ppsspp/Common/GPU/OpenGL
2022-09-20 10:47:49 +02:00
..
DataFormatGL.cpp OpenGL and D3D11 fixes 2022-09-14 23:35:15 +02:00
DataFormatGL.h Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now. 2022-09-14 22:18:34 +02:00
gl3stub.c Build: Remove IOS define. 2021-03-02 21:04:03 -08:00
gl3stub.h Build: Remove IOS define. 2021-03-02 21:04:03 -08:00
GLCommon.h OpenXR - Keep using GLES2 headers for now 2022-08-28 14:26:50 +02:00
GLDebugLog.cpp Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLDebugLog.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
GLFeatures.cpp GPU: Skip alpha stencil upload when safe. 2022-08-06 21:12:59 -07:00
GLFeatures.h Fix feature check for wrapping of non-pow-2 textures 2022-08-06 23:54:03 +02:00
GLQueueRunner.cpp GLES: Support more clip distances. 2022-09-18 13:16:59 -07:00
GLQueueRunner.h OpenXR - Multipass rendering fixed 2022-09-04 14:01:17 +02:00
GLRenderManager.cpp Remove splitSubmit setting. Now we submit init commands before the acquire. 2022-09-17 01:07:30 +02:00
GLRenderManager.h GLES: Support more clip distances. 2022-09-18 13:16:59 -07:00
GLSLProgram.cpp Port the OpenGL depal path to thin3d 2022-08-06 18:27:02 +02:00
GLSLProgram.h Global: Reduce includes of common headers. 2022-01-30 16:35:33 -08:00
thin3d_gl.cpp Unify depth texture and framebuffer fetch checks 2022-09-20 10:47:49 +02:00