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D3D9
Fix image leak bug when pausing and we're just displaying a framebuffer in memory
2023-05-30 18:29:50 +02:00
D3D11
Fix image leak bug when pausing and we're just displaying a framebuffer in memory
2023-05-30 18:29:50 +02:00
OpenGL
Add new icon cache, for caching small images.
2023-06-18 14:11:12 +02:00
Vulkan
Vulkan profiler: Show CPU command buffer recording timing even if GPU timing is unavailable
2023-06-14 09:15:29 +02:00
DataFormat.h
Structs and enums and build files
2023-03-11 11:19:33 +01:00
GPUBackendCommon.cpp
Allow other backends than Vulkan to have GPU memory stats. Implement for GL.
2023-05-24 14:33:01 +02:00
GPUBackendCommon.h
Allow other backends than Vulkan to have GPU memory stats. Implement for GL.
2023-05-24 14:33:01 +02:00
MiscTypes.h
Add a flags parameter to InvalidateCachedState and rename it Invalidate.
2022-12-01 19:15:38 +01:00
Shader.cpp
GPU: Cleanup definition of shader resources.
2022-12-27 14:35:49 -08:00
Shader.h
GPU: Cleanup definition of shader resources.
2022-12-27 14:35:49 -08:00
ShaderTranslation.cpp
GPU: Cleanup definition of shader resources.
2022-12-27 14:35:49 -08:00
ShaderTranslation.h
Postprocessing shader, GL: Fix shader version bug. Fixes #13779
2020-12-19 23:45:31 +01:00
ShaderWriter.cpp
Remove the 0th descriptor set, move everything else back to 0
2022-12-16 13:05:40 +01:00
ShaderWriter.h
Global: Cleanup some minor includes and typos.
2022-12-27 08:33:07 -08:00
thin3d.cpp
Cache textures created by MakePixelsTexture and reuse where appropriate.
2023-05-30 14:07:44 +02:00
thin3d.h
Add new icon cache, for caching small images.
2023-06-18 14:11:12 +02:00
thin3d_create.h
Remove splitSubmit setting. Now we submit init commands before the acquire.
2022-09-17 01:07:30 +02:00