ppsspp/Core
Unknown W. Brackets 76afb2a8d5 Avoid returning points from the symbol map.
Now that it uses a lookup, this is even more dangerous.  But, the maps
could be reordered while it's trying to print the pointer and cause that
data to become invalid.

This should be safe from race conditions.
2014-01-25 21:40:23 -08:00
..
Debugger Avoid returning points from the symbol map. 2014-01-25 21:40:23 -08:00
Dialog Handled fixed-length strings in savedata properly. 2014-01-24 01:21:13 -08:00
ELF Missed one, try to fix Blackberry too. 2013-12-30 21:52:09 -08:00
FileSystems Support larger iso files (more than 2GB.) 2014-01-23 22:00:15 -08:00
Font Kill the "packagedFont" hack, correctly fixed now. 2013-12-10 23:19:25 -08:00
HLE Track modules in the symbol map. 2014-01-25 20:59:53 -08:00
HW Check for AV_NOPTS_VALUE from ffmpeg pts values. 2014-01-25 14:59:28 -08:00
MIPS Avoid returning points from the symbol map. 2014-01-25 21:40:23 -08:00
Util Don't use strstr for single character search terms 2013-12-30 21:48:36 -08:00
CMakeLists.txt Implement sceMt19937() 2014-01-25 20:17:53 +08:00
Config.cpp Fix bug where SmallScreen setting wouldn't save right. 2014-01-16 10:03:48 +01:00
Config.h Add option "Small Display", useful for large tablets to avoid overlapping touch controls with the screen. 2014-01-16 00:22:39 +01:00
Core.cpp windows: Check PSP_IsInited() in more places. 2014-01-19 14:25:12 -08:00
Core.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
Core.vcxproj Build fix 2014-01-25 23:56:47 +08:00
Core.vcxproj.filters Implement sceMt19937() 2014-01-25 20:17:53 +08:00
CoreParameter.h Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud. 2013-11-15 13:11:44 +01:00
CoreTiming.cpp Improvements to timer hack. 2013-11-20 12:55:56 +10:00
CoreTiming.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
CwCheat.cpp Fixed cwcheat 0x0 > 0x80000000 bug 2014-01-19 23:55:42 +08:00
CwCheat.h Always register the cheat event, for savestates. 2013-10-07 07:46:18 -07:00
HDRemaster.cpp
HDRemaster.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Host.cpp Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Host.h Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Loaders.cpp Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
Loaders.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
MemMap.cpp When loading a savestate with more ram, realloc. 2014-01-08 00:06:27 -08:00
MemMap.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
MemMapFunctions.cpp Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
PSPLoaders.cpp Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
PSPLoaders.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
PSPMixer.cpp move direct sound specific behavior into the actual direct sound function instead of into an ifdef 2013-11-04 18:29:49 +01:00
PSPMixer.h Revert "Merge pull request #4068 from bollu/AudioArtefactFix" 2013-10-07 20:25:35 +02:00
Reporting.cpp Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
Reporting.h
SaveState.cpp Android/Linux buildfix. 2014-01-18 14:05:32 -08:00
SaveState.h "Next Slot" control mapping 2014-01-07 15:56:04 +01:00
System.cpp In multithreadead, load the game async. 2014-01-19 14:41:01 -08:00
System.h In multithreadead, load the game async. 2014-01-19 14:41:01 -08:00
ThreadEventQueue.h Blackberry: fix freezing due to overflow of nanoseconds in timer. 2013-11-11 04:53:08 +10:00