Xele02
|
aa01751589
|
Save encryption. Load/Save encrypted/decrypted save
RE of Chnnlsv lib
Correct size bug in kirk
|
2013-01-29 00:11:02 +01:00 |
|
raven02
|
6e6fa2458e
|
Mode 7 should be SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE
|
2013-01-20 12:40:24 +08:00 |
|
Xele02
|
bf7f6d54cb
|
Use "newData" from request which is the PNG icon for empty save.
|
2013-01-18 22:24:13 +01:00 |
|
Henrik Rydgård
|
b3b30ef186
|
Fixed buildfix (i removed the last one, it was bogus)
|
2013-01-10 10:01:48 +01:00 |
|
raven02
|
1dc49bad8f
|
Save Mode 22 name fix
|
2013-01-10 14:34:11 +08:00 |
|
Xele02
|
af59744671
|
* Fill some value after save/load for game checking them
* Some game like FF1 gave a nameList with no name in it.
|
2013-01-06 01:29:14 +01:00 |
|
Henrik Rydgard
|
19b8ff5331
|
Use snappy to compress savestates. This is a bit of a hackjob sorry, will clean after 0.5.
|
2013-01-02 22:13:29 +01:00 |
|
Henrik Rydgard
|
363f158a0a
|
Just warning fixes
|
2013-01-02 21:13:21 +01:00 |
|
Xele02
|
cd8ba8495d
|
Update mode 8
Add mode 12, 13, 17, 22
|
2013-01-01 01:19:33 +01:00 |
|
Unknown W. Brackets
|
fd2f609367
|
Save the savedata and other dialog state.
Although, hopefully it wouldn't be running anyway.
|
2012-12-28 13:55:31 -08:00 |
|
Unknown W. Brackets
|
b0295664e8
|
Correctly fix incorrect save directory being used.
Darn, should've caught this before when I refactored wrong.
|
2012-12-25 01:41:02 -08:00 |
|
Unknown W. Brackets
|
f8f581794f
|
Make sure sceUtility funcs all return error codes.
Right now, everything is 0, but before it wasn't returning anything.
Returning 0 actually made some games start working right.
|
2012-12-25 01:07:04 -08:00 |
|
Unknown W. Brackets
|
ca22e38752
|
Fix another potential png load failure.
Also, rename func for consistency.
|
2012-12-25 01:07:03 -08:00 |
|
Unknown W. Brackets
|
8af48d6e54
|
Refactor some similar code together.
No functionality changes, just moving around.
|
2012-12-25 01:07:02 -08:00 |
|
Xele02
|
d23e751557
|
Merge remote-tracking branch 'upstream/master'
Conflicts:
Core/Dialog/SavedataParam.cpp
|
2012-12-22 18:57:10 +01:00 |
|
Henrik Rydgard
|
fa7de38ccf
|
PSPSaveDialog: Style/warning fixes. Add a way to return errors (unused).
|
2012-12-19 21:23:52 +01:00 |
|
Xele02
|
fc4159efef
|
Work on mode 8
|
2012-12-19 16:57:22 +01:00 |
|
Xele02
|
bd1a9c2b1a
|
Make Save/Load List work when there is no multiple save files in the
request.
|
2012-12-16 12:51:02 +01:00 |
|
Xele02
|
e785662747
|
Read PARAM.SFO for display save info
Display save modification date and time
|
2012-12-14 23:08:56 +01:00 |
|
Xele02
|
ab71c3d1d0
|
Save unencrypted PARAM.SFO
|
2012-12-14 20:55:57 +01:00 |
|
Xele02
|
67c88d7b33
|
* Load and display save image in save/load menu
* Add help math function
* Add draw function in PPGe without texture and with alternative
texture.
* Change hardcoded atlas texture size in PPGe
|
2012-12-13 22:06:45 +01:00 |
|
Xele02
|
f5801916c7
|
* Correct Autoload / Autosave problem
* WIP Save function 8 and 11
|
2012-12-11 03:09:52 +01:00 |
|
Xele02
|
7de10d223b
|
* Create class for Save and Message dialog for cleaner code.
* Update Save dialog to work more like the real one on PSP
* Correct some return value for Save Dialog.
|
2012-12-10 13:08:54 +01:00 |
|