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DataFormatGL.cpp
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
DataFormatGL.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
gl3stub.c
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Build: Remove IOS define.
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2021-03-02 21:04:03 -08:00 |
gl3stub.h
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Build: Remove IOS define.
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2021-03-02 21:04:03 -08:00 |
GLCommon.h
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Build: Remove IOS define.
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2021-03-02 21:04:03 -08:00 |
GLDebugLog.cpp
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
GLDebugLog.h
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Move most GPU things to Common.
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2020-10-04 23:39:02 +02:00 |
GLFeatures.cpp
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Support 3D textures in OpenGL ES, add feature check
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2022-07-31 10:43:48 +02:00 |
GLFeatures.h
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Support 3D textures in OpenGL ES, add feature check
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2022-07-31 10:43:48 +02:00 |
GLQueueRunner.cpp
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Merge pull request #15727 from hrydgard/texture-3d
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2022-08-01 08:35:43 +02:00 |
GLQueueRunner.h
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Implement 3D texturing in the OpenGL backend too. Assorted fixes.
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2022-07-31 10:43:48 +02:00 |
GLRenderManager.cpp
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Merge pull request #15727 from hrydgard/texture-3d
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2022-08-01 08:35:43 +02:00 |
GLRenderManager.h
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Implement 3D texturing in the OpenGL backend too. Assorted fixes.
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2022-07-31 10:43:48 +02:00 |
GLSLProgram.cpp
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Add handling for Android content URIs to VFSReadFile, fixing savestate thumbnails.
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2021-07-19 17:34:51 +02:00 |
GLSLProgram.h
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Global: Reduce includes of common headers.
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2022-01-30 16:35:33 -08:00 |
thin3d_gl.cpp
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Implement DrawUP for D3D11
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2022-08-03 13:28:54 +02:00 |