ppsspp/Common/GPU
Henrik Rydgård 332bb7feeb VK: Whenever safely possible, shrink the render area.
We just set the render area to the union of the scissor rects used in a pass.

Might help some games on some mobile hardware, a little bit.

Possibly #13464?
2020-10-11 23:23:25 +02:00
..
D3D9 Complete the eradication of D3DX9 compiler loader 2020-10-05 00:13:29 +02:00
D3D11 Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
OpenGL Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
Vulkan VK: Whenever safely possible, shrink the render area. 2020-10-11 23:23:25 +02:00
DataFormat.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
thin3d.cpp Fix Qt build by simply moving the offending file to the native project. No idea why Qt include paths only work there. 2020-10-05 10:36:57 +02:00
thin3d.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
thin3d_create.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00