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__sceAudio.cpp
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Remove our custom atomics code entirely.
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2020-05-17 13:11:36 +02:00 |
__sceAudio.h
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Simplify how to get the debug stats from StereoResampler
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2020-05-16 19:47:13 +02:00 |
FunctionWrappers.h
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oop
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2020-06-21 11:36:02 +08:00 |
HLE.cpp
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PSP kernel: Improve logging when accessing bad kernel object handles.
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2020-07-20 11:57:11 +02:00 |
HLE.h
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HLE: Make calling mips funcs simpler.
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2020-03-22 06:59:43 -07:00 |
HLEHelperThread.cpp
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Io: Update async priority more correctly.
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2020-01-03 14:24:52 -08:00 |
HLEHelperThread.h
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Io: Update async priority more correctly.
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2020-01-03 14:24:52 -08:00 |
HLETables.cpp
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Imp sceUtilsBufferCopyWithRange and sceUtilsBufferCopyByPollingWithRange (#13206)
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2020-08-01 14:15:12 +02:00 |
HLETables.h
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HLE: Make calling mips funcs simpler.
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2020-03-22 06:59:43 -07:00 |
KernelThreadDebugInterface.h
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Kernel: Rename conflicting kernel object names.
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2020-03-15 08:33:40 -07:00 |
KernelWaitHelpers.h
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Remove Globals.h
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2017-08-31 17:15:22 +02:00 |
KUBridge.cpp
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Fix invalid argument string for kuKernelLoadModule. Fixes #11895.
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2019-03-24 11:56:35 +01:00 |
KUBridge.h
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Partially implement KUBridge, trying to help #8925. However, it doesn't even call the function.... Odd.
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2016-10-09 12:40:40 +02:00 |
proAdhoc.cpp
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Attempt to fix an issue when the 3rd player joined causing problem to other players on Patapon 3 (this may also affects other games that use AdhocMatching)
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2020-07-25 11:48:19 +07:00 |
proAdhoc.h
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Merge pull request #13216 from ANR2ME/net_apctl_stuff
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2020-08-02 11:05:17 +02:00 |
proAdhocServer.cpp
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Do UPnP stuff on it's own thread to prevent causing stutters/lags during multiplayer game due to blocking socket behavior on miniUPnP
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2020-07-23 12:41:13 +02:00 |
proAdhocServer.h
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Improved multiplayer compatibility on some games (ie. GTA VCS, Naruto Ultimate Ninja Heroes 3, DBZ Shin Budokai 2, Power Stone Collection, .hack//Link, etc)
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2020-07-20 18:09:16 +02:00 |
ReplaceTables.cpp
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HLE: Replace Motorstorm pixel read func.
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2019-10-05 08:37:18 -07:00 |
ReplaceTables.h
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sceAdler.cpp
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Clean up among the logs. Remove MASTER_LOG.
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2017-03-06 13:10:23 +01:00 |
sceAdler.h
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sceAtrac.cpp
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Enable FFMPEG in the UWP build
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2017-03-23 10:02:28 +01:00 |
sceAtrac.h
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sceAudio.cpp
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Flush audio buffer when a transmission is completed.
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2020-07-31 17:10:00 +08:00 |
sceAudio.h
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sceAudiocodec.cpp
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sceAudiocodec.h
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sceAudioRouting.cpp
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Clean up among the logs. Remove MASTER_LOG.
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2017-03-06 13:10:23 +01:00 |
sceAudioRouting.h
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sceCcc.cpp
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More correctly handle UCS2 encoding.
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2020-03-22 19:29:25 +01:00 |
sceCcc.h
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sceChnnlsv.cpp
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Add some comments and const-correctness, and a pointer type fix, to the "semaphore" crypto stuff.
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2020-08-01 23:11:48 +02:00 |
sceChnnlsv.h
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sceCtrl.cpp
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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2020-07-19 20:33:25 +02:00 |
sceCtrl.h
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Implement PPSSPP specific cheats:
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2020-04-16 23:00:29 +02:00 |
sceDeflt.cpp
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sceDeflt.h
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sceDisplay.cpp
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Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency
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2020-08-03 23:17:22 +02:00 |
sceDisplay.h
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UI: Separate sleep time in frame time graph.
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2020-02-17 11:29:32 -08:00 |
sceDmac.cpp
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Despam a sceDmacMemcpy report. Happens in Naruto Shippuden: Ultimate Impact, accordint to reports.
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2017-12-01 11:17:08 +01:00 |
sceDmac.h
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sceFont.cpp
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Use the alloc size from real PSP for FONT_OPEN_INTERNAL_STINGY mode. the
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2020-07-22 23:47:29 +08:00 |
sceFont.h
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sceG729.cpp
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sceG729.h
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sceGameUpdate.cpp
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sceGameUpdate.h
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sceGe.cpp
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Ge: Check stack depth based on args struct size.
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2020-05-21 22:16:13 -07:00 |
sceGe.h
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sceHeap.cpp
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PSP kernel: Improve logging when accessing bad kernel object handles.
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2020-07-20 11:57:11 +02:00 |
sceHeap.h
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sceHprm.cpp
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sceHprm.h
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sceHttp.cpp
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sceHttp.h
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sceImpose.cpp
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sceImpose.h
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sceIo.cpp
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PSP kernel: Improve logging when accessing bad kernel object handles.
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2020-07-20 11:57:11 +02:00 |
sceIo.h
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sceJpeg.cpp
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MJPEG in sceJpeg: Notify the framebuffer manager that there's been a picture written to memory. Fixes part of #8521
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2019-08-26 18:26:52 +02:00 |
sceJpeg.h
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sceKernel.cpp
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Merge pull request #13229 from shenweip/UsbMic
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2020-08-01 19:26:35 +02:00 |
sceKernel.h
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Correct a crash on a missing kernel object.
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2020-07-22 23:59:09 -07:00 |
sceKernelAlarm.cpp
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PSP kernel: Improve logging when accessing bad kernel object handles.
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2020-07-20 11:57:11 +02:00 |
sceKernelAlarm.h
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sceKernelEventFlag.cpp
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PSP kernel: Improve logging when accessing bad kernel object handles.
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2020-07-20 11:57:11 +02:00 |
sceKernelEventFlag.h
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sceKernelHeap.cpp
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oop
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2020-07-28 10:50:06 +08:00 |
sceKernelHeap.h
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Assorted fixes (build and crash)
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2020-04-26 11:19:31 +02:00 |
sceKernelInterrupt.cpp
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Add two Kernel_Library's nids (#13218)
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2020-07-29 20:14:10 +02:00 |
sceKernelInterrupt.h
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sceKernelMbx.cpp
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PSP kernel: Improve logging when accessing bad kernel object handles.
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2020-07-20 11:57:11 +02:00 |
sceKernelMbx.h
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sceKernelMemory.cpp
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PSP kernel: Improve logging when accessing bad kernel object handles.
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2020-07-20 11:57:11 +02:00 |
sceKernelMemory.h
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Wrap some SysMemForKernel
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2020-06-07 11:16:46 +08:00 |
sceKernelModule.cpp
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Remove some unnecessary reporting.
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2020-08-06 10:20:27 +02:00 |
sceKernelModule.h
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Thread: Default to kernel threads from kernel.
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2020-05-25 18:59:07 +08:00 |
sceKernelMsgPipe.cpp
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PSP kernel: Improve logging when accessing bad kernel object handles.
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2020-07-20 11:57:11 +02:00 |
sceKernelMsgPipe.h
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sceKernelMutex.cpp
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PSP kernel: Improve logging when accessing bad kernel object handles.
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2020-07-20 11:57:11 +02:00 |
sceKernelMutex.h
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sceKernelSemaphore.cpp
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Add some comments and const-correctness, and a pointer type fix, to the "semaphore" crypto stuff.
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2020-08-01 23:11:48 +02:00 |
sceKernelSemaphore.h
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Imp sceUtilsBufferCopyWithRange and sceUtilsBufferCopyByPollingWithRange (#13206)
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2020-08-01 14:15:12 +02:00 |
sceKernelThread.cpp
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Add basic Microphone support on Windows.
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2020-07-31 10:24:17 +08:00 |
sceKernelThread.h
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Add basic Microphone support on Windows.
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2020-07-31 10:24:17 +08:00 |
sceKernelTime.cpp
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Replay: Add file header handling.
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2019-07-04 20:36:17 -07:00 |
sceKernelTime.h
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Replay: Add file header handling.
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2019-07-04 20:36:17 -07:00 |
sceKernelVTimer.cpp
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PSP kernel: Improve logging when accessing bad kernel object handles.
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2020-07-20 11:57:11 +02:00 |
sceKernelVTimer.h
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sceMd5.cpp
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Remove UTF-8 BOMs from a few files.
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2016-08-07 17:59:35 -07:00 |
sceMd5.h
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sceMp3.cpp
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Assorted warning fixes
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2019-05-10 23:26:34 +02:00 |
sceMp3.h
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sceMp4.cpp
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Mp4: Cleanup some parameters.
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2020-05-17 00:05:04 -07:00 |
sceMp4.h
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sceMpeg.cpp
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Hook up the first UI sound, make it play.
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2020-08-03 12:08:11 +02:00 |
sceMpeg.h
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Naruto 3: Probably a better fix for the video hang issue.
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2019-02-10 11:42:53 +01:00 |
sceMt19937.cpp
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sceMt19937.h
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sceNet.cpp
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Fix crashes issue due to 0 is a valid index to types_, using invalid index like -1 should give a better/clearer stack trace
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2020-08-02 14:02:49 +07:00 |
sceNet.h
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Save&Restore PSP Thread IDs to prevent using the wrong Thread ID after loading from save state, also making sure DoState have default value
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2020-08-02 12:57:27 +07:00 |
sceNetAdhoc.cpp
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Merge pull request #13216 from ANR2ME/net_apctl_stuff
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2020-08-02 11:05:17 +02:00 |
sceNetAdhoc.h
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Rearranged network's After PSPAction creation/registration so that newer one have higher value to prevent network's callbacks triggering the wrong after action after loading from old save state.
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2020-08-02 08:49:58 +07:00 |
sceNp.cpp
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sceNp.h
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sceOpenPSID.cpp
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Patapon 3 Fix (#13231)
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2020-08-01 15:24:21 +02:00 |
sceOpenPSID.h
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Add a sceOpenPSID_driver nid
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2020-06-21 11:01:21 +08:00 |
sceP3da.cpp
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sceP3da.h
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sceParseHttp.cpp
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sceParseHttp.h
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sceParseUri.cpp
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sceParseUri.h
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scePauth.cpp
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PRX Decryption: add pauth decryption
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2020-01-11 20:43:38 +00:00 |
scePauth.h
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scePower.cpp
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Power: Match reschedule timing better.
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2019-04-14 15:06:32 -07:00 |
scePower.h
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scePsmf.cpp
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PSP kernel: Improve logging when accessing bad kernel object handles.
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2020-07-20 11:57:11 +02:00 |
scePsmf.h
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Psmf: Ignore stream size with old PsmfPlayer libs.
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2016-08-14 17:24:29 -07:00 |
scePspNpDrm_user.cpp
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scePspNpDrm_user.h
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sceRtc.cpp
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Core: Add some libnx calls for Switch.
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2020-03-15 07:56:38 -07:00 |
sceRtc.h
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Replay: Add file header handling.
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2019-07-04 20:36:17 -07:00 |
sceSas.cpp
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Vulkan: Track down another one of those minor resource leaks.
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2020-03-09 00:48:00 +01:00 |
sceSas.h
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sceSfmt19937.cpp
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sceSfmt19937.h
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sceSha256.cpp
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sceSha256.h
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sceSsl.cpp
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sceSsl.h
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sceUmd.cpp
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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2020-07-19 20:33:25 +02:00 |
sceUmd.h
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sceUsb.cpp
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Add basic Microphone support on Windows.
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2020-07-31 10:24:17 +08:00 |
sceUsb.h
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Integrate sceUsbGps and sceUsbCam with Android
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2017-08-27 17:19:11 +03:00 |
sceUsbAcc.cpp
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Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
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2018-08-15 18:35:07 +02:00 |
sceUsbAcc.h
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Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
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2018-08-15 18:35:07 +02:00 |
sceUsbCam.cpp
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Also partly implement in sceUsbCam.
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2020-07-31 18:26:21 +08:00 |
sceUsbCam.h
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QT Api for Camera (Linux/macOS)
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2020-02-10 08:47:55 +02:00 |
sceUsbGps.cpp
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Location: add HDOP; change speed to km/h; change altitude from geoid to sea level
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2020-01-26 14:19:45 +02:00 |
sceUsbGps.h
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Location: add HDOP; change speed to km/h; change altitude from geoid to sea level
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2020-01-26 14:19:45 +02:00 |
sceUsbMic.cpp
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Fix error in sceUsbMic savestate handling (need to accept old savestates without the section)
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2020-08-02 15:08:51 +02:00 |
sceUsbMic.h
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Flush audio buffer when a transmission is completed.
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2020-07-31 17:10:00 +08:00 |
sceUtility.cpp
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Savedata: Correct AM/PM and time/date settings.
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2020-07-14 18:59:23 -07:00 |
sceUtility.h
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sceVaudio.cpp
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Audio: Track SRC frequency.
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2019-06-30 23:09:46 -07:00 |
sceVaudio.h
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ThreadQueueList.h
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Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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2020-07-19 20:33:25 +02:00 |