Move VirtualDiscFileSystem to its own file.

This commit is contained in:
Unknown W. Brackets 2013-07-27 23:46:26 -07:00
parent 6ecd0194fa
commit 256394b2bf
11 changed files with 578 additions and 518 deletions

View file

@ -784,6 +784,8 @@ add_library(${CoreLibName} ${CoreLinkType}
Core/FileSystems/ISOFileSystem.h
Core/FileSystems/MetaFileSystem.cpp
Core/FileSystems/MetaFileSystem.h
Core/FileSystems/VirtualDiscFileSystem.cpp
Core/FileSystems/VirtualDiscFileSystem.h
Core/Font/PGF.cpp
Core/Font/PGF.h
Core/HLE/FunctionWrappers.h

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@ -81,6 +81,7 @@ set(SRCS
FileSystems/ISOFileSystem.cpp
FileSystems/DirectoryFileSystem.cpp
FileSystems/MetaFileSystem.cpp
FileSystems/VirtualDiscFileSystem.cpp
Util/BlockAllocator.cpp
Util/ppge_atlas.cpp
Util/PPGeDraw.cpp

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@ -187,6 +187,7 @@
<ClCompile Include="FileSystems\ISOFileSystem.cpp" />
<ClCompile Include="FileSystems\MetaFileSystem.cpp" />
<ClCompile Include="FileSystems\tlzrc.cpp" />
<ClCompile Include="FileSystems\VirtualDiscFileSystem.cpp" />
<ClCompile Include="Font\PGF.cpp" />
<ClCompile Include="HDRemaster.cpp" />
<ClCompile Include="HLE\HLE.cpp" />
@ -371,6 +372,7 @@
<ClInclude Include="FileSystems\FileSystem.h" />
<ClInclude Include="FileSystems\ISOFileSystem.h" />
<ClInclude Include="FileSystems\MetaFileSystem.h" />
<ClInclude Include="FileSystems\VirtualDiscFileSystem.h" />
<ClInclude Include="Font\PGF.h" />
<ClInclude Include="HDRemaster.h" />
<ClInclude Include="HLE\FunctionWrappers.h" />

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@ -448,6 +448,9 @@
<ClCompile Include="MIPS\MIPSAsm.cpp">
<Filter>MIPS</Filter>
</ClCompile>
<ClCompile Include="FileSystems\VirtualDiscFileSystem.cpp">
<Filter>FileSystems</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ELF\ElfReader.h">
@ -831,6 +834,9 @@
<ClInclude Include="MIPS\MIPSAsm.h">
<Filter>MIPS</Filter>
</ClInclude>
<ClInclude Include="FileSystems\VirtualDiscFileSystem.h">
<Filter>FileSystems</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="CMakeLists.txt" />

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@ -33,12 +33,6 @@
#endif
#if HOST_IS_CASE_SENSITIVE
typedef enum {
FPC_FILE_MUST_EXIST, // all path components must exist (rmdir, move from)
FPC_PATH_MUST_EXIST, // all except the last one must exist - still tries to fix last one (fopen, move to)
FPC_PARTIAL_ALLOWED, // don't care how many exist (mkdir recursive)
} FixPathCaseBehavior;
static bool FixFilenameCase(const std::string &path, std::string &filename)
{
// Are we lucky?
@ -303,20 +297,6 @@ void DirectoryFileHandle::Close()
#endif
}
u64 getFileSize(std::string& fileName)
{
#ifdef _WIN32
WIN32_FILE_ATTRIBUTE_DATA data;
GetFileAttributesEx(fileName.c_str(), GetFileExInfoStandard, &data);
return data.nFileSizeLow | ((u64)data.nFileSizeHigh<<32);
#else
struct stat s;
stat(fileName.c_str(), &s);
return s.st_size;
#endif
}
DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
File::CreateFullPath(basePath);
hAlloc = _hAlloc;
@ -570,7 +550,7 @@ PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) {
struct stat s;
stat(fullName.c_str(), &s);
x.size = getFileSize(fullName);
x.size = File::GetSize(fullName);
x.access = s.st_mode & 0x1FF;
localtime_r((time_t*)&s.st_atime,&x.atime);
localtime_r((time_t*)&s.st_ctime,&x.ctime);
@ -686,446 +666,6 @@ void DirectoryFileSystem::DoState(PointerWrap &p) {
VirtualDiscFileSystem::VirtualDiscFileSystem(IHandleAllocator *_hAlloc, std::string _basePath)
: basePath(_basePath),currentBlockIndex(0) {
#ifdef _WIN32
if (basePath.size() > 0 && basePath[basePath.size()-1] != '\\')
basePath = basePath + "\\";
#else
if (basePath.size() > 0 && basePath[basePath.size()-1] != '/')
basePath = basePath + "/";
#endif
hAlloc = _hAlloc;
}
VirtualDiscFileSystem::~VirtualDiscFileSystem() {
for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
if (iter->second.type != VFILETYPE_ISO)
iter->second.hFile.Close();
}
}
void VirtualDiscFileSystem::DoState(PointerWrap &p)
{
int fileListSize = fileList.size();
int entryCount = entries.size();
p.Do(fileListSize);
p.Do(entryCount);
p.Do(currentBlockIndex);
if (p.mode == p.MODE_READ)
{
fileList.clear();
entries.clear();
for (int i = 0; i < fileListSize; i++)
{
FileListEntry entry;
p.Do(entry.fileName);
p.Do(entry.firstBlock);
p.Do(entry.totalSize);
fileList.push_back(entry);
}
for (int i = 0; i < entryCount; i++)
{
u32 fd;
OpenFileEntry of;
p.Do(fd);
p.Do(of.fileIndex);
p.Do(of.type);
p.Do(of.curOffset);
p.Do(of.startOffset);
p.Do(of.size);
// open file
if (of.type != VFILETYPE_ISO)
{
bool success = of.hFile.Open(basePath,fileList[of.fileIndex].fileName,FILEACCESS_READ);
if (!success)
{
ERROR_LOG(FILESYS, "Failed to create file handle for %s.",fileList[of.fileIndex].fileName.c_str());
} else {
if (of.type == VFILETYPE_LBN)
{
of.hFile.Seek(of.curOffset+of.startOffset,FILEMOVE_BEGIN);
} else {
of.hFile.Seek(of.curOffset,FILEMOVE_BEGIN);
}
}
}
entries[fd] = of;
}
} else {
for (int i = 0; i < fileListSize; i++)
{
p.Do(fileList[i].fileName);
p.Do(fileList[i].firstBlock);
p.Do(fileList[i].totalSize);
}
for (EntryMap::iterator it = entries.begin(), end = entries.end(); it != end; ++it)
{
OpenFileEntry &of = it->second;
p.Do(it->first);
p.Do(of.fileIndex);
p.Do(of.type);
p.Do(of.curOffset);
p.Do(of.startOffset);
p.Do(of.size);
}
}
p.DoMarker("VirtualDiscFileSystem");
}
std::string VirtualDiscFileSystem::GetLocalPath(std::string localpath) {
if (localpath.empty())
return basePath;
if (localpath[0] == '/')
localpath.erase(0,1);
//Convert slashes
#ifdef _WIN32
for (size_t i = 0; i < localpath.size(); i++) {
if (localpath[i] == '/')
localpath[i] = '\\';
}
#endif
return basePath + localpath;
}
int VirtualDiscFileSystem::getFileListIndex(std::string& fileName)
{
for (size_t i = 0; i < fileList.size(); i++)
{
if (fileList[i].fileName == fileName)
return (int)i;
}
// unknown file - add it
std::string fullName = GetLocalPath(fileName);
if (! File::Exists(fullName)) {
#if HOST_IS_CASE_SENSITIVE
if (! FixPathCase(basePath,fileName, FPC_FILE_MUST_EXIST))
return -1;
fullName = GetLocalPath(fileName);
if (! File::Exists(fullName))
return -1;
#else
return -1;
#endif
}
FileType type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
if (type == FILETYPE_DIRECTORY)
return -1;
FileListEntry entry;
entry.fileName = fileName;
entry.totalSize = getFileSize(fullName);
entry.firstBlock = currentBlockIndex;
currentBlockIndex += (entry.totalSize+2047)/2048;
fileList.push_back(entry);
return fileList.size()-1;
}
int VirtualDiscFileSystem::getFileListIndex(u32 accessBlock, u32 accessSize)
{
for (size_t i = 0; i < fileList.size(); i++)
{
if (fileList[i].firstBlock <= accessBlock)
{
u32 sectorOffset = (accessBlock-fileList[i].firstBlock)*2048;
u32 endOffset = sectorOffset+accessSize;
if (endOffset <= fileList[i].totalSize)
{
return (int)i;
}
}
}
return -1;
}
u32 VirtualDiscFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename)
{
OpenFileEntry entry;
entry.curOffset = 0;
entry.size = 0;
entry.startOffset = 0;
if (filename == "")
{
entry.type = VFILETYPE_ISO;
entry.fileIndex = -1;
u32 newHandle = hAlloc->GetNewHandle();
entries[newHandle] = entry;
return newHandle;
}
if (filename.compare(0,8,"/sce_lbn") == 0)
{
u32 sectorStart = 0xFFFFFFFF, readSize = 0xFFFFFFFF;
parseLBN(filename, &sectorStart, &readSize);
entry.type = VFILETYPE_LBN;
entry.size = readSize;
int fileIndex = getFileListIndex(sectorStart,readSize);
if (fileIndex == -1)
{
ERROR_LOG(FILESYS, "VirtualDiscFileSystem: sce_lbn used without calling fileinfo.");
return 0;
}
entry.fileIndex = (u32)fileIndex;
entry.startOffset = (sectorStart-fileList[entry.fileIndex].firstBlock)*2048;
// now we just need an actual file handle
bool success = entry.hFile.Open(basePath,fileList[entry.fileIndex].fileName,FILEACCESS_READ);
if (!success)
{
#ifdef _WIN32
ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED, %i", GetLastError());
#else
ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED");
#endif
return 0;
}
// seek to start
entry.hFile.Seek(entry.startOffset,FILEMOVE_BEGIN);
u32 newHandle = hAlloc->GetNewHandle();
entries[newHandle] = entry;
return newHandle;
}
entry.type = VFILETYPE_NORMAL;
bool success = entry.hFile.Open(basePath,filename,access);
if (!success) {
#ifdef _WIN32
ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access);
#else
ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED, access = %i", (int)access);
#endif
//wwwwaaaaahh!!
return 0;
} else {
entry.fileIndex = getFileListIndex(filename);
u32 newHandle = hAlloc->GetNewHandle();
entries[newHandle] = entry;
return newHandle;
}
}
size_t VirtualDiscFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end()) {
switch (iter->second.type)
{
case VFILETYPE_NORMAL:
{
return iter->second.hFile.Seek(position,type);
}
case VFILETYPE_LBN:
{
switch (type)
{
case FILEMOVE_BEGIN: iter->second.curOffset = position; break;
case FILEMOVE_CURRENT: iter->second.curOffset += position; break;
case FILEMOVE_END: iter->second.curOffset = iter->second.size-position; break;
}
u32 off = iter->second.startOffset+iter->second.curOffset;
iter->second.hFile.Seek(off,FILEMOVE_BEGIN);
return iter->second.curOffset;
}
case VFILETYPE_ISO:
{
switch (type)
{
case FILEMOVE_BEGIN: iter->second.curOffset = position; break;
case FILEMOVE_CURRENT: iter->second.curOffset += position; break;
case FILEMOVE_END: return -1; // unsupported
}
return iter->second.curOffset;
}
}
return 0;
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot seek in file that hasn't been opened: %08x", handle);
return 0;
}
}
size_t VirtualDiscFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end())
{
// it's the whole iso... it could reference any of the files on the disc.
// For now let's just open and close the files on demand. Can certainly be done
// better though
if (iter->second.type == VFILETYPE_ISO)
{
int fileIndex = getFileListIndex(iter->second.curOffset,size*2048);
if (fileIndex == -1)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Reading from unknown address %08x", handle);
return 0;
}
DirectoryFileHandle hFile;
bool success = hFile.Open(basePath,fileList[fileIndex].fileName,FILEACCESS_READ);
if (!success)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Error opening file %s", fileList[fileIndex].fileName.c_str());
return 0;
}
u32 startOffset = (iter->second.curOffset-fileList[fileIndex].firstBlock)*2048;
size_t bytesRead;
hFile.Seek(startOffset,FILEMOVE_BEGIN);
bytesRead = hFile.Read(pointer,size*2048);
hFile.Close();
return bytesRead;
}
size_t bytesRead = iter->second.hFile.Read(pointer,size);
iter->second.curOffset += bytesRead;
return bytesRead;
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot read file that hasn't been opened: %08x", handle);
return 0;
}
}
void VirtualDiscFileSystem::CloseFile(u32 handle) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end()) {
hAlloc->FreeHandle(handle);
iter->second.hFile.Close();
entries.erase(iter);
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot close file that hasn't been opened: %08x", handle);
}
}
bool VirtualDiscFileSystem::OwnsHandle(u32 handle) {
EntryMap::iterator iter = entries.find(handle);
return (iter != entries.end());
}
PSPFileInfo VirtualDiscFileSystem::GetFileInfo(std::string filename) {
PSPFileInfo x;
x.name = filename;
std::string fullName = GetLocalPath(filename);
if (! File::Exists(fullName)) {
#if HOST_IS_CASE_SENSITIVE
if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST))
return x;
fullName = GetLocalPath(filename);
if (! File::Exists(fullName))
return x;
#else
return x;
#endif
}
x.type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
x.exists = true;
if (x.type != FILETYPE_DIRECTORY)
{
struct stat s;
stat(fullName.c_str(), &s);
x.size = getFileSize(fullName);
int fileIndex = getFileListIndex(filename);
x.startSector = fileList[fileIndex].firstBlock;
x.numSectors = (x.size+2047)/2048;
x.access = s.st_mode & 0x1FF;
localtime_r((time_t*)&s.st_atime,&x.atime);
localtime_r((time_t*)&s.st_ctime,&x.ctime);
localtime_r((time_t*)&s.st_mtime,&x.mtime);
}
return x;
}
bool VirtualDiscFileSystem::GetHostPath(const std::string &inpath, std::string &outpath)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Retrieving host path");
return false;
}
std::vector<PSPFileInfo> VirtualDiscFileSystem::GetDirListing(std::string path)
{
// todo
std::vector<PSPFileInfo> result;
return result;
}
size_t VirtualDiscFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot write to file on virtual disc");
return 0;
}
bool VirtualDiscFileSystem::MkDir(const std::string &dirname)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot create directory on virtual disc");
return false;
}
bool VirtualDiscFileSystem::RmDir(const std::string &dirname)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot remove directory on virtual disc");
return false;
}
int VirtualDiscFileSystem::RenameFile(const std::string &from, const std::string &to)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot rename file on virtual disc");
return -1;
}
bool VirtualDiscFileSystem::RemoveFile(const std::string &filename)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot remove file on virtual disc");
return false;
}
VFSFileSystem::VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
INFO_LOG(HLE, "Creating VFS file system");
hAlloc = _hAlloc;

View file

@ -47,14 +47,24 @@ typedef void * HANDLE;
#endif
typedef struct sDirectoryFileHandle
#if HOST_IS_CASE_SENSITIVE
enum FixPathCaseBehavior {
FPC_FILE_MUST_EXIST, // all path components must exist (rmdir, move from)
FPC_PATH_MUST_EXIST, // all except the last one must exist - still tries to fix last one (fopen, move to)
FPC_PARTIAL_ALLOWED, // don't care how many exist (mkdir recursive)
};
bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior);
#endif
struct DirectoryFileHandle
{
#ifdef _WIN32
HANDLE hFile;
#else
FILE* hFile;
#endif
sDirectoryFileHandle()
DirectoryFileHandle()
{
#ifdef _WIN32
hFile = (HANDLE)-1;
@ -69,7 +79,7 @@ typedef struct sDirectoryFileHandle
size_t Write(const u8* pointer, s64 size);
size_t Seek(s32 position, FileMove type);
void Close();
} DirectoryFileHandle;
};
class DirectoryFileSystem : public IFileSystem {
public:
@ -106,60 +116,6 @@ private:
std::string GetLocalPath(std::string localpath);
};
class VirtualDiscFileSystem: public IFileSystem
{
public:
VirtualDiscFileSystem(IHandleAllocator *_hAlloc, std::string _basePath);
~VirtualDiscFileSystem();
void DoState(PointerWrap &p);
u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL);
size_t SeekFile(u32 handle, s32 position, FileMove type);
size_t ReadFile(u32 handle, u8 *pointer, s64 size);
void CloseFile(u32 handle);
PSPFileInfo GetFileInfo(std::string filename);
bool OwnsHandle(u32 handle);
bool GetHostPath(const std::string &inpath, std::string &outpath);
std::vector<PSPFileInfo> GetDirListing(std::string path);
// unsupported operations
size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
bool MkDir(const std::string &dirname);
bool RmDir(const std::string &dirname);
int RenameFile(const std::string &from, const std::string &to);
bool RemoveFile(const std::string &filename);
private:
int getFileListIndex(std::string& fileName);
int getFileListIndex(u32 accessBlock, u32 accessSize);
std::string GetLocalPath(std::string localpath);
typedef enum { VFILETYPE_NORMAL, VFILETYPE_LBN, VFILETYPE_ISO } VirtualFileType;
struct OpenFileEntry {
DirectoryFileHandle hFile;
VirtualFileType type;
u32 fileIndex;
u32 curOffset;
u32 startOffset; // only used by lbn files
u32 size; // only used by lbn files
};
typedef std::map<u32, OpenFileEntry> EntryMap;
EntryMap entries;
IHandleAllocator *hAlloc;
std::string basePath;
typedef struct {
std::string fileName;
u32 firstBlock;
u32 totalSize;
} FileListEntry;
std::vector<FileListEntry> fileList;
u32 currentBlockIndex;
};
// VFSFileSystem: Ability to map in Android APK paths as well! Does not support all features, only meant for fonts.
// Very inefficient - always load the whole file on open.
class VFSFileSystem : public IFileSystem {

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@ -0,0 +1,471 @@
// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include "Common/FileUtil.h"
#include "Common/ChunkFile.h"
#include "Core/FileSystems/VirtualDiscFileSystem.h"
#include "Core/FileSystems/ISOFileSystem.h"
#include "Core/HLE/sceKernel.h"
#include "file/zip_read.h"
#ifdef _WIN32
#include <windows.h>
#include <sys/stat.h>
#else
#include <dirent.h>
#include <unistd.h>
#include <sys/stat.h>
#include <ctype.h>
#endif
VirtualDiscFileSystem::VirtualDiscFileSystem(IHandleAllocator *_hAlloc, std::string _basePath)
: basePath(_basePath),currentBlockIndex(0) {
#ifdef _WIN32
if (basePath.size() > 0 && basePath[basePath.size()-1] != '\\')
basePath = basePath + "\\";
#else
if (basePath.size() > 0 && basePath[basePath.size()-1] != '/')
basePath = basePath + "/";
#endif
hAlloc = _hAlloc;
}
VirtualDiscFileSystem::~VirtualDiscFileSystem() {
for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
if (iter->second.type != VFILETYPE_ISO)
iter->second.hFile.Close();
}
}
void VirtualDiscFileSystem::DoState(PointerWrap &p)
{
int fileListSize = fileList.size();
int entryCount = entries.size();
p.Do(fileListSize);
p.Do(entryCount);
p.Do(currentBlockIndex);
if (p.mode == p.MODE_READ)
{
fileList.clear();
entries.clear();
for (int i = 0; i < fileListSize; i++)
{
FileListEntry entry;
p.Do(entry.fileName);
p.Do(entry.firstBlock);
p.Do(entry.totalSize);
fileList.push_back(entry);
}
for (int i = 0; i < entryCount; i++)
{
u32 fd;
OpenFileEntry of;
p.Do(fd);
p.Do(of.fileIndex);
p.Do(of.type);
p.Do(of.curOffset);
p.Do(of.startOffset);
p.Do(of.size);
// open file
if (of.type != VFILETYPE_ISO)
{
bool success = of.hFile.Open(basePath,fileList[of.fileIndex].fileName,FILEACCESS_READ);
if (!success)
{
ERROR_LOG(FILESYS, "Failed to create file handle for %s.",fileList[of.fileIndex].fileName.c_str());
} else {
if (of.type == VFILETYPE_LBN)
{
of.hFile.Seek(of.curOffset+of.startOffset,FILEMOVE_BEGIN);
} else {
of.hFile.Seek(of.curOffset,FILEMOVE_BEGIN);
}
}
}
entries[fd] = of;
}
} else {
for (int i = 0; i < fileListSize; i++)
{
p.Do(fileList[i].fileName);
p.Do(fileList[i].firstBlock);
p.Do(fileList[i].totalSize);
}
for (EntryMap::iterator it = entries.begin(), end = entries.end(); it != end; ++it)
{
OpenFileEntry &of = it->second;
p.Do(it->first);
p.Do(of.fileIndex);
p.Do(of.type);
p.Do(of.curOffset);
p.Do(of.startOffset);
p.Do(of.size);
}
}
p.DoMarker("VirtualDiscFileSystem");
}
std::string VirtualDiscFileSystem::GetLocalPath(std::string localpath) {
if (localpath.empty())
return basePath;
if (localpath[0] == '/')
localpath.erase(0,1);
//Convert slashes
#ifdef _WIN32
for (size_t i = 0; i < localpath.size(); i++) {
if (localpath[i] == '/')
localpath[i] = '\\';
}
#endif
return basePath + localpath;
}
int VirtualDiscFileSystem::getFileListIndex(std::string& fileName)
{
for (size_t i = 0; i < fileList.size(); i++)
{
if (fileList[i].fileName == fileName)
return (int)i;
}
// unknown file - add it
std::string fullName = GetLocalPath(fileName);
if (! File::Exists(fullName)) {
#if HOST_IS_CASE_SENSITIVE
if (! FixPathCase(basePath,fileName, FPC_FILE_MUST_EXIST))
return -1;
fullName = GetLocalPath(fileName);
if (! File::Exists(fullName))
return -1;
#else
return -1;
#endif
}
FileType type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
if (type == FILETYPE_DIRECTORY)
return -1;
FileListEntry entry;
entry.fileName = fileName;
entry.totalSize = File::GetSize(fullName);
entry.firstBlock = currentBlockIndex;
currentBlockIndex += (entry.totalSize+2047)/2048;
fileList.push_back(entry);
return fileList.size()-1;
}
int VirtualDiscFileSystem::getFileListIndex(u32 accessBlock, u32 accessSize)
{
for (size_t i = 0; i < fileList.size(); i++)
{
if (fileList[i].firstBlock <= accessBlock)
{
u32 sectorOffset = (accessBlock-fileList[i].firstBlock)*2048;
u32 endOffset = sectorOffset+accessSize;
if (endOffset <= fileList[i].totalSize)
{
return (int)i;
}
}
}
return -1;
}
u32 VirtualDiscFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename)
{
OpenFileEntry entry;
entry.curOffset = 0;
entry.size = 0;
entry.startOffset = 0;
if (filename == "")
{
entry.type = VFILETYPE_ISO;
entry.fileIndex = -1;
u32 newHandle = hAlloc->GetNewHandle();
entries[newHandle] = entry;
return newHandle;
}
if (filename.compare(0,8,"/sce_lbn") == 0)
{
u32 sectorStart = 0xFFFFFFFF, readSize = 0xFFFFFFFF;
parseLBN(filename, &sectorStart, &readSize);
entry.type = VFILETYPE_LBN;
entry.size = readSize;
int fileIndex = getFileListIndex(sectorStart,readSize);
if (fileIndex == -1)
{
ERROR_LOG(FILESYS, "VirtualDiscFileSystem: sce_lbn used without calling fileinfo.");
return 0;
}
entry.fileIndex = (u32)fileIndex;
entry.startOffset = (sectorStart-fileList[entry.fileIndex].firstBlock)*2048;
// now we just need an actual file handle
bool success = entry.hFile.Open(basePath,fileList[entry.fileIndex].fileName,FILEACCESS_READ);
if (!success)
{
#ifdef _WIN32
ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED, %i", GetLastError());
#else
ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED");
#endif
return 0;
}
// seek to start
entry.hFile.Seek(entry.startOffset,FILEMOVE_BEGIN);
u32 newHandle = hAlloc->GetNewHandle();
entries[newHandle] = entry;
return newHandle;
}
entry.type = VFILETYPE_NORMAL;
bool success = entry.hFile.Open(basePath,filename,access);
if (!success) {
#ifdef _WIN32
ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access);
#else
ERROR_LOG(HLE, "VirtualDiscFileSystem::OpenFile: FAILED, access = %i", (int)access);
#endif
//wwwwaaaaahh!!
return 0;
} else {
entry.fileIndex = getFileListIndex(filename);
u32 newHandle = hAlloc->GetNewHandle();
entries[newHandle] = entry;
return newHandle;
}
}
size_t VirtualDiscFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end()) {
switch (iter->second.type)
{
case VFILETYPE_NORMAL:
{
return iter->second.hFile.Seek(position,type);
}
case VFILETYPE_LBN:
{
switch (type)
{
case FILEMOVE_BEGIN: iter->second.curOffset = position; break;
case FILEMOVE_CURRENT: iter->second.curOffset += position; break;
case FILEMOVE_END: iter->second.curOffset = iter->second.size-position; break;
}
u32 off = iter->second.startOffset+iter->second.curOffset;
iter->second.hFile.Seek(off,FILEMOVE_BEGIN);
return iter->second.curOffset;
}
case VFILETYPE_ISO:
{
switch (type)
{
case FILEMOVE_BEGIN: iter->second.curOffset = position; break;
case FILEMOVE_CURRENT: iter->second.curOffset += position; break;
case FILEMOVE_END: return -1; // unsupported
}
return iter->second.curOffset;
}
}
return 0;
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot seek in file that hasn't been opened: %08x", handle);
return 0;
}
}
size_t VirtualDiscFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end())
{
// it's the whole iso... it could reference any of the files on the disc.
// For now let's just open and close the files on demand. Can certainly be done
// better though
if (iter->second.type == VFILETYPE_ISO)
{
int fileIndex = getFileListIndex(iter->second.curOffset,size*2048);
if (fileIndex == -1)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Reading from unknown address %08x", handle);
return 0;
}
DirectoryFileHandle hFile;
bool success = hFile.Open(basePath,fileList[fileIndex].fileName,FILEACCESS_READ);
if (!success)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Error opening file %s", fileList[fileIndex].fileName.c_str());
return 0;
}
u32 startOffset = (iter->second.curOffset-fileList[fileIndex].firstBlock)*2048;
size_t bytesRead;
hFile.Seek(startOffset,FILEMOVE_BEGIN);
bytesRead = hFile.Read(pointer,size*2048);
hFile.Close();
return bytesRead;
}
size_t bytesRead = iter->second.hFile.Read(pointer,size);
iter->second.curOffset += bytesRead;
return bytesRead;
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot read file that hasn't been opened: %08x", handle);
return 0;
}
}
void VirtualDiscFileSystem::CloseFile(u32 handle) {
EntryMap::iterator iter = entries.find(handle);
if (iter != entries.end()) {
hAlloc->FreeHandle(handle);
iter->second.hFile.Close();
entries.erase(iter);
} else {
//This shouldn't happen...
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot close file that hasn't been opened: %08x", handle);
}
}
bool VirtualDiscFileSystem::OwnsHandle(u32 handle) {
EntryMap::iterator iter = entries.find(handle);
return (iter != entries.end());
}
PSPFileInfo VirtualDiscFileSystem::GetFileInfo(std::string filename) {
PSPFileInfo x;
x.name = filename;
std::string fullName = GetLocalPath(filename);
if (! File::Exists(fullName)) {
#if HOST_IS_CASE_SENSITIVE
if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST))
return x;
fullName = GetLocalPath(filename);
if (! File::Exists(fullName))
return x;
#else
return x;
#endif
}
x.type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
x.exists = true;
if (x.type != FILETYPE_DIRECTORY)
{
struct stat s;
stat(fullName.c_str(), &s);
x.size = File::GetSize(fullName);
int fileIndex = getFileListIndex(filename);
x.startSector = fileList[fileIndex].firstBlock;
x.numSectors = (x.size+2047)/2048;
x.access = s.st_mode & 0x1FF;
localtime_r((time_t*)&s.st_atime,&x.atime);
localtime_r((time_t*)&s.st_ctime,&x.ctime);
localtime_r((time_t*)&s.st_mtime,&x.mtime);
}
return x;
}
bool VirtualDiscFileSystem::GetHostPath(const std::string &inpath, std::string &outpath)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Retrieving host path");
return false;
}
std::vector<PSPFileInfo> VirtualDiscFileSystem::GetDirListing(std::string path)
{
// todo
std::vector<PSPFileInfo> result;
return result;
}
size_t VirtualDiscFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot write to file on virtual disc");
return 0;
}
bool VirtualDiscFileSystem::MkDir(const std::string &dirname)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot create directory on virtual disc");
return false;
}
bool VirtualDiscFileSystem::RmDir(const std::string &dirname)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot remove directory on virtual disc");
return false;
}
int VirtualDiscFileSystem::RenameFile(const std::string &from, const std::string &to)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot rename file on virtual disc");
return -1;
}
bool VirtualDiscFileSystem::RemoveFile(const std::string &filename)
{
ERROR_LOG(HLE,"VirtualDiscFileSystem: Cannot remove file on virtual disc");
return false;
}

View file

@ -0,0 +1,79 @@
// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
// TODO: Remove the Windows-specific code, FILE is fine there too.
#include <map>
#include "Core/FileSystems/FileSystem.h"
#include "Core/FileSystems/DirectoryFileSystem.h"
class VirtualDiscFileSystem: public IFileSystem
{
public:
VirtualDiscFileSystem(IHandleAllocator *_hAlloc, std::string _basePath);
~VirtualDiscFileSystem();
void DoState(PointerWrap &p);
u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL);
size_t SeekFile(u32 handle, s32 position, FileMove type);
size_t ReadFile(u32 handle, u8 *pointer, s64 size);
void CloseFile(u32 handle);
PSPFileInfo GetFileInfo(std::string filename);
bool OwnsHandle(u32 handle);
bool GetHostPath(const std::string &inpath, std::string &outpath);
std::vector<PSPFileInfo> GetDirListing(std::string path);
// unsupported operations
size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
bool MkDir(const std::string &dirname);
bool RmDir(const std::string &dirname);
int RenameFile(const std::string &from, const std::string &to);
bool RemoveFile(const std::string &filename);
private:
int getFileListIndex(std::string& fileName);
int getFileListIndex(u32 accessBlock, u32 accessSize);
std::string GetLocalPath(std::string localpath);
typedef enum { VFILETYPE_NORMAL, VFILETYPE_LBN, VFILETYPE_ISO } VirtualFileType;
struct OpenFileEntry {
DirectoryFileHandle hFile;
VirtualFileType type;
u32 fileIndex;
u32 curOffset;
u32 startOffset; // only used by lbn files
u32 size; // only used by lbn files
};
typedef std::map<u32, OpenFileEntry> EntryMap;
EntryMap entries;
IHandleAllocator *hAlloc;
std::string basePath;
typedef struct {
std::string fileName;
u32 firstBlock;
u32 totalSize;
} FileListEntry;
std::vector<FileListEntry> fileList;
u32 currentBlockIndex;
};

View file

@ -20,6 +20,7 @@
#include "FileSystems/BlockDevices.h"
#include "FileSystems/DirectoryFileSystem.h"
#include "FileSystems/ISOFileSystem.h"
#include "FileSystems/VirtualDiscFileSystem.h"
#include "MemMap.h"

View file

@ -27,6 +27,7 @@
#include "GameInfoCache.h"
#include "Core/FileSystems/ISOFileSystem.h"
#include "Core/FileSystems/DirectoryFileSystem.h"
#include "Core/FileSystems/VirtualDiscFileSystem.h"
#include "Core/ELF/PBPReader.h"
#include "Core/System.h"

View file

@ -273,6 +273,7 @@ LOCAL_SRC_FILES := \
$(SRC)/Core/FileSystems/ISOFileSystem.cpp \
$(SRC)/Core/FileSystems/MetaFileSystem.cpp \
$(SRC)/Core/FileSystems/DirectoryFileSystem.cpp \
$(SRC)/Core/FileSystems/VirtualDiscFileSystem.cpp \
$(SRC)/Core/FileSystems/tlzrc.cpp \
$(SRC)/Core/MIPS/MIPS.cpp.arm \
$(SRC)/Core/MIPS/MIPSAnalyst.cpp \