..
DataFormatGL.cpp
Fix building on OpenGL ES 2.0 (RPI VideoCore IV)
2023-11-21 20:16:09 +00:00
DataFormatGL.h
Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100 . Compat flag for now.
2022-09-14 22:18:34 +02:00
gl3stub.c
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
gl3stub.h
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
GLCommon.h
OpenXR - Keep using GLES2 headers for now
2022-08-28 14:26:50 +02:00
GLDebugLog.cpp
Logging API change (refactor) ( #19324 )
2024-07-14 14:42:59 +02:00
GLDebugLog.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
GLFeatures.cpp
Logging API change (refactor) ( #19324 )
2024-07-14 14:42:59 +02:00
GLFeatures.h
Add Mesa as a known GPU driver "vendor".
2023-08-17 22:06:03 +02:00
GLFrameData.cpp
GL: Add resilience to delete-null bugs (but assert in debug builds)
2023-09-26 00:49:59 +02:00
GLFrameData.h
Write to the frame time history from the other backends too. Needed for the upcoming timing code.
2023-08-16 12:22:49 +02:00
GLMemory.cpp
Logging API change (refactor) ( #19324 )
2024-07-14 14:42:59 +02:00
GLMemory.h
Improve assert, cleanup
2024-02-01 16:33:01 +01:00
GLQueueRunner.cpp
Logging API change (refactor) ( #19324 )
2024-07-14 14:42:59 +02:00
GLQueueRunner.h
[Core/GL/UI] Not all fields initilize and minor code refactor
2024-04-11 15:50:42 +03:00
GLRenderManager.cpp
Logging API change (refactor) ( #19324 )
2024-07-14 14:42:59 +02:00
GLRenderManager.h
iOS: Fix hang when task switching in GL mode
2024-05-29 18:21:58 +02:00
GLSLProgram.cpp
Logging API change (refactor) ( #19324 )
2024-07-14 14:42:59 +02:00
GLSLProgram.h
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
thin3d_gl.cpp
Logging API change (refactor) ( #19324 )
2024-07-14 14:42:59 +02:00