ppsspp/Core/HLE
2020-08-06 10:20:27 +02:00
..
__sceAudio.cpp Remove our custom atomics code entirely. 2020-05-17 13:11:36 +02:00
__sceAudio.h Simplify how to get the debug stats from StereoResampler 2020-05-16 19:47:13 +02:00
FunctionWrappers.h oop 2020-06-21 11:36:02 +08:00
HLE.cpp PSP kernel: Improve logging when accessing bad kernel object handles. 2020-07-20 11:57:11 +02:00
HLE.h HLE: Make calling mips funcs simpler. 2020-03-22 06:59:43 -07:00
HLEHelperThread.cpp Io: Update async priority more correctly. 2020-01-03 14:24:52 -08:00
HLEHelperThread.h Io: Update async priority more correctly. 2020-01-03 14:24:52 -08:00
HLETables.cpp Imp sceUtilsBufferCopyWithRange and sceUtilsBufferCopyByPollingWithRange (#13206) 2020-08-01 14:15:12 +02:00
HLETables.h HLE: Make calling mips funcs simpler. 2020-03-22 06:59:43 -07:00
KernelThreadDebugInterface.h Kernel: Rename conflicting kernel object names. 2020-03-15 08:33:40 -07:00
KernelWaitHelpers.h Remove Globals.h 2017-08-31 17:15:22 +02:00
KUBridge.cpp Fix invalid argument string for kuKernelLoadModule. Fixes #11895. 2019-03-24 11:56:35 +01:00
KUBridge.h Partially implement KUBridge, trying to help #8925. However, it doesn't even call the function.... Odd. 2016-10-09 12:40:40 +02:00
proAdhoc.cpp Attempt to fix an issue when the 3rd player joined causing problem to other players on Patapon 3 (this may also affects other games that use AdhocMatching) 2020-07-25 11:48:19 +07:00
proAdhoc.h Merge pull request #13216 from ANR2ME/net_apctl_stuff 2020-08-02 11:05:17 +02:00
proAdhocServer.cpp Do UPnP stuff on it's own thread to prevent causing stutters/lags during multiplayer game due to blocking socket behavior on miniUPnP 2020-07-23 12:41:13 +02:00
proAdhocServer.h Improved multiplayer compatibility on some games (ie. GTA VCS, Naruto Ultimate Ninja Heroes 3, DBZ Shin Budokai 2, Power Stone Collection, .hack//Link, etc) 2020-07-20 18:09:16 +02:00
ReplaceTables.cpp HLE: Replace Motorstorm pixel read func. 2019-10-05 08:37:18 -07:00
ReplaceTables.h
sceAdler.cpp Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
sceAdler.h
sceAtrac.cpp Enable FFMPEG in the UWP build 2017-03-23 10:02:28 +01:00
sceAtrac.h
sceAudio.cpp Flush audio buffer when a transmission is completed. 2020-07-31 17:10:00 +08:00
sceAudio.h
sceAudiocodec.cpp
sceAudiocodec.h
sceAudioRouting.cpp Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
sceAudioRouting.h
sceCcc.cpp More correctly handle UCS2 encoding. 2020-03-22 19:29:25 +01:00
sceCcc.h
sceChnnlsv.cpp Add some comments and const-correctness, and a pointer type fix, to the "semaphore" crypto stuff. 2020-08-01 23:11:48 +02:00
sceChnnlsv.h
sceCtrl.cpp Remove category from _assert_msg_ functions. We don't filter these by category anyway. 2020-07-19 20:33:25 +02:00
sceCtrl.h Implement PPSSPP specific cheats: 2020-04-16 23:00:29 +02:00
sceDeflt.cpp
sceDeflt.h
sceDisplay.cpp Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency 2020-08-03 23:17:22 +02:00
sceDisplay.h UI: Separate sleep time in frame time graph. 2020-02-17 11:29:32 -08:00
sceDmac.cpp Despam a sceDmacMemcpy report. Happens in Naruto Shippuden: Ultimate Impact, accordint to reports. 2017-12-01 11:17:08 +01:00
sceDmac.h
sceFont.cpp Use the alloc size from real PSP for FONT_OPEN_INTERNAL_STINGY mode. the 2020-07-22 23:47:29 +08:00
sceFont.h
sceG729.cpp
sceG729.h
sceGameUpdate.cpp
sceGameUpdate.h
sceGe.cpp Ge: Check stack depth based on args struct size. 2020-05-21 22:16:13 -07:00
sceGe.h
sceHeap.cpp PSP kernel: Improve logging when accessing bad kernel object handles. 2020-07-20 11:57:11 +02:00
sceHeap.h
sceHprm.cpp
sceHprm.h
sceHttp.cpp
sceHttp.h
sceImpose.cpp
sceImpose.h
sceIo.cpp PSP kernel: Improve logging when accessing bad kernel object handles. 2020-07-20 11:57:11 +02:00
sceIo.h
sceJpeg.cpp MJPEG in sceJpeg: Notify the framebuffer manager that there's been a picture written to memory. Fixes part of #8521 2019-08-26 18:26:52 +02:00
sceJpeg.h
sceKernel.cpp Merge pull request #13229 from shenweip/UsbMic 2020-08-01 19:26:35 +02:00
sceKernel.h Correct a crash on a missing kernel object. 2020-07-22 23:59:09 -07:00
sceKernelAlarm.cpp PSP kernel: Improve logging when accessing bad kernel object handles. 2020-07-20 11:57:11 +02:00
sceKernelAlarm.h
sceKernelEventFlag.cpp PSP kernel: Improve logging when accessing bad kernel object handles. 2020-07-20 11:57:11 +02:00
sceKernelEventFlag.h
sceKernelHeap.cpp oop 2020-07-28 10:50:06 +08:00
sceKernelHeap.h Assorted fixes (build and crash) 2020-04-26 11:19:31 +02:00
sceKernelInterrupt.cpp Add two Kernel_Library's nids (#13218) 2020-07-29 20:14:10 +02:00
sceKernelInterrupt.h
sceKernelMbx.cpp PSP kernel: Improve logging when accessing bad kernel object handles. 2020-07-20 11:57:11 +02:00
sceKernelMbx.h
sceKernelMemory.cpp PSP kernel: Improve logging when accessing bad kernel object handles. 2020-07-20 11:57:11 +02:00
sceKernelMemory.h Wrap some SysMemForKernel 2020-06-07 11:16:46 +08:00
sceKernelModule.cpp Remove some unnecessary reporting. 2020-08-06 10:20:27 +02:00
sceKernelModule.h Thread: Default to kernel threads from kernel. 2020-05-25 18:59:07 +08:00
sceKernelMsgPipe.cpp PSP kernel: Improve logging when accessing bad kernel object handles. 2020-07-20 11:57:11 +02:00
sceKernelMsgPipe.h
sceKernelMutex.cpp PSP kernel: Improve logging when accessing bad kernel object handles. 2020-07-20 11:57:11 +02:00
sceKernelMutex.h
sceKernelSemaphore.cpp Add some comments and const-correctness, and a pointer type fix, to the "semaphore" crypto stuff. 2020-08-01 23:11:48 +02:00
sceKernelSemaphore.h Imp sceUtilsBufferCopyWithRange and sceUtilsBufferCopyByPollingWithRange (#13206) 2020-08-01 14:15:12 +02:00
sceKernelThread.cpp Add basic Microphone support on Windows. 2020-07-31 10:24:17 +08:00
sceKernelThread.h Add basic Microphone support on Windows. 2020-07-31 10:24:17 +08:00
sceKernelTime.cpp Replay: Add file header handling. 2019-07-04 20:36:17 -07:00
sceKernelTime.h Replay: Add file header handling. 2019-07-04 20:36:17 -07:00
sceKernelVTimer.cpp PSP kernel: Improve logging when accessing bad kernel object handles. 2020-07-20 11:57:11 +02:00
sceKernelVTimer.h
sceMd5.cpp Remove UTF-8 BOMs from a few files. 2016-08-07 17:59:35 -07:00
sceMd5.h
sceMp3.cpp Assorted warning fixes 2019-05-10 23:26:34 +02:00
sceMp3.h
sceMp4.cpp Mp4: Cleanup some parameters. 2020-05-17 00:05:04 -07:00
sceMp4.h
sceMpeg.cpp Hook up the first UI sound, make it play. 2020-08-03 12:08:11 +02:00
sceMpeg.h Naruto 3: Probably a better fix for the video hang issue. 2019-02-10 11:42:53 +01:00
sceMt19937.cpp
sceMt19937.h
sceNet.cpp Fix crashes issue due to 0 is a valid index to types_, using invalid index like -1 should give a better/clearer stack trace 2020-08-02 14:02:49 +07:00
sceNet.h Save&Restore PSP Thread IDs to prevent using the wrong Thread ID after loading from save state, also making sure DoState have default value 2020-08-02 12:57:27 +07:00
sceNetAdhoc.cpp Merge pull request #13216 from ANR2ME/net_apctl_stuff 2020-08-02 11:05:17 +02:00
sceNetAdhoc.h Rearranged network's After PSPAction creation/registration so that newer one have higher value to prevent network's callbacks triggering the wrong after action after loading from old save state. 2020-08-02 08:49:58 +07:00
sceNp.cpp
sceNp.h
sceOpenPSID.cpp Patapon 3 Fix (#13231) 2020-08-01 15:24:21 +02:00
sceOpenPSID.h Add a sceOpenPSID_driver nid 2020-06-21 11:01:21 +08:00
sceP3da.cpp
sceP3da.h
sceParseHttp.cpp
sceParseHttp.h
sceParseUri.cpp
sceParseUri.h
scePauth.cpp PRX Decryption: add pauth decryption 2020-01-11 20:43:38 +00:00
scePauth.h
scePower.cpp Power: Match reschedule timing better. 2019-04-14 15:06:32 -07:00
scePower.h
scePsmf.cpp PSP kernel: Improve logging when accessing bad kernel object handles. 2020-07-20 11:57:11 +02:00
scePsmf.h Psmf: Ignore stream size with old PsmfPlayer libs. 2016-08-14 17:24:29 -07:00
scePspNpDrm_user.cpp
scePspNpDrm_user.h
sceRtc.cpp Core: Add some libnx calls for Switch. 2020-03-15 07:56:38 -07:00
sceRtc.h Replay: Add file header handling. 2019-07-04 20:36:17 -07:00
sceSas.cpp Vulkan: Track down another one of those minor resource leaks. 2020-03-09 00:48:00 +01:00
sceSas.h
sceSfmt19937.cpp
sceSfmt19937.h
sceSha256.cpp
sceSha256.h
sceSsl.cpp
sceSsl.h
sceUmd.cpp Remove category from _assert_msg_ functions. We don't filter these by category anyway. 2020-07-19 20:33:25 +02:00
sceUmd.h
sceUsb.cpp Add basic Microphone support on Windows. 2020-07-31 10:24:17 +08:00
sceUsb.h Integrate sceUsbGps and sceUsbCam with Android 2017-08-27 17:19:11 +03:00
sceUsbAcc.cpp Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot) 2018-08-15 18:35:07 +02:00
sceUsbAcc.h Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot) 2018-08-15 18:35:07 +02:00
sceUsbCam.cpp Also partly implement in sceUsbCam. 2020-07-31 18:26:21 +08:00
sceUsbCam.h QT Api for Camera (Linux/macOS) 2020-02-10 08:47:55 +02:00
sceUsbGps.cpp Location: add HDOP; change speed to km/h; change altitude from geoid to sea level 2020-01-26 14:19:45 +02:00
sceUsbGps.h Location: add HDOP; change speed to km/h; change altitude from geoid to sea level 2020-01-26 14:19:45 +02:00
sceUsbMic.cpp Fix error in sceUsbMic savestate handling (need to accept old savestates without the section) 2020-08-02 15:08:51 +02:00
sceUsbMic.h Flush audio buffer when a transmission is completed. 2020-07-31 17:10:00 +08:00
sceUtility.cpp Savedata: Correct AM/PM and time/date settings. 2020-07-14 18:59:23 -07:00
sceUtility.h
sceVaudio.cpp Audio: Track SRC frequency. 2019-06-30 23:09:46 -07:00
sceVaudio.h
ThreadQueueList.h Remove category from _assert_msg_ functions. We don't filter these by category anyway. 2020-07-19 20:33:25 +02:00