ppsspp/Windows/GEDebugger
Unknown W. Brackets ba15718db3 Track hovering in GE debugger to show pixel value.
This works for texture, framebuffer, depth, and stencil.

Importantly, allows debugging the actual depth values present.
2015-08-23 09:25:05 -07:00
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CtrlDisplayListView.cpp Include dependency cleanup 2015-07-29 11:48:20 +02:00
CtrlDisplayListView.h Fix a few leaks in the Windows UI code. 2014-02-14 21:08:24 -08:00
GEDebugger.cpp Track hovering in GE debugger to show pixel value. 2015-08-23 09:25:05 -07:00
GEDebugger.h Track hovering in GE debugger to show pixel value. 2015-08-23 09:25:05 -07:00
SimpleGLWindow.cpp Track hovering in GE debugger to show pixel value. 2015-08-23 09:25:05 -07:00
SimpleGLWindow.h Track hovering in GE debugger to show pixel value. 2015-08-23 09:25:05 -07:00
TabDisplayLists.cpp Add buttons to select texture level in ge debugger. 2014-06-15 10:01:32 -07:00
TabDisplayLists.h Display list tab 2013-09-29 01:02:05 +02:00
TabState.cpp Add checkboxes to GenericListControl, use them in CtrlBreakpointList 2014-02-13 10:24:42 +01:00
TabState.h Make it possible to flip flags in the ge debugger. 2013-10-06 22:17:56 -07:00
TabVertices.cpp Move vertexdecoder files into GPU/Common 2014-09-12 02:00:32 +02:00
TabVertices.h Add a tab to show matrices as well. 2014-02-08 23:27:05 -08:00
VertexPreview.cpp Blind Windows buildfix 2015-08-08 12:09:34 -04:00