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__sceAudio.cpp
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Remove our custom atomics code entirely.
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2020-05-17 13:11:36 +02:00 |
__sceAudio.h
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Simplify how to get the debug stats from StereoResampler
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2020-05-16 19:47:13 +02:00 |
FunctionWrappers.h
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oop
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2020-06-21 11:36:02 +08:00 |
HLE.cpp
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HLE: Oops, make sure we don't deadbeef mips calls.
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2020-03-25 17:11:02 -07:00 |
HLE.h
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HLE: Make calling mips funcs simpler.
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2020-03-22 06:59:43 -07:00 |
HLEHelperThread.cpp
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Io: Update async priority more correctly.
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2020-01-03 14:24:52 -08:00 |
HLEHelperThread.h
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Io: Update async priority more correctly.
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2020-01-03 14:24:52 -08:00 |
HLETables.cpp
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oop
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2020-06-21 11:03:04 +08:00 |
HLETables.h
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HLE: Make calling mips funcs simpler.
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2020-03-22 06:59:43 -07:00 |
KernelThreadDebugInterface.h
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Kernel: Rename conflicting kernel object names.
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2020-03-15 08:33:40 -07:00 |
KernelWaitHelpers.h
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Remove Globals.h
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2017-08-31 17:15:22 +02:00 |
KUBridge.cpp
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Fix invalid argument string for kuKernelLoadModule. Fixes #11895.
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2019-03-24 11:56:35 +01:00 |
KUBridge.h
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Partially implement KUBridge, trying to help #8925. However, it doesn't even call the function.... Odd.
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2016-10-09 12:40:40 +02:00 |
proAdhoc.cpp
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Add some paranoid checks in AfterMatchingMipsCall::run().
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2020-07-06 21:24:48 +02:00 |
proAdhoc.h
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SaveState: Make sure to default init net data.
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2020-06-29 19:37:55 -07:00 |
proAdhocServer.cpp
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More mingw patches pt. 2
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2017-08-29 22:41:50 +02:00 |
proAdhocServer.h
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Get rid of ugly alignment macros and some other cruft, we now have alignas(16) from C++11
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2017-08-31 01:14:51 +02:00 |
ReplaceTables.cpp
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HLE: Replace Motorstorm pixel read func.
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2019-10-05 08:37:18 -07:00 |
ReplaceTables.h
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Fix a performance issue in CallSyscall
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2016-05-07 21:34:27 +02:00 |
sceAdler.cpp
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Clean up among the logs. Remove MASTER_LOG.
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2017-03-06 13:10:23 +01:00 |
sceAdler.h
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update validAddresses range
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2015-02-08 11:34:35 +08:00 |
sceAtrac.cpp
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Enable FFMPEG in the UWP build
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2017-03-23 10:02:28 +01:00 |
sceAtrac.h
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Atrac: Fix savestates.
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2016-01-17 10:05:15 -08:00 |
sceAudio.cpp
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Audio: Track SRC frequency.
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2019-06-30 23:09:46 -07:00 |
sceAudio.h
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sceAudiocodec.cpp
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Fix various minor warnings.
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2016-03-20 14:17:51 -07:00 |
sceAudiocodec.h
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Audio stuff: Cleanup, delete dead code
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2014-06-22 14:01:23 +02:00 |
sceAudioRouting.cpp
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Clean up among the logs. Remove MASTER_LOG.
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2017-03-06 13:10:23 +01:00 |
sceAudioRouting.h
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Add sceAudioRouting
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2015-03-08 10:58:12 +08:00 |
sceCcc.cpp
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More correctly handle UCS2 encoding.
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2020-03-22 19:29:25 +01:00 |
sceCcc.h
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sceChnnlsv.cpp
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Add memchecks for ReadStruct/WriteStruct.
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2015-04-05 18:09:35 -07:00 |
sceChnnlsv.h
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sceCtrl.cpp
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Implement PPSSPP specific cheats:
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2020-04-16 23:00:29 +02:00 |
sceCtrl.h
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Implement PPSSPP specific cheats:
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2020-04-16 23:00:29 +02:00 |
sceDeflt.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceDeflt.h
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sceDisplay.cpp
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Disable the "Duplicate frames" feature if frameskip != 0. Works around / Fixes #13068
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2020-06-28 22:20:22 +02:00 |
sceDisplay.h
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UI: Separate sleep time in frame time graph.
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2020-02-17 11:29:32 -08:00 |
sceDmac.cpp
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Despam a sceDmacMemcpy report. Happens in Naruto Shippuden: Ultimate Impact, accordint to reports.
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2017-12-01 11:17:08 +01:00 |
sceDmac.h
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sceFont.cpp
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SaveState: Prevent edge case on old save state.
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2020-06-29 19:40:54 -07:00 |
sceFont.h
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Add sceLibFttt
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2014-08-15 22:42:08 +08:00 |
sceG729.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceG729.h
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Add sceG729 module
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2015-03-08 13:27:40 +08:00 |
sceGameUpdate.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceGameUpdate.h
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sceGe.cpp
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Ge: Check stack depth based on args struct size.
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2020-05-21 22:16:13 -07:00 |
sceGe.h
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check for duplicated stack addresses
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2014-08-13 21:28:22 +08:00 |
sceHeap.cpp
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Generate save state IDs for homebrew using the elf or directory name where applicable.
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2015-09-25 19:27:40 +02:00 |
sceHeap.h
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sceHprm.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceHprm.h
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sceHttp.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceHttp.h
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sceImpose.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceImpose.h
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sceIo.cpp
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Revert "Remove the I/O on Thread option - treat it as always on."
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2020-07-05 10:37:44 +02:00 |
sceIo.h
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Move sceIo kernel tables to sceIo.
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2016-08-04 09:46:29 -07:00 |
sceJpeg.cpp
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MJPEG in sceJpeg: Notify the framebuffer manager that there's been a picture written to memory. Fixes part of #8521
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2019-08-26 18:26:52 +02:00 |
sceJpeg.h
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sceKernel.cpp
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Add some ThreadManForKernel nids
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2020-06-13 21:17:56 +08:00 |
sceKernel.h
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Address Unknown's feedback
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2020-04-26 11:19:31 +02:00 |
sceKernelAlarm.cpp
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Kernel: Rename conflicting kernel object names.
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2020-03-15 08:33:40 -07:00 |
sceKernelAlarm.h
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sceKernelEventFlag.cpp
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Silence some unused result warnings.
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2015-12-19 19:58:32 -08:00 |
sceKernelEventFlag.h
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sceKernelHeap.cpp
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Some work in sceKernelPartitionTotalFreeMemSize,sceKernelPartitionMaxFreeMemSize
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2020-06-14 09:42:24 +08:00 |
sceKernelHeap.h
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Assorted fixes (build and crash)
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2020-04-26 11:19:31 +02:00 |
sceKernelInterrupt.cpp
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Logging improvements and warning fixes.
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2020-06-22 22:46:03 +02:00 |
sceKernelInterrupt.h
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Return error codes in register/release subintr.
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2014-06-21 21:27:58 -07:00 |
sceKernelMbx.cpp
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Some Android warning fixes
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2015-09-22 18:30:57 +02:00 |
sceKernelMbx.h
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sceKernelMemory.cpp
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Wrap some SysMemForKernel
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2020-06-07 11:16:46 +08:00 |
sceKernelMemory.h
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Wrap some SysMemForKernel
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2020-06-07 11:16:46 +08:00 |
sceKernelModule.cpp
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Wrap sceKernelUnloadModule in ModuleMgrForKernel
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2020-06-07 11:17:53 +08:00 |
sceKernelModule.h
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Thread: Default to kernel threads from kernel.
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2020-05-25 18:59:07 +08:00 |
sceKernelMsgPipe.cpp
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Make Memory::Memcpy() execute memchecks directly.
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2015-04-05 18:09:20 -07:00 |
sceKernelMsgPipe.h
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sceKernelMutex.cpp
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Kernel: Rename conflicting kernel object names.
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2020-03-15 08:33:40 -07:00 |
sceKernelMutex.h
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sceKernelSemaphore.cpp
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Kernel: Rename conflicting kernel object names.
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2020-03-15 08:33:40 -07:00 |
sceKernelSemaphore.h
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sceKernelThread.cpp
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Kernel: Add a little paranoia check on chained mipscalls.
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2020-07-12 10:39:25 +02:00 |
sceKernelThread.h
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Kernel: Add a little paranoia check on chained mipscalls.
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2020-07-12 10:39:25 +02:00 |
sceKernelTime.cpp
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Replay: Add file header handling.
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2019-07-04 20:36:17 -07:00 |
sceKernelTime.h
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Replay: Add file header handling.
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2019-07-04 20:36:17 -07:00 |
sceKernelVTimer.cpp
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Make Memory::Memcpy() execute memchecks directly.
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2015-04-05 18:09:20 -07:00 |
sceKernelVTimer.h
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sceMd5.cpp
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Remove UTF-8 BOMs from a few files.
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2016-08-07 17:59:35 -07:00 |
sceMd5.h
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sceMp3.cpp
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Assorted warning fixes
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2019-05-10 23:26:34 +02:00 |
sceMp3.h
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sceMp4.cpp
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Mp4: Cleanup some parameters.
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2020-05-17 00:05:04 -07:00 |
sceMp4.h
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sceMpeg.cpp
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HLE: Make calling mips funcs simpler.
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2020-03-22 06:59:43 -07:00 |
sceMpeg.h
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Naruto 3: Probably a better fix for the video hang issue.
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2019-02-10 11:42:53 +01:00 |
sceMt19937.cpp
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Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
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2016-02-10 15:36:10 +01:00 |
sceMt19937.h
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sceNet.cpp
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Net: Correct pool allocation.
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2020-04-05 07:01:45 -07:00 |
sceNet.h
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Add sceNetIfhandle staff
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2016-02-13 20:27:07 +08:00 |
sceNetAdhoc.cpp
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NetAdhoc: Match init/term behavior better.
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2020-03-15 11:37:12 -07:00 |
sceNetAdhoc.h
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don't use Thread* to create thread
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2015-01-04 18:58:42 +01:00 |
sceNp.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceNp.h
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sceOpenPSID.cpp
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Add a sceOpenPSID_driver nid
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2020-06-21 11:01:21 +08:00 |
sceOpenPSID.h
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Add a sceOpenPSID_driver nid
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2020-06-21 11:01:21 +08:00 |
sceP3da.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceP3da.h
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sceParseHttp.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceParseHttp.h
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sceParseUri.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceParseUri.h
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scePauth.cpp
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PRX Decryption: add pauth decryption
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2020-01-11 20:43:38 +00:00 |
scePauth.h
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scePower.cpp
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Power: Match reschedule timing better.
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2019-04-14 15:06:32 -07:00 |
scePower.h
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scePsmf.cpp
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Add more debug info in scePsmfPlayerStart
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2020-05-17 22:31:37 +08:00 |
scePsmf.h
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Psmf: Ignore stream size with old PsmfPlayer libs.
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2016-08-14 17:24:29 -07:00 |
scePspNpDrm_user.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
scePspNpDrm_user.h
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sceRtc.cpp
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Core: Add some libnx calls for Switch.
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2020-03-15 07:56:38 -07:00 |
sceRtc.h
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Replay: Add file header handling.
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2019-07-04 20:36:17 -07:00 |
sceSas.cpp
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Vulkan: Track down another one of those minor resource leaks.
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2020-03-09 00:48:00 +01:00 |
sceSas.h
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Show simple info about currently playing audio in on-screen Debug Statistics
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2015-10-28 21:20:20 +01:00 |
sceSfmt19937.cpp
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Fix a bunch of compiler warnings, delete some unused code
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2016-03-13 15:17:31 +01:00 |
sceSfmt19937.h
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Implement sceSfmt19937 module.
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2015-02-15 13:22:20 +08:00 |
sceSha256.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceSha256.h
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sceSha256
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2014-12-04 22:44:41 +08:00 |
sceSsl.cpp
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Update all the HLE tables with arg and ret info.
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2015-03-22 20:51:55 -07:00 |
sceSsl.h
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sceUmd.cpp
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Oops.
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2020-01-04 11:14:32 +08:00 |
sceUmd.h
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sceUsb.cpp
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Add camera support for linux (V4L2)
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2020-01-16 23:25:34 +02:00 |
sceUsb.h
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Integrate sceUsbGps and sceUsbCam with Android
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2017-08-27 17:19:11 +03:00 |
sceUsbAcc.cpp
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Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
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2018-08-15 18:35:07 +02:00 |
sceUsbAcc.h
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Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
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2018-08-15 18:35:07 +02:00 |
sceUsbCam.cpp
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(Libretro) Buildfixes
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2020-07-10 06:48:20 +02:00 |
sceUsbCam.h
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QT Api for Camera (Linux/macOS)
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2020-02-10 08:47:55 +02:00 |
sceUsbGps.cpp
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Location: add HDOP; change speed to km/h; change altitude from geoid to sea level
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2020-01-26 14:19:45 +02:00 |
sceUsbGps.h
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Location: add HDOP; change speed to km/h; change altitude from geoid to sea level
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2020-01-26 14:19:45 +02:00 |
sceUsbMic.cpp
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sceUsbMic
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2019-08-03 21:09:33 +03:00 |
sceUsbMic.h
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removed the sceUsbMic checks
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2019-08-20 08:45:08 -04:00 |
sceUtility.cpp
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Net: Stub network sign-in dialog.
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2020-03-15 13:05:33 -07:00 |
sceUtility.h
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sceVaudio.cpp
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Audio: Track SRC frequency.
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2019-06-30 23:09:46 -07:00 |
sceVaudio.h
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ThreadQueueList.h
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Change async priority to current thread'priority if priority = -1.
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2020-01-03 14:33:32 +08:00 |