..
thin3d_vulkan.cpp
Vulkan: Fix pipeline cache clearing.
2023-01-09 09:49:55 +01:00
VulkanAlloc.h
More integration, use VMA in VulkanTexture
2021-11-22 18:54:09 +01:00
VulkanBarrier.cpp
Implement copy operation properly for the multisampled case
2022-12-02 15:25:02 +01:00
VulkanBarrier.h
Some refactoring of framebuffer views, layer issues, more work.
2022-10-27 11:05:58 +02:00
VulkanContext.cpp
Vulkan: Fix pipeline cache clearing.
2023-01-09 09:49:55 +01:00
VulkanContext.h
Vulkan: Fix pipeline cache clearing.
2023-01-09 09:49:55 +01:00
VulkanDebug.cpp
Vulkan validation layers: Cap outputting the same message at 10 times.
2022-12-29 00:39:59 +01:00
VulkanDebug.h
Vulkan validation layers: Cap outputting the same message at 10 times.
2022-12-29 00:39:59 +01:00
VulkanFramebuffer.cpp
Implement copy operation properly for the multisampled case
2022-12-02 15:25:02 +01:00
VulkanFramebuffer.h
Fix switching between MSAA levels
2022-12-01 22:49:00 +01:00
VulkanFrameData.cpp
Enable support for Android Vulkan validation. Fix a minor validation error.
2022-12-22 11:13:52 +01:00
VulkanFrameData.h
Fix validation error with the GPU profiler
2022-10-03 12:13:11 +02:00
VulkanImage.cpp
Remove std::string from VulkanTexture
2022-12-01 12:17:03 +01:00
VulkanImage.h
Minor optimization/cleanup
2022-12-10 12:05:40 +01:00
VulkanLoader.cpp
Add path that uses CreateRenderpass2, we're gonna need it for depth resolve.
2022-12-01 22:49:00 +01:00
VulkanLoader.h
Add path that uses CreateRenderpass2, we're gonna need it for depth resolve.
2022-12-01 22:49:00 +01:00
VulkanMemory.cpp
Name more image views. Very useful with a little patch to the Vulkan debug layers.
2022-10-27 11:05:59 +02:00
VulkanMemory.h
Name more image views. Very useful with a little patch to the Vulkan debug layers.
2022-10-27 11:05:59 +02:00
VulkanProfiler.cpp
Found a bug where we tried to look up queue family -1 when initializing the frame profiler.
2022-12-23 11:37:59 +01:00
VulkanProfiler.h
Enable support for Android Vulkan validation. Fix a minor validation error.
2022-12-22 11:13:52 +01:00
VulkanQueueRunner.cpp
Remove the 0th descriptor set, move everything else back to 0
2022-12-16 13:05:40 +01:00
VulkanQueueRunner.h
Remove the 0th descriptor set, move everything else back to 0
2022-12-16 13:05:40 +01:00
VulkanRenderManager.cpp
Vulkan: Fix pipeline cache clearing.
2023-01-09 09:49:55 +01:00
VulkanRenderManager.h
Vulkan: Fix pipeline cache clearing.
2023-01-09 09:49:55 +01:00