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Allows Bleach: Soul Carnival 2 to find what it's looking for in its boot process (umd0:umd0). The game is still stuck in a blackscreen, but the boot process seems better than before (judging from the logs). Prior to requesting umd0:umd0 the log is interesting. This is the second game I've seen waiting within a callback, and having something other than hleDelayResultFinish waking up an HLE-blocked thread. |
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.. | ||
BlockDevices.cpp | ||
BlockDevices.h | ||
DirectoryFileSystem.cpp | ||
DirectoryFileSystem.h | ||
FileSystem.h | ||
ISOFileSystem.cpp | ||
ISOFileSystem.h | ||
MetaFileSystem.cpp | ||
MetaFileSystem.h | ||
tlzrc.cpp | ||
VirtualDiscFileSystem.cpp | ||
VirtualDiscFileSystem.h |