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51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
// Copyright (c) 2018- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <string_view>
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#include <vector>
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#include <string>
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#include "Common/CommonTypes.h"
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namespace GPUDebug {
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enum class BreakNext {
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NONE,
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OP,
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DRAW,
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TEX,
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NONTEX,
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FRAME,
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VSYNC,
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PRIM,
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CURVE,
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BLOCK_TRANSFER,
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DEBUG_RUN, // This is just running as normal, but with debug instrumentation.
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COUNT,
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};
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enum class NotifyResult {
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Execute,
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Skip,
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Break
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};
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const char *BreakNextToString(GPUDebug::BreakNext next);
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bool ParsePrimRanges(std::string_view rule, std::vector<std::pair<int, int>> *output);
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} // namespace
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