Commit graph

4317 commits

Author SHA1 Message Date
Henrik Rydgård
0ea2360353 Merge pull request #3916 from shenweip/patch-6
Use a separate latch for osk dialog.
2013-09-30 02:04:22 -07:00
Henrik Rydgård
a95a1a914c Merge pull request #3992 from unknownbrackets/savestates
Add rewind functionality only (no UI)
2013-09-30 01:52:49 -07:00
Unknown W. Brackets
2da30d59d1 Fix reporting's net shutdown as well. 2013-09-30 01:25:40 -07:00
Unknown W. Brackets
b7fbf5942f Make save/load fail strings more consistent. 2013-09-29 20:24:23 -07:00
Unknown W. Brackets
5950c30e7b If loading state fails, rewind instead of reset. 2013-09-29 20:20:20 -07:00
Unknown W. Brackets
021e09f53b While unthrottled, checkpoint rewind less often. 2013-09-29 20:04:23 -07:00
Unknown W. Brackets
b3c6e6c012 Add basic support for rewinding (not enabled.) 2013-09-29 19:58:39 -07:00
Unknown W. Brackets
79abca9da4 Mostly implement sceDmacTryMemcpy(). 2013-09-29 16:56:11 -07:00
Unknown W. Brackets
74908f6b38 Add errors and rescheduling to sceDmac*.
The functionality seems pretty straight-forward.
2013-09-29 16:51:49 -07:00
Unknown W. Brackets
394d91371f Avoid clearing the jit cache on savestate.
Downside: saving state could "fix" some issues with games detecting jit,
which won't happen anymore.

However, it's now faster to savestate.
2013-09-29 14:26:13 -07:00
danyalzia
903d425fc8 Update Config.cpp 2013-09-30 00:45:06 +05:00
Henrik Rydgard
b661ae6c41 Add very simple jit viewer screen to dev menu. Add untested emitter for cvt.f32.f16 & c:o. 2013-09-29 13:41:56 +02:00
Henrik Rydgård
aaeb3f3fda Merge pull request #3974 from mgaver/patch-8
Update PSPOskDialog.cpp
2013-09-29 02:52:42 -07:00
shenweip
1cb59eb76a Fix savedata. 2013-09-29 17:30:17 +08:00
Henrik Rydgård
38fbbbb420 Merge pull request #3970 from unknownbrackets/gpu-thread
Fix MT locking, was not really right
2013-09-29 02:03:02 -07:00
shenweip
3e5b6e6200 Only use a separate btnmake. 2013-09-29 16:21:30 +08:00
mgaver
6be671b8ec Update PSPOskDialog.cpp 2013-09-29 17:12:45 +09:00
Unknown W. Brackets
b928f50353 Cleanup sceKernelRegisterExitCallback() per tests. 2013-09-29 01:10:07 -07:00
Unknown W. Brackets
a7ec139b5a Savestate the exit callback, reporting.
Seems like LoadExecForUser_362A956B() uses it, so we need to save it.
I have no confidence that function works correctly, so let's report it.
2013-09-29 00:19:54 -07:00
Unknown W. Brackets
91d73d0972 Fix one sceHeap func, add reporting. 2013-09-29 00:07:51 -07:00
Unknown W. Brackets
c83fa8a3bc Fix MT locking, was not really right. 2013-09-28 20:56:38 -07:00
Henrik Rydgård
3460efe186 Merge pull request #3964 from makotech222/cwcheat
Fixed 0x3 codes which i never knew were broken until i wrote one today.....
2013-09-28 16:46:45 -07:00
Henrik Rydgard
7bb93c3bfe Forgot to re-enable the "single" case of vh2f 2013-09-29 01:43:13 +02:00
Steven Cherry
2d83dbfc40 Fixed 0x3 codes which i never knew were broken until i wrote one today... 2013-09-28 17:33:37 -05:00
The Dax
1c9c2576eb Add comments back in. I promised Unknown I'd add them back in. 2013-09-28 18:18:49 -04:00
The Dax
2f9a909697 Remove unused extern. 2013-09-28 18:15:40 -04:00
Henrik Rydgard
a5d30d2f02 Enable FXAA on mobile. Hopefully the buildbot will copy the shader, too... 2013-09-28 23:51:10 +02:00
Henrik Rydgård
605b3c8cc0 Merge pull request #3961 from makotech222/cwcheat
Fix Bug with GetCodesList skipping lines that don't contain 8 characters...
2013-09-28 13:47:32 -07:00
Steven Cherry
d240dbecce Fix Bug with GetCodesList skipping lines that don't contain 8 characters (usually titles) 2013-09-28 15:42:20 -05:00
Henrik Rydgard
649e830028 Minor cleanup 2013-09-28 22:19:00 +02:00
Henrik Rydgard
171c833c06 Merge branch 'master' of github.com:hrydgard/ppsspp 2013-09-28 22:18:04 +02:00
Henrik Rydgard
20174d9410 Delete the lookup table version of vh2f 2013-09-28 22:15:29 +02:00
Henrik Rydgard
7ca6d73857 Two approaches to vh2f (half-float to float): lookuptable and fast SSE 2013-09-28 22:08:44 +02:00
Henrik Rydgård
b0189b9557 Merge pull request #3942 from Kingcom/GEDebugger
Add tab control to GEDebugger (and more)
2013-09-28 12:08:27 -07:00
Henrik Rydgard
04b911a03b Change a bunch of "MayHavePrefix" to "HasUnknownPrefix".
Should be safe, I think none of these have any sane use of prefixes anyway.
2013-09-28 20:07:58 +02:00
Henrik Rydgard
8d1fce2935 Update lang 2013-09-28 20:07:57 +02:00
Henrik Rydgard
41a988774f ARM: implement vhdp 2013-09-28 20:07:57 +02:00
Kingcom
478962ae2c Resize GEDebugger and save position 2013-09-28 16:04:56 +02:00
Henrik Rydgard
cfdfa77476 Change a bunch of "MayHavePrefix" to "HasUnknonwPrefix".
Should be safe, I think none of these have any sane use of prefixes anyway.
2013-09-28 12:33:16 +02:00
Henrik Rydgard
532678b6f7 Update lang 2013-09-28 12:31:46 +02:00
Henrik Rydgard
aa753c88b2 ARM: implement vhdp 2013-09-28 12:30:28 +02:00
Henrik Rydgård
d14411bfe5 Merge pull request #3951 from bhavin192/patch-1
Update CwCheat.cpp
2013-09-28 02:14:58 -07:00
Unknown W. Brackets
086294b495 Listen for shutdown in thread loops.
This way we don't need to use wait_for(), much better.
Also because there are slightly more correct cond vars on win32.
2013-09-28 00:45:54 -07:00
Unknown W. Brackets
4b9056fa02 Shutdown cleanly even when GE debugger is paused. 2013-09-28 00:32:45 -07:00
bhavin192
9e38ad4916 Update CwCheat.cpp
added symbian support correct defined if it is wrong
2013-09-28 11:24:03 +05:30
Unknown W. Brackets
ab189749eb Fix older savestates no longer loading. 2013-09-27 22:46:06 -07:00
shenweip
3da79bdeae Fix savedata to support old savedata. 2013-09-27 23:57:08 +08:00
shenweip
dbb16517d2 Forget DoState. 2013-09-27 23:10:31 +08:00
shenweip
a883fbd155 Add some comments. 2013-09-27 23:01:27 +08:00
shenweip
7bb798edb6 Implemented sceUtilityGamedataInstallUpdate. 2013-09-27 22:52:25 +08:00