..
Debugger
Buildfixes.
2013-06-02 13:26:39 +10:00
Dialog
Quick Save Dialog workaround.
2013-06-11 18:21:48 +08:00
ELF
More NewUI, bugfix in ParamSFO where strings were created to include the trailing zero.
2013-06-09 12:41:12 +02:00
FileSystems
More autodownload UI work etc
2013-06-04 22:32:52 +02:00
Font
Improve GPU invalidation interface, check fonts.
2013-05-05 22:52:01 -07:00
HLE
Clean up scePsmfPlayer logging.
2013-06-13 22:33:59 -07:00
HW
Ensure FFmpeg doesn't corrupt an early keyframe.
2013-06-14 17:56:27 -07:00
MIPS
Mips interpreter: Use unions instead of ugly casts. Strict-aliasing builds now work, but needs more testing so I don't enable it yet. Also some aliasing fixes for TransformPipeline.
2013-06-11 21:44:37 +02:00
Util
Build fix for non-ffmpeg and non-gcc non-++11.
2013-06-12 10:51:30 +10:00
CMakeLists.txt
Add sceAudiocodec stuff
2013-06-09 01:28:58 +08:00
Config.cpp
x360 temporary right stick hard bind now configurable in ini file.
2013-06-11 21:29:55 +02:00
Config.h
x360 temporary right stick hard bind now configurable in ini file.
2013-06-11 21:29:55 +02:00
Core.cpp
Remove the Escape hack, it's an assignable key now.
2013-05-20 01:47:33 -07:00
Core.h
Support loading assets from QRC (inbuilt in binary). Some Qt fixes. Mobile UI compiles. Qt still has issues.
2013-03-31 16:55:48 +10:00
Core.vcxproj
Turn off RTTI, simulate it where needed.
2013-06-09 13:02:16 +02:00
Core.vcxproj.filters
Add sceAudiocodec stuff
2013-06-09 01:28:58 +08:00
CoreParameter.h
Delete the "Use Media Engine" option.
2013-06-08 22:53:36 +02:00
CoreTiming.cpp
Fix name collision when building on Windows. Was preventing Blackberry from building.
2013-05-03 16:10:23 +10:00
CoreTiming.h
Buildfixes.
2013-06-02 13:26:39 +10:00
CPU.cpp
Get rid of CPU class so that MIPSState can be POD, enabling offsetof
2013-01-08 14:20:06 +01:00
CPU.h
Get rid of CPU class so that MIPSState can be POD, enabling offsetof
2013-01-08 14:20:06 +01:00
CwCheat.cpp
Give GameInfo some new powers, like deleting savedata (no UI yet) and computing file sizes. Recognize directories with EBOOT.PBP in them as "games" in their own right, makes things a little cleaner.
2013-06-08 17:52:51 +02:00
CwCheat.h
Fix some minor type conversion warnings.
2013-05-31 23:14:26 -07:00
Host.cpp
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Host.h
Buildfixes.
2013-06-02 13:26:39 +10:00
Loaders.cpp
Shortcut IdentifyFile (which is now used by GameInfoCache) by trusting the file extensions.
2013-06-09 23:10:26 +02:00
Loaders.h
Give GameInfo some new powers, like deleting savedata (no UI yet) and computing file sizes. Recognize directories with EBOOT.PBP in them as "games" in their own right, makes things a little cleaner.
2013-06-08 17:52:51 +02:00
MemMap.cpp
Fix potential crash looking up block_num.
2013-04-28 20:59:13 -07:00
MemMap.h
Make PSPPointer behave more like a pointer.
2013-06-02 14:56:50 -07:00
MemMapFunctions.cpp
Fix name collision when building on Windows. Was preventing Blackberry from building.
2013-05-03 16:10:23 +10:00
PSPLoaders.cpp
Add another patcher
2013-05-23 22:34:32 +08:00
PSPLoaders.h
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
PSPMixer.cpp
Let's not play noise when paused on Windows.
2013-03-30 18:54:10 +01:00
PSPMixer.h
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Reporting.cpp
Qt Buildfix.
2013-06-01 15:31:05 +10:00
Reporting.h
Add reporting for alphatest mask.
2013-05-11 01:19:46 -07:00
SaveState.cpp
Add on-screen feedback for some keyboard shortcuts (so you know which setting was changed)
2013-05-22 18:00:06 +02:00
SaveState.h
Include the git version in savestates.
2013-04-13 01:13:28 -07:00
System.cpp
Give GameInfo some new powers, like deleting savedata (no UI yet) and computing file sizes. Recognize directories with EBOOT.PBP in them as "games" in their own right, makes things a little cleaner.
2013-06-08 17:52:51 +02:00
System.h
Buildfix android, misc other fixes, some include cleanup
2013-03-29 20:55:32 +01:00