ppsspp/GPU
2024-12-12 18:54:46 +01:00
..
Common Remove obsolete accounting for time spent stepping the GE (we no longer block) 2024-12-12 18:54:46 +01:00
D3D11 Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
Debugger Remove obsolete accounting for time spent stepping the GE (we no longer block) 2024-12-12 18:54:46 +01:00
Directx9 Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
GLES Move more core-related stuff into Core.cpp/h 2024-12-08 11:54:58 +01:00
Software Decentralize the assert for AllocateAlignedMemory failures 2024-10-22 21:49:50 +02:00
Vulkan Merge pull request #19719 from hrydgard/im-ge-draw-preview 2024-12-11 13:04:18 +01:00
ge_constants.h Refactor the GE state viewers 2024-12-10 16:01:53 +01:00
GeConstants.cpp
GeDisasm.cpp Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
GeDisasm.h Build: Add some missing include guards. 2023-09-07 17:14:58 -07:00
GPU.cpp Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
GPU.h Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
GPU.vcxproj Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00
GPU.vcxproj.filters Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00
GPUCommon.cpp Remove obsolete accounting for time spent stepping the GE (we no longer block) 2024-12-12 18:54:46 +01:00
GPUCommon.h Remove obsolete accounting for time spent stepping the GE (we no longer block) 2024-12-12 18:54:46 +01:00
GPUCommonHW.cpp Cull through-mode 2D draws against scissor rectangle 2024-12-01 14:54:55 +01:00
GPUCommonHW.h ImDebugger: Add a basic texture browser 2024-11-29 19:30:38 +01:00
GPUDefinitions.h Remove unused code. Activate split syscalls (for Ge stepping) when the Ge debugger is "active" 2024-12-05 00:52:21 +01:00
GPUState.cpp Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
GPUState.h [GPU] Make static and const methods if possible 2024-04-05 17:04:31 +03:00
Math3D.cpp fix ASAN error in Vec2<float>::Length() 2023-12-08 19:50:47 +01:00
Math3D.h Add an unrelated comment and some casts 2024-06-05 08:35:09 +02:00