..
__sceAudio.cpp
Another buildfix attempt
2022-09-01 14:07:27 +02:00
__sceAudio.h
Another buildfix attempt
2022-09-01 14:07:27 +02:00
FunctionWrappers.h
Added a FunctionWrapper used by sceNpService
2022-08-04 16:12:23 +07:00
HLE.cpp
HLE: Fix bad logging without latestSyscall.
2022-09-23 18:47:51 -07:00
HLE.h
Reporting: Always report hleReportDebug.
2022-10-04 23:48:57 -07:00
HLEHelperThread.cpp
Kernel: Fix reported StopThread error.
2022-10-18 21:48:49 -07:00
HLEHelperThread.h
HLE: Correct helper thread arg handling.
2021-02-27 12:51:25 -08:00
HLETables.cpp
Fix save states
2022-10-16 15:23:33 +08:00
HLETables.h
KernelThreadDebugInterface.h
KernelWaitHelpers.h
KUBridge.cpp
KUBridge.h
Plugins.cpp
Common: Cleanup some Path constructions.
2021-05-14 22:48:04 -07:00
Plugins.h
Plugins: Schedule plugins before game thread.
2020-09-08 09:31:09 -07:00
proAdhoc.cpp
Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back'
2022-09-30 12:35:28 +03:00
proAdhoc.h
Mask some part of public IP in the logs for security reason.
2022-06-23 00:41:41 +07:00
proAdhocServer.cpp
Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread when AdhocServer failed to bind the socket and exited the thread early.
2021-09-28 20:44:03 +07:00
proAdhocServer.h
Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread when AdhocServer failed to bind the socket and exited the thread early.
2021-09-28 20:44:03 +07:00
ReplaceTables.cpp
GPU: Correct Marvel copy hook size check.
2022-11-11 21:54:58 -08:00
ReplaceTables.h
sceAdler.cpp
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
sceAdler.h
sceAtrac.cpp
atrac3: Apply the overallocation workaround in a couple more places. Fixes #15788 .
2022-09-09 11:54:20 +02:00
sceAtrac.h
sceAudio.cpp
Writes target buffer address in multiple times.
2020-11-24 17:15:26 +08:00
sceAudio.h
sceAudiocodec.cpp
Add a newline to "Leaving main" message.
2022-08-16 18:29:14 -04:00
sceAudiocodec.h
sceAudioRouting.cpp
sceAudioRouting.h
sceCcc.cpp
Debugger: Add more metadata for memory usage.
2021-02-15 15:01:21 -08:00
sceCcc.h
sceChnnlsv.cpp
HLE: Remove misc usage of WriteStruct().
2022-09-03 10:44:11 -07:00
sceChnnlsv.h
sceCtrl.cpp
Display: Move listeners to separate HW file.
2022-01-30 09:41:08 -08:00
sceCtrl.h
Merge __CtrlSetAnalogX/Y into one function. Always called together.
2021-07-09 10:41:26 +02:00
sceDeflt.cpp
Remove allocation from the heaviest MemBlockInfo path (BlockTransfer). Required some refactoring.
2022-09-01 11:59:35 +02:00
sceDeflt.h
sceDisplay.cpp
Change "Rendering Mode" to just a "Skip buffer effects" checkbox. Reuse translations.
2022-11-06 19:26:56 +01:00
sceDisplay.h
OpenXR - Refactor display framerate
2022-08-17 16:55:19 +02:00
sceDmac.cpp
jit: Ignore zero byte icache invalidates.
2022-10-15 18:27:52 -07:00
sceDmac.h
sceFont.cpp
Font: Reduce internal font loading IO.
2022-10-09 14:42:31 -07:00
sceFont.h
sceG729.cpp
sceG729.h
sceGameUpdate.cpp
sceGameUpdate.h
sceGe.cpp
Ge: Report and save Edram translation value.
2022-10-01 23:18:42 -07:00
sceGe.h
sceHeap.cpp
Debugger: Add more metadata for memory usage.
2021-02-15 15:01:21 -08:00
sceHeap.h
sceHprm.cpp
Logs unimplemented syscalls as error
2022-04-27 17:03:43 +07:00
sceHprm.h
sceHttp.cpp
Move fileutil, net, image loaders, ui to Common. ( #13506 )
2020-10-04 20:48:47 +02:00
sceHttp.h
sceImpose.cpp
Blind workaround for Shining Ark circle button problem
2022-11-27 23:32:43 +01:00
sceImpose.h
sceIo.cpp
Fix for the aspect ratio plugin variable. Disable aspect ratio control in stretch mode.
2022-11-27 21:55:22 +01:00
sceIo.h
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
sceJpeg.cpp
GPU: Rename readback and buffer write operations.
2022-10-09 13:49:41 -07:00
sceJpeg.h
Jpeg: Play it safe with load/unload handling.
2022-10-07 00:24:19 -07:00
sceKernel.cpp
Kernel: Stop reporting invalid semaphore names.
2022-10-16 08:48:15 -07:00
sceKernel.h
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
sceKernelAlarm.cpp
sceKernelAlarm.h
sceKernelEventFlag.cpp
Kernel: Use PSPPointer for status objects.
2022-09-03 10:44:12 -07:00
sceKernelEventFlag.h
sceKernelHeap.cpp
Kernel: Respect partition param in heap funcs.
2022-11-22 00:13:06 -08:00
sceKernelHeap.h
sceKernelInterrupt.cpp
jit: Ignore zero byte icache invalidates.
2022-10-15 18:27:52 -07:00
sceKernelInterrupt.h
Dialog: Prevent reschedule on shutdown start.
2021-08-14 20:15:34 -07:00
sceKernelMbx.cpp
Kernel: Use PSPPointer for status objects.
2022-09-03 10:44:12 -07:00
sceKernelMbx.h
sceKernelMemory.cpp
Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back'
2022-09-30 12:35:28 +03:00
sceKernelMemory.h
Kernel: Allow volatile for MsgPipe buffers.
2022-09-20 09:20:05 -07:00
sceKernelModule.cpp
Update elfSize to uncompressed elf size when needed. Fixes infinite loading in Wipeout.
2022-10-10 12:22:05 +02:00
sceKernelModule.h
Module: Split out module start to use externally.
2020-09-08 09:12:19 -07:00
sceKernelMsgPipe.cpp
Kernel: Allow volatile for MsgPipe buffers.
2022-09-20 09:20:05 -07:00
sceKernelMsgPipe.h
sceKernelMutex.cpp
Kernel: Stop reporting invalid mutex names.
2022-10-16 08:40:01 -07:00
sceKernelMutex.h
sceKernelSemaphore.cpp
Kernel: Stop reporting invalid semaphore names.
2022-10-16 08:48:15 -07:00
sceKernelSemaphore.h
sceKernelThread.cpp
Kernel: Add reason to reported stop error.
2022-10-15 21:38:08 -07:00
sceKernelThread.h
Merge pull request #14149 from unknownbrackets/usb-wait
2021-02-16 00:02:08 +01:00
sceKernelTime.cpp
Workaround for date bug in Car Jack Streets.
2020-10-11 16:19:06 +08:00
sceKernelTime.h
sceKernelVTimer.cpp
Debugger: Notate Memcpys directly as well.
2021-02-15 15:01:23 -08:00
sceKernelVTimer.h
sceMd5.cpp
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
sceMd5.h
sceMp3.cpp
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
sceMp3.h
sceMp4.cpp
Fix save states
2022-10-16 15:23:33 +08:00
sceMp4.h
Fix save states
2022-10-16 15:23:33 +08:00
sceMpeg.cpp
Mpeg: Correct YUV order from decode.
2022-11-08 22:26:21 -08:00
sceMpeg.h
Jpeg: Cleanup Init/Finish error checks.
2022-10-06 22:45:18 -07:00
sceMt19937.cpp
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
sceMt19937.h
sceNet.cpp
Code readability, vec reserve() and remove excess c_str()
2022-09-30 12:31:32 +03:00
sceNet.h
Added another returned error code on PdpCreate
2021-12-08 08:45:46 +07:00
sceNetAdhoc.cpp
Fix assertion issue when playing Cars over public adhoc server.
2022-09-23 20:12:16 +07:00
sceNetAdhoc.h
Shouldn't return as soon as possible when a blocking PtpConnect is getting ECONNREFUSED error, since it should be treated as ETIMEDOUT on non-Windows platform
2022-03-24 08:34:01 +07:00
sceNp.cpp
Net: Remove usage of Memory::WriteStruct().
2022-09-03 10:44:11 -07:00
sceNp.h
Fix include issue.
2022-08-04 16:35:30 +07:00
sceNp2.cpp
Net: Remove usage of Memory::WriteStruct().
2022-09-03 10:44:11 -07:00
sceNp2.h
Updated copyright's year.
2022-08-04 16:34:05 +07:00
sceOpenPSID.cpp
HLE: Remove misc usage of WriteStruct().
2022-09-03 10:44:11 -07:00
sceOpenPSID.h
Net: Remove static declarations from h file.
2020-12-31 08:12:48 -08:00
sceP3da.cpp
Global: Correct many endian types and casts.
2021-02-18 22:25:24 -08:00
sceP3da.h
sceParseHttp.cpp
sceParseHttp.h
sceParseUri.cpp
sceParseUri.h
scePauth.cpp
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
scePauth.h
scePower.cpp
HLE: Fix some type convert warnings.
2022-01-30 22:06:54 -08:00
scePower.h
Power: expose volatile memory lock/unlock funcs.
2021-01-18 10:37:12 -08:00
scePsmf.cpp
GPU: Rename readback and buffer write operations.
2022-10-09 13:49:41 -07:00
scePsmf.h
Fix as @hrydgard suggest
2022-10-07 06:01:53 +08:00
scePspNpDrm_user.cpp
scePspNpDrm_user.h
sceRtc.cpp
Rtc: Fix day of week stack bounds issue.
2022-01-26 00:43:05 -08:00
sceRtc.h
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
sceSas.cpp
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
sceSas.h
sceSfmt19937.cpp
sceSfmt19937.h
sceSha256.cpp
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
sceSha256.h
sceSsl.cpp
sceSsl.h
sceUmd.cpp
It never ends...
2021-05-13 10:39:16 +02:00
sceUmd.h
It never ends...
2021-05-13 10:39:16 +02:00
sceUsb.cpp
Usb: Stub sceUsbstorBootSetCapacity().
2021-04-30 23:22:01 -07:00
sceUsb.h
sceUsbAcc.cpp
sceUsbAcc.h
sceUsbCam.cpp
HLE: Remove misc usage of WriteStruct().
2022-09-03 10:44:11 -07:00
sceUsbCam.h
sceUsbGps.cpp
HLE: Remove misc usage of WriteStruct().
2022-09-03 10:44:11 -07:00
sceUsbGps.h
[Android] Audio record using OpenSL
2020-10-24 19:51:30 +03:00
sceUsbMic.cpp
Build: Explicitly include ppsspp_config.h.
2021-03-02 21:04:03 -08:00
sceUsbMic.h
Writes target buffer address in multiple times.
2020-11-24 17:15:26 +08:00
sceUtility.cpp
Blind workaround for Shining Ark circle button problem
2022-11-27 23:32:43 +01:00
sceUtility.h
Implement NP Signin Dialog (faked signin)
2022-08-04 16:12:25 +07:00
sceVaudio.cpp
sceVaudio.h
ThreadQueueList.h