ppsspp/Common/Net
2025-01-17 09:38:20 +01:00
..
HTTPClient.cpp Centralize socket-related includes, introduce socket_errno 2025-01-08 12:42:45 +01:00
HTTPClient.h Just the sceUtility changes from ANR2ME's branch 2025-01-06 14:38:45 +01:00
HTTPHeaders.cpp Remove some unnecessary <algorithm> includes. 2024-12-18 17:04:27 +01:00
HTTPHeaders.h Logging improvement 2023-12-29 11:44:22 +01:00
HTTPNaettRequest.cpp More lint warning fixes 2024-10-10 10:52:45 +02:00
HTTPNaettRequest.h Assorted warning fixes 2024-11-28 15:02:26 +01:00
HTTPRequest.cpp Add a "reason" argument to sleep_ms(). 2024-11-21 15:28:51 +01:00
HTTPRequest.h Add a "reason" argument to sleep_ms(). 2024-11-21 15:28:51 +01:00
HTTPServer.cpp Slightly improved logging (httpserver) 2025-01-14 12:37:56 +01:00
HTTPServer.h Slightly improved logging (httpserver) 2025-01-14 12:37:56 +01:00
NetBuffer.cpp Centralize socket-related includes, introduce socket_errno 2025-01-08 12:42:45 +01:00
NetBuffer.h Allow configuring the game language separately from the PPSSPP UI language, with a new setting. 2023-07-23 11:30:04 +02:00
Resolve.cpp Remove "Secondary DNS" as a setting. 2025-01-12 17:25:57 +01:00
Resolve.h Warning fix, buildfix, logfix 2025-01-11 00:37:36 +01:00
Sinks.cpp Centralize socket-related includes, introduce socket_errno 2025-01-08 12:42:45 +01:00
Sinks.h CHD over http wasn't actually working, disable again until it can be fixed 2023-12-29 12:19:06 +01:00
SocketCompat.h Refactor away the unnecessary wrapper from sceNetResolver 2025-01-17 09:38:20 +01:00
URL.cpp Logging API change (refactor) (#19324) 2024-07-14 14:42:59 +02:00
URL.h Make some global string pointers const, not just the strings. 2023-12-29 14:09:45 +01:00
WebsocketServer.cpp Centralize socket-related includes, introduce socket_errno 2025-01-08 12:42:45 +01:00
WebsocketServer.h Common: Rename Download to Request, and the old Request to ServerRequest. 2023-07-21 22:12:00 +02:00