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Breakpoints.cpp
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GE Debugger: Make step tex jump to first prim.
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2023-07-16 11:34:51 -07:00 |
Breakpoints.h
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GE Debugger: Add conditions to cmd breakpoints.
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2022-09-05 17:33:54 -07:00 |
Debugger.cpp
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Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping.
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2024-12-05 00:51:59 +01:00 |
Debugger.h
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Ge stepping without wait: Tex/Prim stepping works. Draw/Single have issues.
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2024-12-05 00:36:48 +01:00 |
GECommandTable.cpp
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GE Debugger: Provide addrs in breakpoint conds.
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2022-09-11 10:57:04 -07:00 |
GECommandTable.h
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Build: Add some missing include guards.
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2023-09-07 17:14:58 -07:00 |
Playback.cpp
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Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping.
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2024-12-05 00:51:59 +01:00 |
Playback.h
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GE Debugger: Split playback into a separate file.
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2019-06-23 18:49:27 -07:00 |
Record.cpp
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Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing.
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2024-12-02 11:12:14 +01:00 |
Record.h
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Add "Create frame dump" to the in-game developer menu (that can be enabled in dev settings)
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2023-08-24 14:41:35 +02:00 |
RecordFormat.h
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Make some global string pointers const, not just the strings.
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2023-12-29 14:09:45 +01:00 |
State.cpp
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Move the state tab definitions to GPU/Debugger
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2024-12-05 10:13:25 +01:00 |
State.h
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Move the state tab definitions to GPU/Debugger
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2024-12-05 10:13:25 +01:00 |
Stepping.cpp
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PauseAction readbacks now work again
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2024-12-05 00:36:49 +01:00 |
Stepping.h
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PauseAction readbacks now work again
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2024-12-05 00:36:49 +01:00 |