ppsspp/Common/GPU/Vulkan
2023-12-30 10:41:59 +01:00
..
thin3d_vulkan.cpp Merge pull request #18557 from GermanAizek/reserve-add 2023-12-15 12:28:21 +01:00
VulkanAlloc.h More integration, use VMA in VulkanTexture 2021-11-22 18:54:09 +01:00
VulkanBarrier.cpp Implement copy operation properly for the multisampled case 2022-12-02 15:25:02 +01:00
VulkanBarrier.h Add end-of-init barrier 2023-12-30 10:41:59 +01:00
VulkanContext.cpp Make some global string pointers const, not just the strings. 2023-12-29 14:09:45 +01:00
VulkanContext.h [Common/Data/GPU/Input/System/UI] Added const reference for function params 2023-12-14 14:21:11 +03:00
VulkanDebug.cpp Add a sysprop for IsDebuggerPresent. 2023-10-12 11:58:04 +02:00
VulkanDebug.h Vulkan validation layers: Cap outputting the same message at 10 times. 2022-12-29 00:39:59 +01:00
VulkanDescSet.cpp Better version. 2023-10-12 23:33:54 +02:00
VulkanDescSet.h Step 1 2023-10-12 23:28:44 +02:00
VulkanFramebuffer.cpp Make some global string pointers const, not just the strings. 2023-12-29 14:09:45 +01:00
VulkanFramebuffer.h Vulkan: Add debug names to renderpasses 2023-09-27 16:56:57 +02:00
VulkanFrameData.cpp Android: Fix crashes on screen rotation 2023-10-11 16:44:30 +02:00
VulkanFrameData.h Vulkan render queue runner: Count commands in debug builds, like the GL backend. 2023-12-20 15:26:41 +01:00
VulkanImage.cpp Vulkan: Lift unmotivated restriction on texture size 2023-12-15 10:47:51 +01:00
VulkanImage.h Quick, suboptimal barrier fix for the new UpdateImageLevels functionality 2023-05-30 18:29:49 +02:00
VulkanLoader.cpp Make some global string pointers const, not just the strings. 2023-12-29 14:09:45 +01:00
VulkanLoader.h Load the functions for VK_GOOGLE_display_timing 2023-08-03 09:52:48 +02:00
VulkanMemory.cpp Back out clearly inconsequential/useless .reserve() calls 2023-12-29 08:27:56 +01:00
VulkanMemory.h Remove VulkanPushBuffer (keeping our newer replacement VulkanPushPool) 2023-10-11 09:06:24 +02:00
VulkanProfiler.cpp Found a bug where we tried to look up queue family -1 when initializing the frame profiler. 2022-12-23 11:37:59 +01:00
VulkanProfiler.h Enable support for Android Vulkan validation. Fix a minor validation error. 2022-12-22 11:13:52 +01:00
VulkanQueueRunner.cpp Back out clearly inconsequential/useless .reserve() calls 2023-12-29 08:27:56 +01:00
VulkanQueueRunner.h Vulkan render queue runner: Count commands in debug builds, like the GL backend. 2023-12-20 15:26:41 +01:00
VulkanRenderManager.cpp Add end-of-init barrier 2023-12-30 10:41:59 +01:00
VulkanRenderManager.h Add end-of-init barrier 2023-12-30 10:41:59 +01:00