ANR2ME
ed7f1b72e2
An attempt to implement AdhocDiscover (can only Cancel the progress for now)
2021-10-01 12:13:03 +07:00
Unknown W. Brackets
b1009f70f9
softgpu: Allow end coordinate at bounds.
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Oops, was excluding some valid usage that wouldn't wrap.
2021-09-30 06:33:25 -07:00
Henrik Rydgård
fca899921e
Merge pull request #14952 from unknownbrackets/softgpu
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softgpu: Avoid fast path for clamp/wrap cases
2021-09-30 08:29:02 +02:00
Unknown W. Brackets
953916a842
softgpu: Avoid fast path for clamp/wrap cases.
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It doesn't clamp or wrap, and those are uncommon for the fast path.
Fixes #14951 .
2021-09-29 19:19:21 -07:00
Henrik Rydgård
fccef47828
compat.ini: Add Megaman Maverick Hunter X to IntraVRAM... and RequireBlockTransfer.
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See #10085
2021-09-29 21:46:24 +02:00
Henrik Rydgård
3a27be33f6
Set compat.ini option DisableFirstFrameReadback for Socom Fireteam Bravo 3. See #11814
2021-09-29 21:04:00 +02:00
Henrik Rydgård
6eff20cd20
Merge pull request #14949 from hrydgard/blacklist-vendors-postshaders
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Add a crude way to blacklist post/texture shaders from certain vendors.
2021-09-29 09:03:44 +02:00
Henrik Rydgård
992ad801e7
Add a crude way to blacklist post/texture shaders from certain vendors.
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Use it to work around #14530 for now.
2021-09-28 23:39:52 +02:00
Henrik Rydgård
cc43ce0404
Merge pull request #14944 from unknownbrackets/ui-touch-controls
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Cleanup UI touch controls button handling
2021-09-28 19:37:29 +02:00
Henrik Rydgård
65213e61b4
Merge pull request #14924 from iota97/jap-ui-space
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Improve UI space for different translation a bit.
2021-09-28 19:36:31 +02:00
iota97
003a34ccf5
Increase few column width for long translation, make control binding a bit taller
2021-09-28 18:02:37 +02:00
Henrik Rydgård
5ee9738b75
Merge pull request #14939 from unknownbrackets/debugger-assets
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Serve local web debugger from assets
2021-09-28 17:18:39 +02:00
Henrik Rydgård
e384ad90fc
Merge pull request #14945 from unknownbrackets/ui-scroll-memory
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UI: Keep scroll position on async load
2021-09-28 16:55:06 +02:00
Henrik Rydgård
91e9db554f
Merge pull request #14946 from ANR2ME/adhoc
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[Adhoc] Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread
2021-09-28 16:52:51 +02:00
Henrik Rydgård
b1ff9b6b60
Merge branch 'Felipefpl-master'
2021-09-28 16:49:14 +02:00
Felipe
06d7105240
Updated translation
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Updated translation to brazilian portuguese.
Fix line endings
2021-09-28 16:48:45 +02:00
Henrik Rydgård
51fff4d04f
Merge pull request #14948 from unknownbrackets/ui-game-id
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UI: Fix Game ID with insets on left side
2021-09-28 16:42:58 +02:00
Unknown W. Brackets
aedb4f7ed8
UI: Fix Game ID with insets on left side.
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In the game list.
2021-09-28 07:28:59 -07:00
ANR2ME
5b010afff3
oops need to typecast metasocket
2021-09-28 20:44:03 +07:00
ANR2ME
9a714249a6
Changing most frequently used global vars to atomic to avoid possible multi-threading issue on friendFinder thread which communicates with AdhocServer in background.
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PS: There are more global vars being used here (too many actually), so we should find a better approach in the future (ie. using PSPThread instead).
2021-09-28 20:44:03 +07:00
ANR2ME
6a79f59c06
Fix threading issue when exiting PPSSPP due to unjoined AdhocServer thread when AdhocServer failed to bind the socket and exited the thread early.
2021-09-28 20:44:03 +07:00
ANR2ME
1fd54153fc
Prevent some games (ie. DBZ SB2) from repeatedly trying to Disconnect Adhocctl when not connected to AdhocServer.
2021-09-28 20:44:03 +07:00
Henrik Rydgård
ccc86f3a2d
Merge pull request #14935 from unknownbrackets/http-timeout
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http: Fix timeout mid request
2021-09-28 11:40:54 +02:00
Unknown W. Brackets
931ba43216
UI: Remove scroll to top on size change.
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It wasn't actually used anywhere, and I don't see a reason for it now.
2021-09-27 23:39:33 -07:00
Unknown W. Brackets
374569ce7e
UI: Keep scroll position on async load.
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For the saved scroll position in the game list.
2021-09-27 23:37:31 -07:00
Unknown W. Brackets
fc78b408b2
UI: Have scroll views directly remember their pos.
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Kinda like checkboxes, cleaner this way.
2021-09-27 23:25:41 -07:00
Unknown W. Brackets
d5a9525fff
UI: Cleanup another header misuse.
2021-09-27 17:47:15 -07:00
Unknown W. Brackets
8f1cca8b83
UI: Use a proper view for touch control borders.
2021-09-27 17:42:47 -07:00
Unknown W. Brackets
db48e6bd1e
UI: Allow touch control editor buttons to grow.
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If the buttons need to be taller for various reasons, allow them to grow
and push other buttons up. Add a scroll in case this requires a lot of
space.
2021-09-27 17:05:55 -07:00
Unknown W. Brackets
4d5a63a74e
Merge pull request #14943 from kotcrab/disasm-vwbn
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Remove .s suffix from vwbn disassembly
2021-09-27 14:46:44 -07:00
kotcrab
450d0ef015
Remove .s suffix from vwbn disassembly
2021-09-27 22:42:10 +02:00
Henrik Rydgård
b4d1737068
Merge pull request #14942 from unknownbrackets/ui-chat-escape
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UI: Allow cancel mapped to a letter in chat
2021-09-27 21:40:24 +02:00
Unknown W. Brackets
fd58172417
UI: Allow cancel mapped to a letter in chat.
2021-09-27 10:42:24 -07:00
Henrik Rydgård
e0c4624dbd
Merge pull request #14936 from unknownbrackets/ui-sizing
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UI: Fix measuring width constrained choices
2021-09-27 17:29:48 +02:00
Henrik Rydgård
99df18bbae
Merge pull request #14938 from unknownbrackets/path-fix
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UI: Fix game installer extension check
2021-09-27 17:29:15 +02:00
Unknown W. Brackets
947b5a10ad
Merge pull request #14940 from jbeich/freebsd
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Unbreak build on FreeBSD
2021-09-27 06:50:39 -07:00
Unknown W. Brackets
6814f5e7af
Debugger: Add web debugger to build packaging.
2021-09-26 12:27:54 -07:00
Unknown W. Brackets
0cf07a8d62
Debugger: Add web debugger in assets.
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This is from the "bundled" branch, which is generated by GitHub Actions.
2021-09-26 12:24:29 -07:00
Henrik Rydgård
000e9c6873
Merge pull request #14934 from Narugakuruga/patch-7
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Update zh_CN.ini
2021-09-26 21:15:39 +02:00
Unknown W. Brackets
552cbb2a2c
Debugger: Serve local web debugger from assets.
2021-09-26 11:56:32 -07:00
Unknown W. Brackets
1f3d31f687
UI: Fix game installer extension check.
2021-09-26 09:36:52 -07:00
Unknown W. Brackets
d623cae7cc
UI: Fix measuring width constrained choices.
2021-09-26 07:55:38 -07:00
Unknown W. Brackets
dfe945710d
http: Fix timeout mid request.
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Sometimes we think a socket is ready, and it isn't. We shouldn't fail the
whole read just because of this.
2021-09-25 23:26:38 -07:00
Narugakuruga
67df9d4a5f
Update zh_CN.ini
2021-09-26 13:21:04 +08:00
Narugakuruga
6577858b2c
Update zh_CN.ini
2021-09-26 13:20:01 +08:00
Henrik Rydgård
2adc3c668a
Merge pull request #14933 from unknownbrackets/memstick-dir
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Android: Create default folders in custom path
2021-09-26 07:05:57 +02:00
Narugakuruga
4806d4372f
Update zh_CN.ini
2021-09-26 13:05:49 +08:00
Narugakuruga
12830e76f6
Update zh_CN.ini
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make description more accurate.
UMD delay is need for some game like MHFU demo version, so it's "slow but least bugs"
host "might cause bugs" instead of "cause bug", so user will try different settings to make game runs better
Software Skinning make some games run slower, so do not hint user it will most likely to improve speed.
Lazy texture caching "might cause font rendering bugs" , user can try if it really occurs, then decide to use it
2021-09-26 13:03:54 +08:00
Unknown W. Brackets
f5ee1af309
Android: Create default folders in custom path.
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If scoped storage is off and the memstick directory was customized, load
it before pre-creating default folders.
2021-09-25 20:40:34 -07:00
Henrik Rydgård
166cc072ce
Merge pull request #14931 from unknownbrackets/ui-wrap
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Cleanup some issues in word wrapping
2021-09-25 21:47:43 +02:00