Henrik Rydgard
5fb8e6dfb0
DXT textures now mostly working-ish (work left to do on alpha for DXT3/5)
2012-11-28 16:12:29 +01:00
Henrik Rydgard
980d13fe50
Assorted GPU fixes: Advance vertex pointer, fixes missing triangles in SPT. More logging. Separate proj matrices for through and normal mode (through matrix don't need to get updated as often). Some cleanup.
2012-11-28 13:45:22 +01:00
Henrik Rydgard
111f52d67f
Unbreak sceAudioOutput2OutputBlocking - must be careful about returns in blocking functions!
2012-11-28 11:09:12 +01:00
Henrik Rydgard
52572d92e6
Merge branch 'master', remote-tracking branch 'origin'
2012-11-28 10:38:22 +01:00
Sacha
6192bdf6df
sceIoRename function
2012-11-28 05:21:32 +10:00
Henrik Rydgård
156cfc4e6a
Merge pull request #100 from Ced2911/endian
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sceAudio wrap
2012-11-27 04:12:37 -08:00
Ced2911
8bf93cfb54
sceAtrac wrap
2012-11-27 13:05:51 +01:00
Ced2911
f6fd7e13d1
sceAudio wrap
2012-11-27 12:18:58 +01:00
Henrik Rydgard
a74af8f372
Some new NIDs, log fix, very minor bugfix.
2012-11-27 11:40:30 +01:00
Henrik Rydgård
4991c84868
Merge pull request #99 from Ced2911/endian
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less Memory::GetPointer
2012-11-27 01:31:50 -08:00
Ced2911
6db4ea2ad1
less Memory::GetPointer
2012-11-27 10:18:36 +01:00
Kevin Armstrong
c124c079dc
more sceRTC functions. Ones marked as hack either fail the tests or are a bit wrong
2012-11-26 23:37:21 +00:00
Henrik Rydgard
870ea6628b
Reasonably correct viewport handling. Optional debug stats overlay (not always 100% working).
2012-11-26 17:35:08 +01:00
Henrik Rydgård
b3a6444f4b
Merge pull request #94 from xsacha/master
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CMakeLists cleanup; Improve portability to future platforms; iOS support
2012-11-26 00:02:30 -08:00
Sacha
3c903dda24
Improve portability to future platforms. Make use of new USING_GLES2 define throughout PPSSPP. Also use ARM definition where suitable. Remove some redundancy with includes.
2012-11-26 13:25:14 +10:00
Kevin Armstrong
e3b521b893
sceRtc function stubs, and some actual working functions
2012-11-26 00:36:36 +00:00
Henrik Rydgard
c0075d8322
Special case for GL_ZERO blend factor too. Don't log on "sync".
2012-11-25 17:48:05 +01:00
Henrik Rydgard
ced89f5983
Warning fixes
2012-11-25 15:46:51 +01:00
Henrik Rydgård
fc453c979f
MacOSX buildfix. Doesn't run right yet though.
2012-11-25 12:25:07 +01:00
Henrik Rydgård
ec25bfc9a4
Merge pull request #90 from tmaul/master
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Update sceRtcSetTick based on test cases
2012-11-25 02:13:27 -08:00
Unknown W. Brackets
8736a567b2
Advance the PC after vrnds.
2012-11-24 18:25:42 -08:00
kev :)
68d644306e
Rename and retype a variable
2012-11-25 00:22:39 +00:00
kev :)
7e85df9c0f
Update sceRtcSetTick based on test cases
2012-11-25 00:14:14 +00:00
Unknown W. Brackets
063f914ff3
Fix project files so things build again.
2012-11-24 09:20:53 -08:00
Unknown W. Brackets
3642c02562
Add some guards to audio funcs on channel.
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The atrac test was crashing.
2012-11-23 16:25:26 -08:00
kev :)
fcfeeb8319
add sceKernelMemcpy & sceRtcSetTick
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Untested apart from via games. gets bemani going further.
2012-11-23 18:51:36 +00:00
Henrik Rydgard
a97f66766d
Add "slightly faster interpreter", optimizing the most common instrs. Not as helpful as I thought it would be on Android, really need a proper JIT.
2012-11-23 12:42:35 +01:00
Henrik Rydgard
f3aeadedfa
Remove audio rate throttling, it's better to frame rate throttle. Gets rid of the slowdown that audio caused.
2012-11-23 10:35:28 +01:00
Henrik Rydgard
a385ec6056
MIPSDis cleanup, allow mfv zero, 255 (appears to be used to flush VFPU state or something)
2012-11-23 10:35:28 +01:00
Unknown W. Brackets
ad116632bf
Implement sceRtcGetTick().
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Unfortunately, this fixes things so that rtc/rtc is correctly failing.
2012-11-22 23:49:23 -08:00
Unknown W. Brackets
c40d8a4fbe
Implement sceRtcGetCurrentClock().
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Not sure if this needs some kind of DST handling for the tz?
2012-11-22 23:48:12 -08:00
Unknown W. Brackets
965eeaf9da
Add error handling to sceRtcGetDaysInMonth().
2012-11-22 23:48:12 -08:00
Unknown W. Brackets
21398bfcf8
Fix sceRtc module name so the right funcs are run.
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Makes rtc/rtc pass again.
2012-11-22 23:48:12 -08:00
Unknown W. Brackets
6a4a26d4bf
No need for these headers anymore.
2012-11-22 23:48:11 -08:00
Unknown W. Brackets
d3f2d9d10b
Use u64 here to avoid warnings, better precision.
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The timeout value is u32 anyway, so an int was already a loss.
2012-11-22 16:40:26 -08:00
Unknown W. Brackets
c2c2b77792
Fix threads locking more than one mutex at a time.
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Duh, of course they can. Even my test did, I'm stupid.
2012-11-22 16:33:16 -08:00
Henrik Rydgard
d141d205f8
Delete old textures, to prevent memory usage from growing indefinitely.
2012-11-22 23:07:15 +01:00
Henrik Rydgård
272bce83d6
Merge pull request #79 from unknownbrackets/master
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Remove some warnings, fix old proj files
2012-11-22 13:31:41 -08:00
Henrik Rydgard
08f8f4b323
Cleanup sceRtc, move sceFont to its own file.
2012-11-22 22:30:44 +01:00
Henrik Rydgard
772b599041
Resurrect vmfvc/vmtvc, they are different from mfvc/mtvc
2012-11-22 22:30:44 +01:00
Unknown W. Brackets
a6a47c0c3e
Don't complain when PPGe wasn't init yet.
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This was causing BlockAllocator complaints if you closed right away.
2012-11-22 13:21:47 -08:00
kev :)
03c5e83953
Some sceUtility wrapping
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Minus OSK and netconf
2012-11-22 20:46:22 +00:00
Henrik Rydgard
8f33837de9
Bug fixing mtv/mfv, add comment
2012-11-22 20:14:24 +01:00
Henrik Rydgard
232b84cd10
Assorted FPU/VFPU fixes, after adding more tests.
2012-11-22 18:13:48 +01:00
Diogo Franco (Kovensky)
6108e36ae9
Several fixes to build under stricter C++11
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Add missing #include to various files.
strings.h isn't provided by MSVC so we don't include it there; it's needed
for other OSes/compilers.
Get rid of pre-ISO-C malloc.h includes; malloc is provided by stdlib.h.
Fixes some linuxisms.
Prepend __builtin_ to __clear_cache, calling it without the prefix is a
GNU extension.
2012-11-21 14:33:50 -03:00
Unknown W. Brackets
1bf04790e9
Darn, buildfix for debug.
2012-11-21 07:28:54 -08:00
Henrik Rydgård
3934876908
Merge pull request #70 from unknownbrackets/mutexes
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Mutexes
2012-11-21 01:48:44 -08:00
Unknown W. Brackets
879efb25cc
Don't allow unlocking someone else's mutex.
2012-11-21 00:28:29 -08:00
Unknown W. Brackets
fa9b9840d0
Implement LwMutex locking and unlocking.
2012-11-21 00:21:25 -08:00
Unknown W. Brackets
db16f9309e
Don't crash if something goes wrong with mutexes.
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Probably can't happen but being defensive is good.
2012-11-20 22:57:14 -08:00