ppsspp/Core
Henrik Rydgard 7802bf57f0 Add sanity checks to refuse to delete bad savedata (resulted in devastating delete of SAVEDATA/ in MGS PW!)
Thanks QWEmct for reporting in #6600.

This is not a full fix, really, a "NEW DATA" savegame should not show up in the delete list, but at least this prevents the bad thing from happening.
2014-07-21 20:29:41 +02:00
..
Debugger Introduce a memory shutdown lock. 2014-07-19 23:30:19 -07:00
Dialog Add sanity checks to refuse to delete bad savedata (resulted in devastating delete of SAVEDATA/ in MGS PW!) 2014-07-21 20:29:41 +02:00
ELF Calculate the module info data/text/bss size. 2014-07-13 19:53:00 -07:00
FileSystems Fix some compiler warnings. 2014-07-17 00:49:58 +10:00
Font
HLE Check some addresses in sceAtracDecodeData 2014-07-21 10:30:52 +02:00
HW Fix some compiler warnings. 2014-07-17 00:49:58 +10:00
MIPS Limit stack walk distance a bit. 2014-07-20 21:52:55 -07:00
Util
CMakeLists.txt
Config.cpp Change pauseWhenMinimized default to false 2014-07-21 10:30:53 +02:00
Config.h Make the ini tweak available for everybody. 2014-07-21 10:30:52 +02:00
Core.cpp Make the ini tweak available for everybody. 2014-07-21 10:30:52 +02:00
Core.h Use UpdateRunLoop to handle input and detect minimized window for all platforms. 2014-06-30 00:17:34 +10:00
Core.vcxproj
Core.vcxproj.filters
CoreParameter.h
CoreTiming.cpp Also fire mhz change listeners on load state. 2014-07-02 08:19:49 -07:00
CoreTiming.h Fire a callback when cpu mhz changes. 2014-07-01 23:01:30 -07:00
CwCheat.cpp
CwCheat.h
HDRemaster.cpp
HDRemaster.h
Host.cpp
Host.h
Loaders.cpp
Loaders.h
MemMap.cpp Introduce a memory shutdown lock. 2014-07-19 23:30:19 -07:00
MemMap.h Introduce a memory shutdown lock. 2014-07-19 23:30:19 -07:00
MemMapFunctions.cpp Keep track of ranges that have emuhack ops. 2014-07-05 16:25:16 -07:00
Opcode.h
PSPLoaders.cpp
PSPLoaders.h
PSPMixer.cpp
PSPMixer.h
Reporting.cpp
Reporting.h Fix missing log semicolons only affecting logging. 2014-06-29 19:09:39 -07:00
SaveState.cpp
SaveState.h
System.cpp Improve a crash in disassembly on game shutdown. 2014-07-20 14:42:20 -07:00
System.h
ThreadEventQueue.h Fix issues on win32 with multithreading. 2014-07-06 14:02:00 -07:00
x360_compat.h