:15:38 +01:00
Shader.cpp GPU: Cleanup definition of shader resources. 2022-12-27 14:35:49 -08:00
Shader.h GPU: Cleanup definition of shader resources. 2022-12-27 14:35:49 -08:00
ShaderTranslation.cpp GPU: Cleanup definition of shader resources. 2022-12-27 14:35:49 -08:00
ShaderTranslation.h Postprocessing shader, GL: Fix shader version bug. Fixes #13779 2020-12-19 23:45:31 +01:00
ShaderWriter.cpp Remove the 0th descriptor set, move everything else back to 0 2022-12-16 13:05:40 +01:00
ShaderWriter.h Global: Cleanup some minor includes and typos. 2022-12-27 08:33:07 -08:00
thin3d.cpp Remove the 0th descriptor set, move everything else back to 0 2022-12-16 13:05:40 +01:00
thin3d.h D3D9: Support old-style user clip planes. 2022-12-18 11:04:33 -08:00
thin3d_create.h Remove splitSubmit setting. Now we submit init commands before the acquire. 2022-09-17 01:07:30 +02:00