ppsspp/Core
2012-11-28 16:12:29 +01:00
..
Debugger Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
ELF Various warning, logging, jit fixes 2012-11-17 19:56:28 +01:00
FileSystems sceIoRename function 2012-11-28 05:21:32 +10:00
HLE Assorted GPU fixes: Advance vertex pointer, fixes missing triangles in SPT. More logging. Separate proj matrices for through and normal mode (through matrix don't need to get updated as often). Some cleanup. 2012-11-28 13:45:22 +01:00
HW Another memstick ioctl, minor fixes 2012-11-09 10:01:54 +01:00
MIPS Improve portability to future platforms. Make use of new USING_GLES2 define throughout PPSSPP. Also use ARM definition where suitable. Remove some redundancy with includes. 2012-11-26 13:25:14 +10:00
Util Reasonably correct viewport handling. Optional debug stats overlay (not always 100% working). 2012-11-26 17:35:08 +01:00
CMakeLists.txt Cleanup sceRtc, move sceFont to its own file. 2012-11-22 22:30:44 +01:00
Config.cpp Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT. 2012-11-23 12:42:35 +01:00
Config.h Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT. 2012-11-23 12:42:35 +01:00
Core.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Core.h Found a better way to do the previous change. Allow JIT on mac/linux. 2012-11-19 14:51:47 +01:00
Core.vcxproj Fix project files so things build again. 2012-11-24 09:20:53 -08:00
Core.vcxproj.filters Cleanup sceRtc, move sceFont to its own file. 2012-11-22 22:30:44 +01:00
CoreParameter.h Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT. 2012-11-23 12:42:35 +01:00
CoreTiming.cpp Use u64 here to avoid warnings, better precision. 2012-11-22 16:40:26 -08:00
CoreTiming.h Use u64 here to avoid warnings, better precision. 2012-11-22 16:40:26 -08:00
CPU.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
CPU.h Synchronize the mainloop to the display end-of-frame on nonWindows 2012-11-19 14:16:37 +01:00
Host.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Host.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Loaders.cpp Misc fixes (accept .prx, work on power callbacks, bugs) 2012-11-10 10:15:11 +01:00
Loaders.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
MemMap.cpp Add vcmp ES condition code, uncached mirror of scratchpad 2012-11-06 16:01:41 +01:00
MemMap.h Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT. 2012-11-23 12:42:35 +01:00
MemMapFunctions.cpp DXT textures now mostly working-ish (work left to do on alpha for DXT3/5) 2012-11-28 16:12:29 +01:00
PSPLoaders.cpp VFPU fixes, misc 2012-11-15 10:15:40 +01:00
PSPLoaders.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
PSPMixer.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
PSPMixer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
System.cpp Improve portability to future platforms. Make use of new USING_GLES2 define throughout PPSSPP. Also use ARM definition where suitable. Remove some redundancy with includes. 2012-11-26 13:25:14 +10:00
System.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00