ppsspp/Core
Unknown W. Brackets 3f20b32041 Add an option to prevent cpu stall on slow IO.
This is good for any slow storage, including:
  * Hard disk spinning up.
  * Generally slow (cheap) SD cards.
  * HTTP or Samba streaming.

May possibly cause bugs in some cases where timing is unrealistic.  That
being said, as long as the game is a UMD game, and there's caching (could
enable memory caching for storage), it should not be a problem usually.
2014-12-26 01:07:16 -08:00
..
Debugger Split JitCommon.h so that you can include it without getting the "NativeJit" definition 2014-12-13 21:13:28 +01:00
Dialog Core: Add missing override specifiers 2014-12-08 15:20:31 -05:00
ELF Clear SFO data on game quit. 2014-12-20 08:29:56 -08:00
FileSystems Core: Add missing override specifiers 2014-12-08 15:20:31 -05:00
Font Reduce some excessive logging 2014-06-09 19:40:05 +02:00
HLE Add an option to prevent cpu stall on slow IO. 2014-12-26 01:07:16 -08:00
HW Add an option to prevent cpu stall on slow IO. 2014-12-26 01:07:16 -08:00
MIPS x86 jit: Allow storing all imms directly without bouncing to a register, not just zero. 2014-12-23 22:25:53 +01:00
Util Core: Mark some functions as const 2014-12-03 15:16:11 -05:00
CMakeLists.txt Add sceUsbGps module 2014-08-13 00:11:26 +08:00
Config.cpp Add an option to prevent cpu stall on slow IO. 2014-12-26 01:07:16 -08:00
Config.h Add an option to prevent cpu stall on slow IO. 2014-12-26 01:07:16 -08:00
Core.cpp Seems like this else was a mistake. 2014-08-23 21:54:04 -07:00
Core.h Use UpdateRunLoop to handle input and detect minimized window for all platforms. 2014-06-30 00:17:34 +10:00
Core.vcxproj Take screenshots with savestates. 2014-12-20 23:14:46 -08:00
Core.vcxproj.filters Take screenshots with savestates. 2014-12-20 23:14:46 -08:00
CoreParameter.h Consistently use FileLoader for standard ISOs. 2014-11-23 13:59:56 -08:00
CoreTiming.cpp Prevent a few savestate cross-compat issues. 2014-12-08 21:18:56 -08:00
CoreTiming.h Fire a callback when cpu mhz changes. 2014-07-01 23:01:30 -07:00
CwCheat.cpp Fix Cwcheat code type for address compare 2014-07-25 13:11:28 +02:00
CwCheat.h Disable reporting when using cheats as well. 2014-02-15 15:41:27 -08:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Host.cpp Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Host.h D3D9 init error reporting improved. Use "override" properly in Host. 2014-09-20 21:55:58 +02:00
Loaders.cpp Loaders: Fix a mismatched delete call 2014-12-03 14:55:20 -05:00
Loaders.h Kill FileLoader::Reopen()... 2014-11-23 14:08:14 -08:00
MemMap.cpp Reduce the number of places we include JitCommon.h. Update native. 2014-12-12 23:49:08 +01:00
MemMap.h Better support for new archs. 2014-11-11 22:55:49 +10:00
MemMapFunctions.cpp Keep track of ranges that have emuhack ops. 2014-07-05 16:25:16 -07:00
Opcode.h MemMap should not be included in MIPS.h. 2014-03-15 10:45:39 +01:00
PSPLoaders.cpp added optional per-game settings 2014-12-16 00:14:11 +01:00
PSPLoaders.h Consistently use FileLoader for standard ISOs. 2014-11-23 13:59:56 -08:00
PSPMixer.cpp Be consistent about how we read and update the UI state variable 2014-06-22 09:57:01 +02:00
PSPMixer.h Core: Add missing override specifiers 2014-12-08 15:20:31 -05:00
Reporting.cpp Add actual reporting of compatibility. 2014-09-27 16:41:34 -07:00
Reporting.h Add actual reporting of compatibility. 2014-09-27 16:41:34 -07:00
SaveState.cpp Try default constructors for Symbian. 2014-12-20 23:39:44 -08:00
SaveState.h Try default constructors for Symbian. 2014-12-20 23:39:44 -08:00
Screenshot.cpp Oops, ignore DX9 on non-Windows. 2014-12-20 23:31:16 -08:00
Screenshot.h Take screenshots with savestates. 2014-12-20 23:14:46 -08:00
System.cpp Allow switching cpu thread on/off ingame. 2014-12-20 17:39:42 -08:00
System.h Consistently use FileLoader for standard ISOs. 2014-11-23 13:59:56 -08:00
ThreadEventQueue.h Fix issues on win32 with multithreading. 2014-07-06 14:02:00 -07:00
x360_compat.h [Xbox] Missings files 2014-03-02 11:16:56 -08:00