ppsspp/Core/HLE
2024-12-03 22:11:01 +01:00
..
__sceAudio.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
__sceAudio.h Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
AtracCtx.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
AtracCtx.h ImDebugger: Add atrac context viewer 2024-11-15 15:59:16 +01:00
AtracCtx2.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
AtracCtx2.h Share GetSecondBufferInfo between implementations 2024-04-16 23:07:03 +02:00
FunctionWrappers.h
HLE.cpp Tune some log verbosity, remove timestamp on outputdebugstring logs 2024-12-03 22:11:01 +01:00
HLE.h ImDebugger: Add initial HLE module explorer window` 2024-11-15 14:49:19 +01:00
HLEHelperThread.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
HLEHelperThread.h
HLETables.cpp sceSircs/Infrared support on Android 2024-01-12 20:29:53 +02:00
HLETables.h
KernelThreadDebugInterface.h Build: Add some missing include guards. 2023-09-07 17:14:58 -07:00
KernelWaitHelpers.h
KUBridge.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
KUBridge.h
Plugins.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
Plugins.h Game info screen: Show list of any plugins that will be loaded on start of the game 2024-04-09 12:55:50 +02:00
proAdhoc.cpp Add a "reason" argument to sleep_ms(). 2024-11-21 15:28:51 +01:00
proAdhoc.h More buildfixes 2024-07-26 15:22:35 +02:00
proAdhocServer.cpp Add a "reason" argument to sleep_ms(). 2024-11-21 15:28:51 +01:00
proAdhocServer.h
ReplaceTables.cpp Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
ReplaceTables.h HLE: Add mechanics for sliced replacements. 2023-12-16 09:08:58 -08:00
sceAdler.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceAdler.h
sceAtrac.cpp ImDebugger: Add atrac context viewer 2024-11-15 15:59:16 +01:00
sceAtrac.h ImDebugger: Add atrac context viewer 2024-11-15 15:59:16 +01:00
sceAudio.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceAudio.h
sceAudiocodec.cpp Show sceMp3 in audio codecs window 2024-11-27 10:35:11 +01:00
sceAudiocodec.h Show sceMp3 in audio codecs window 2024-11-27 10:35:11 +01:00
sceAudioRouting.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceAudioRouting.h
sceCcc.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceCcc.h
sceChnnlsv.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceChnnlsv.h Some constification in sceChnnlsv 2024-04-07 12:31:45 +02:00
sceCtrl.cpp allow binding custom right stick to analog 2024-07-16 16:06:13 +02:00
sceCtrl.h Add mappable devkit-only L2/L3/R2/R3 controls. 2024-09-24 10:49:10 +02:00
sceDeflt.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceDeflt.h
sceDisplay.cpp Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
sceDisplay.h [Feature] Option to override the display refresh rate 2024-07-13 15:04:20 +02:00
sceDmac.cpp Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
sceDmac.h
sceFont.cpp More static code analysis fixes 2024-10-28 17:59:06 +01:00
sceFont.h
sceG729.cpp
sceG729.h
sceGameUpdate.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceGameUpdate.h
sceGe.cpp Refactor LogManager (remove GetInstance()). In headless, add option to log to OutputDebugString on Windows. 2024-12-03 21:39:42 +01:00
sceGe.h Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
sceHeap.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceHeap.h Fix memory leak on shutdown in sceHeap 2024-04-02 12:02:19 +02:00
sceHprm.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceHprm.h
sceHttp.cpp ReportScreen: Calculate the disc CRC while filling out the form. 2024-10-29 13:01:54 +01:00
sceHttp.h
sceImpose.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceImpose.h
sceIo.cpp TextureReplacer: Remove a lock that I don't think should be there. Blacklist another folder. 2024-11-30 02:44:01 +01:00
sceIo.h
sceJpeg.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceJpeg.h
sceKernel.cpp Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
sceKernel.h Add kernel object viewer, reimpl "Run to here" 2024-11-26 00:13:37 +01:00
sceKernelAlarm.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelAlarm.h
sceKernelEventFlag.cpp Replace a few more sprintf with snprintf 2024-10-15 15:45:19 +02:00
sceKernelEventFlag.h
sceKernelHeap.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelHeap.h
sceKernelInterrupt.cpp Add an assert in intr handler 2024-10-25 21:36:05 +02:00
sceKernelInterrupt.h
sceKernelMbx.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelMbx.h
sceKernelMemory.cpp [Common/Core/Windows] Removed excess check pointer before delete or free() 2024-09-17 11:34:42 +02:00
sceKernelMemory.h
sceKernelModule.cpp Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
sceKernelModule.h
sceKernelMsgPipe.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelMsgPipe.h
sceKernelMutex.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelMutex.h
sceKernelSemaphore.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelSemaphore.h
sceKernelThread.cpp Replace a few more sprintf with snprintf 2024-10-15 15:45:19 +02:00
sceKernelThread.h
sceKernelTime.cpp Work around Brothers in Arms speed issue via compat hack (#18513) 2024-09-18 09:51:07 +00:00
sceKernelTime.h Possible buildfix 2023-12-09 18:08:19 +01:00
sceKernelVTimer.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceKernelVTimer.h
sceMd5.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceMd5.h
sceMp3.cpp Show sceMp3 in audio codecs window 2024-11-27 10:35:11 +01:00
sceMp3.h Show sceMp3 in audio codecs window 2024-11-27 10:35:11 +01:00
sceMp4.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceMp4.h
sceMpeg.cpp Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
sceMpeg.h
sceMt19937.cpp Bugfixes 2024-07-26 14:22:31 +02:00
sceMt19937.h
sceNet.cpp Some include cleanup, delete some obsolete code 2024-07-25 14:52:41 +02:00
sceNet.h
sceNetAdhoc.cpp Add a "reason" argument to sleep_ms(). 2024-11-21 15:28:51 +01:00
sceNetAdhoc.h Check if multiplayer if connected, enforce run-behind if so 2023-12-30 21:50:22 +01:00
sceNp.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceNp.h
sceNp2.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceNp2.h
sceOpenPSID.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceOpenPSID.h
sceP3da.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceP3da.h
sceParseHttp.cpp
sceParseHttp.h
sceParseUri.cpp
sceParseUri.h
scePauth.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
scePauth.h
scePower.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
scePower.h Compat: Enforce "RequireDefaultCPUClock" by disabling overclocking for these games 2023-12-07 14:06:41 +01:00
scePsmf.cpp Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
scePsmf.h
scePspNpDrm_user.cpp NPDRM: Logging cleanup, remove assert (turn into debug assert) 2024-11-01 20:10:23 +01:00
scePspNpDrm_user.h
sceRtc.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceRtc.h Possible buildfix 2023-12-09 18:08:19 +01:00
sceSas.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceSas.h
sceSfmt19937.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceSfmt19937.h
sceSha256.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceSha256.h
sceSircs.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceSircs.h sceSircs/Infrared support on Android 2024-01-12 20:29:53 +02:00
sceSsl.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceSsl.h
sceUmd.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceUmd.h
sceUsb.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceUsb.h
sceUsbAcc.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceUsbAcc.h
sceUsbCam.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceUsbCam.h
sceUsbGps.cpp GPS: Simulate fresh updates to satisfy MAPLUS 1/2 when real GPS data isn't available 2024-01-07 01:18:10 +02:00
sceUsbGps.h GPS: Improve emulation to enable Go!Explore navigation 2024-01-05 11:22:52 +02:00
sceUsbMic.cpp Beaterator: Prevent hanging when trying to record audio by switching thread in sceUsbMicWaitInputEnd 2024-10-15 15:30:37 +02:00
sceUsbMic.h Microphone queuebuf: Switch to int instead of u32 to simplify length checks. No more crashes, but it hangs 2024-10-15 15:30:37 +02:00
sceUtility.cpp More logging changes 2024-07-16 22:04:41 +02:00
sceUtility.h
sceVaudio.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
sceVaudio.h
ThreadQueueList.h [Common/Core/Windows] Removed excess check pointer before delete or free() 2024-09-17 11:34:42 +02:00