ppsspp/Core
2020-07-12 10:39:25 +02:00
..
Debugger Debugger: Don't break during startup. 2020-05-23 10:26:27 -07:00
Dialog PPGe: Left align messages in dialogs. 2020-05-23 19:59:56 -07:00
ELF Add some excessive null checks to GameScreen::render(), might fix the crash seen in #13057 2020-06-29 22:47:34 +02:00
FileLoaders Core: Bring over some file related Switch changes. 2020-03-03 22:53:03 -08:00
FileSystems Back to ERROR 2020-03-28 14:12:42 +01:00
Font
HLE Kernel: Add a little paranoia check on chained mipscalls. 2020-07-12 10:39:25 +02:00
HW Fix minor bug in StereoResampler debug display 2020-05-26 23:10:28 +02:00
MIPS VFPU interpreter: Improve some error messages, after seeing a bad one in #10196. 2020-06-02 23:18:09 +02:00
Util Some paranoid checks in PPGeDraw. Might help the crash seen in #13047. 2020-06-28 21:35:19 +02:00
AVIDump.cpp
AVIDump.h
Compatibility.cpp Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit. 2019-11-30 22:44:59 +01:00
Compatibility.h Vulkan: Enable renderpass merging for all games (was introduced in 1.9 for GoW games). A number of other games can also benefit. 2019-11-30 22:44:59 +01:00
Config.cpp Android: Add option to ignore camera notches when sizing the display. 2020-07-05 22:46:25 +02:00
Config.h Android: Add option to ignore camera notches when sizing the display. 2020-07-05 22:46:25 +02:00
ConfigValues.h
Core.cpp Partly clean up SDL resize code, should help #11974 2020-06-24 01:06:01 +02:00
Core.h
Core.vcxproj Windows: Workaround for custom build step error. 2020-05-23 16:56:27 -07:00
Core.vcxproj.filters Address Unknown's feedback 2020-04-26 11:19:31 +02:00
CoreParameter.h UI: Stop caching the draw context in coreParam. 2019-09-28 21:58:15 -07:00
CoreTiming.cpp Remove our custom atomics code entirely. 2020-05-17 13:11:36 +02:00
CoreTiming.h
CwCheat.cpp Code style fix 2020-06-04 19:08:10 +02:00
CwCheat.h Merge pull request #12816 from LunaMoo/XVibrationCheat 2020-04-17 10:50:44 +02:00
HDRemaster.cpp
HDRemaster.h
Host.cpp
Host.h
Loaders.cpp fix 2020-01-04 09:11:15 +08:00
Loaders.h fix 2020-01-04 09:11:15 +08:00
MemMap.cpp
MemMap.h Revert "Repeat of the experimental commit, was too fast for the build bot." 2020-06-03 11:55:14 +02:00
MemMapFunctions.cpp Remove our custom atomics code entirely. 2020-05-17 13:11:36 +02:00
MemMapHelpers.h
Opcode.h
PSPLoaders.cpp Real support Code Geass: Lost Colors chinese patched version 2020-06-14 09:43:08 +08:00
PSPLoaders.h Move umd replace to loaders. 2020-01-02 14:56:24 +08:00
Replay.cpp
Replay.h
Reporting.cpp Merge pull request #12371 from unknownbrackets/thread-detach 2019-10-07 20:27:42 +02:00
Reporting.h
SaveState.cpp Display the savestate slot number when saving and loading state through shortcuts. 2020-05-16 15:20:22 +02:00
SaveState.h Display the savestate slot number when saving and loading state through shortcuts. 2020-05-16 15:20:22 +02:00
Screenshot.cpp cmake: Improve building with the system libpng. 2020-03-22 18:43:51 -07:00
Screenshot.h
System.cpp Core: Use full memory for ELF files. 2020-03-16 19:54:48 -07:00
System.h
TextureReplacer.cpp GPU: Take A off RGB565 conversion funcs. 2020-05-13 18:17:58 -07:00
TextureReplacer.h Update TextureReplacer.h 2020-04-13 16:29:17 +02:00
ThreadEventQueue.h
WaveFile.cpp
WaveFile.h
WebServer.cpp http: Fix thread join on enable/disable. 2020-04-22 21:18:39 -07:00
WebServer.h http: Ensure webserver shutdown on exit. 2019-09-28 11:12:12 -07:00
x360_compat.h