mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
15 lines
556 B
C++
15 lines
556 B
C++
#pragma once
|
|
|
|
#include "Common/CommonWindows.h"
|
|
#include "Common/GPU/D3D9/D3DCompilerLoader.h"
|
|
|
|
#include <initguid.h>
|
|
#include <string>
|
|
#include <d3d9.h>
|
|
|
|
struct ID3DXConstantTable;
|
|
|
|
LPD3DBLOB CompileShaderToByteCodeD3D9(const char *code, const char *target, std::string *errorMessage);
|
|
|
|
bool CompilePixelShaderD3D9(LPDIRECT3DDEVICE9 device, const char *code, LPDIRECT3DPIXELSHADER9 *pShader, std::string *errorMessage);
|
|
bool CompileVertexShaderD3D9(LPDIRECT3DDEVICE9 device, const char *code, LPDIRECT3DVERTEXSHADER9 *pShader, std::string *errorMessage);
|