ppsspp/Core
2025-01-20 12:20:21 +01:00
..
Debugger make compile on mingw-w64 2025-01-11 01:25:27 +01:00
Dialog Another batch of changes 2025-01-20 12:20:21 +01:00
ELF More include cleanup 2024-12-18 13:57:26 +01:00
FileLoaders Restore removed <algorithm> includes. 2024-12-19 09:53:07 +01:00
FileSystems get rid of more __MINGW32__ ifdefs 2025-01-19 10:33:22 +01:00
Font Restore removed <algorithm> includes. 2024-12-19 09:53:07 +01:00
HLE A lot more logging fixes 2025-01-20 12:20:21 +01:00
HW make compile on mingw-w64 2025-01-11 01:25:27 +01:00
MIPS make compile on mingw-w64 2025-01-11 01:25:27 +01:00
Util Cleaning up our SIMD header includes, using the new header 2024-12-19 16:08:48 +01:00
AVIDump.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
AVIDump.h
Compatibility.cpp Remove compat flag AllowDelayedReadback 2025-01-05 09:18:13 +01:00
Compatibility.h Remove compat flag AllowDelayedReadback 2025-01-05 09:18:13 +01:00
Config.cpp In the game tab options, add a setting for "Default tab". 2025-01-17 14:43:30 +01:00
Config.h In the game tab options, add a setting for "Default tab". 2025-01-17 14:43:30 +01:00
ConfigSettings.cpp Infrastructure username handling: Add separate username, pick Nickname as default if valid. 2025-01-07 17:43:02 +01:00
ConfigSettings.h Infrastructure username handling: Add separate username, pick Nickname as default if valid. 2025-01-07 17:43:02 +01:00
ConfigValues.h Enable software depth raster for Wipeout, Midnight Club LA, Resistance. 2024-12-22 10:48:46 +01:00
ControlMapper.cpp Fix minor code issues flagged by PVS-Studio and reported by alphrixus. 2024-10-10 14:10:30 +02:00
ControlMapper.h Release all keys on pause. 2024-01-29 18:41:43 +01:00
Core.cpp Buildfixes 2024-12-18 13:57:29 +01:00
Core.h Remove some unnecessary <algorithm> includes. 2024-12-18 17:04:27 +01:00
Core.vcxproj Add initial infra-dns.json 2025-01-12 17:25:59 +01:00
Core.vcxproj.filters Add initial infra-dns.json 2025-01-12 17:25:59 +01:00
CoreParameter.h Don't crash on trying to re-record a GE dump 2024-11-01 20:27:09 +01:00
CoreTiming.cpp ImDebugger: Add a window to inspect upcoming CoreTiming events 2024-12-07 16:28:27 +01:00
CoreTiming.h ImDebugger: Add a window to inspect upcoming CoreTiming events 2024-12-07 16:28:27 +01:00
CwCheat.cpp Restore cache invalidation in CwCheats code 2025-01-04 17:18:23 +01:00
CwCheat.h Restore cache invalidation in CwCheats code 2025-01-04 17:18:23 +01:00
FFMPEGCompat.h ffmpeg: Improved fix for checking if const AVCodec* is necessary 2024-02-05 14:37:09 -05:00
FrameTiming.cpp Add a bunch of restrictions when online (no savestate, no speed control) 2025-01-13 19:33:48 +01:00
FrameTiming.h ImDebugger: Fix issue with HLE Modules window always showing, more granular sleep logging 2024-11-21 15:48:18 +01:00
HDRemaster.cpp Add a reported prototype game ID to the list of games that need more RAM 2023-12-31 17:21:02 +01:00
HDRemaster.h
Instance.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
Instance.h
KeyMap.cpp Add new mappable key to pause without the pause menu. Useful for reading text for example. 2025-01-17 15:35:37 +01:00
KeyMap.h Add new mappable key to pause without the pause menu. Useful for reading text for example. 2025-01-17 15:35:37 +01:00
KeyMapDefaults.cpp Add a mappable key for toggling the imgui interface. For now it's called Toggle debugger. 2024-11-04 23:33:03 +01:00
KeyMapDefaults.h Fix the Retroid controller defaults for the latest firmware. More standard now. 2024-10-23 13:23:38 +02:00
Loaders.cpp More include cleanup 2024-12-18 13:57:26 +01:00
Loaders.h Some include cleanup, delete some obsolete code 2024-07-25 14:52:41 +02:00
MemFault.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
MemFault.h
MemMap.cpp PSPPointer<>: Replace some fiddly memsets with use of a new FillWithZero function. 2025-01-05 23:43:41 +01:00
MemMap.h PSPPointer<>: Replace some fiddly memsets with use of a new FillWithZero function. 2025-01-05 23:43:41 +01:00
MemMapFunctions.cpp
MemMapHelpers.h Debugger: Use dedicated func to notify mem copy. 2023-09-24 19:07:36 -07:00
Opcode.h
PSPLoaders.cpp More include cleanup 2024-12-18 13:57:26 +01:00
PSPLoaders.h
Replay.cpp get rid of more __MINGW32__ ifdefs 2025-01-19 10:33:22 +01:00
Replay.h
Reporting.cpp Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
Reporting.h [Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params 2023-12-14 14:22:24 +03:00
RetroAchievements.cpp Restore removed <algorithm> includes. 2024-12-19 09:53:07 +01:00
RetroAchievements.h More include cleanup 2024-12-18 13:57:26 +01:00
SaveState.cpp Add a bunch of restrictions when online (no savestate, no speed control) 2025-01-13 19:33:48 +01:00
SaveState.h Fix issues with savestates and non-buffered rendering 2024-10-17 21:09:04 +02:00
Screenshot.cpp Restore removed <algorithm> includes. 2024-12-19 09:53:07 +01:00
Screenshot.h Allow taking screenshots in the app menu 2024-05-10 21:10:11 +02:00
System.cpp More include cleanup 2024-12-18 13:57:26 +01:00
System.h Move more core-related stuff into Core.cpp/h 2024-12-08 11:54:58 +01:00
ThreadEventQueue.h Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping. 2024-12-01 21:04:21 +01:00
ThreadPools.cpp
ThreadPools.h
TiltEventProcessor.cpp Remove some unnecessary <algorithm> includes. 2024-12-18 17:04:27 +01:00
TiltEventProcessor.h Mouse input: Approximate the old smoothing function 2023-12-14 19:24:39 +01:00
WaveFile.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
WaveFile.h
WebServer.cpp Slightly improved logging (httpserver) 2025-01-14 12:37:56 +01:00
WebServer.h Build: Add some missing include guards. 2023-09-07 17:14:58 -07:00
x360_compat.h