ppsspp/GPU
2015-08-05 12:13:14 +02:00
..
Common Refactor: Even more getting rid of gstate access in the framebuffer manager. 2015-08-05 12:13:14 +02:00
Debugger Include dependency cleanup 2015-07-29 11:48:20 +02:00
Directx9 Refactor: Even more getting rid of gstate access in the framebuffer manager. 2015-08-05 12:13:14 +02:00
GLES Refactor: Even more getting rid of gstate access in the framebuffer manager. 2015-08-05 12:13:14 +02:00
Null More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
Software Get rid of more uses of gstate from SplineCommon 2015-07-29 12:04:52 +02:00
ge_constants.h Switch to #pragma once in a few places. 2015-03-02 22:34:51 -08:00
GeDisasm.cpp More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
GeDisasm.h Slightly improve GPU disassembly 2014-09-13 23:51:07 +02:00
GPU.cpp More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
GPU.h More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
GPU.vcxproj More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
GPU.vcxproj.filters More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
GPUCommon.cpp More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
GPUCommon.h More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
GPUInterface.h More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
GPUState.cpp More GPU cleaning, removing uses of GPUState.h where not needed. 2015-07-29 12:37:49 +02:00
GPUState.h Refactor: Even more getting rid of gstate access in the framebuffer manager. 2015-08-05 12:13:14 +02:00
Math3D.cpp
Math3D.h Try to optimize bezier color sampling. 2015-04-18 12:47:21 -07:00