ppsspp/Common/GPU/D3D9
2023-12-14 17:55:54 +03:00
..
D3D9ShaderCompiler.cpp Fixed syntax accessing method reviewed by Unknown W. Brackets <checkins@unknownbrackets.org> 2022-10-03 10:47:55 +03:00
D3D9ShaderCompiler.h Set up the test for D3D9, start fixing stuff. 2020-10-31 18:32:43 +01:00
D3D9StateCache.cpp Remove the DX9 namespace, for consistency with the other backends 2022-08-16 21:49:16 +02:00
D3D9StateCache.h Fixed all set render state4 after DirectXState::Restore() 2023-12-14 17:55:54 +03:00
D3DCompilerLoader.cpp Complete the eradication of D3DX9 compiler loader 2020-10-05 00:13:29 +02:00
D3DCompilerLoader.h Move most GPU things to Common. 2020-10-04 23:39:02 +02:00
thin3d_d3d9.cpp D3D9: Apply a half-pixel offset in 2D shader draws. Makes Tantalus games less broken (but still broken) 2023-12-05 14:09:14 +01:00