..
Debugger
Avoid returning points from the symbol map.
2014-01-25 21:40:23 -08:00
Dialog
Handled fixed-length strings in savedata properly.
2014-01-24 01:21:13 -08:00
ELF
Missed one, try to fix Blackberry too.
2013-12-30 21:52:09 -08:00
FileSystems
Support larger iso files (more than 2GB.)
2014-01-23 22:00:15 -08:00
Font
Kill the "packagedFont" hack, correctly fixed now.
2013-12-10 23:19:25 -08:00
HLE
Track modules in the symbol map.
2014-01-25 20:59:53 -08:00
HW
Check for AV_NOPTS_VALUE from ffmpeg pts values.
2014-01-25 14:59:28 -08:00
MIPS
Avoid returning points from the symbol map.
2014-01-25 21:40:23 -08:00
Util
Don't use strstr for single character search terms
2013-12-30 21:48:36 -08:00
CMakeLists.txt
Implement sceMt19937()
2014-01-25 20:17:53 +08:00
Config.cpp
Fix bug where SmallScreen setting wouldn't save right.
2014-01-16 10:03:48 +01:00
Config.h
Add option "Small Display", useful for large tablets to avoid overlapping touch controls with the screen.
2014-01-16 00:22:39 +01:00
Core.cpp
windows: Check PSP_IsInited() in more places.
2014-01-19 14:25:12 -08:00
Core.h
Mostly get rid of including "Globals.h"
2013-12-30 10:17:11 +01:00
Core.vcxproj
Build fix
2014-01-25 23:56:47 +08:00
Core.vcxproj.filters
Implement sceMt19937()
2014-01-25 20:17:53 +08:00
CoreParameter.h
Add freeze-frame to developer menu. Only useful for developing, like when using nVidia PerfHud.
2013-11-15 13:11:44 +01:00
CoreTiming.cpp
Improvements to timer hack.
2013-11-20 12:55:56 +10:00
CoreTiming.h
More include cleanup. Hoping for very slightly faster compile times..
2013-12-30 10:49:05 +01:00
CwCheat.cpp
Fixed cwcheat 0x0 > 0x80000000 bug
2014-01-19 23:55:42 +08:00
CwCheat.h
Always register the cheat event, for savestates.
2013-10-07 07:46:18 -07:00
HDRemaster.cpp
HDRemaster.h
More include cleanup. Hoping for very slightly faster compile times..
2013-12-30 10:49:05 +01:00
Host.cpp
Fix some includes on Windows/etc.
2013-12-29 15:59:36 -08:00
Host.h
Fix some includes on Windows/etc.
2013-12-29 15:59:36 -08:00
Loaders.cpp
Start untangling our include mess a little.
2013-12-29 23:34:45 +01:00
Loaders.h
More include cleanup. Hoping for very slightly faster compile times..
2013-12-30 10:49:05 +01:00
MemMap.cpp
When loading a savestate with more ram, realloc.
2014-01-08 00:06:27 -08:00
MemMap.h
More include cleanup. Hoping for very slightly faster compile times..
2013-12-30 10:49:05 +01:00
MemMapFunctions.cpp
Delete CPU.cpp/h , cleanup
2013-12-30 00:11:29 +01:00
PSPLoaders.cpp
Start untangling our include mess a little.
2013-12-29 23:34:45 +01:00
PSPLoaders.h
Mostly get rid of including "Globals.h"
2013-12-30 10:17:11 +01:00
PSPMixer.cpp
move direct sound specific behavior into the actual direct sound function instead of into an ifdef
2013-11-04 18:29:49 +01:00
PSPMixer.h
Revert "Merge pull request #4068 from bollu/AudioArtefactFix"
2013-10-07 20:25:35 +02:00
Reporting.cpp
Delete CPU.cpp/h , cleanup
2013-12-30 00:11:29 +01:00
Reporting.h
SaveState.cpp
Android/Linux buildfix.
2014-01-18 14:05:32 -08:00
SaveState.h
"Next Slot" control mapping
2014-01-07 15:56:04 +01:00
System.cpp
In multithreadead, load the game async.
2014-01-19 14:41:01 -08:00
System.h
In multithreadead, load the game async.
2014-01-19 14:41:01 -08:00
ThreadEventQueue.h
Blackberry: fix freezing due to overflow of nanoseconds in timer.
2013-11-11 04:53:08 +10:00