raven02
e1587744e4
Fix message dialog oversize
2013-05-02 23:24:59 +08:00
Jacky TSUI
3d27799601
Add xBRZ texture scaling to Android/iOS
2013-05-02 20:51:02 +08:00
Henrik Rydgård
c84ca2968e
Merge pull request #1626 from tpunix/master
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DLC bug fix
2013-05-02 03:30:48 -07:00
tpu
f3d6cffd72
npdrmLseek/npdrmRead BUG fix
2013-05-02 17:47:34 +08:00
raven02
79b9023461
Android : Shorter sound delay
2013-05-02 15:59:09 +08:00
Henrik Rydgård
51a2d3d44c
Merge pull request #1620 from nachume/jpnfont
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FIX unintelligible sequence of decimal characters on savedialog.
2013-05-01 13:12:55 -07:00
nachume
c95c85ea8d
I'm sorry. Comment was unnecessary
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and sceAtrac too.
2013-05-02 01:05:22 +09:00
nachume
eac08a496c
FIX unintelligible sequence of decimal characters on savedialog.
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ppge_atlas JPN font define ShiftJIS -> UTF8 is all ok.
but, cannot use all of chinese character. bacause blockAlloc failed.
So no change drawing Kanji.
you can try to change native/tools/atlastool.cpp USE_LEVEL for all of chinese character.
FIX savedialog XXXGetStatus() loop. for daungeon traveler 2.
Can now be saved it.
FIX sceAtrac getCodec InvalidMemory
2013-05-02 00:14:41 +09:00
Peter Thoman
0ef103525f
Added Global Threadpool to common
2013-05-01 14:12:09 +02:00
Sacha
29651c026b
Windows buildfix. Harmattan buildfix (it doesn't have lambdas). Tabify XBRZ.
2013-05-01 12:58:51 +10:00
Sacha
5ea37772d7
pre-C++11 buildfix. Linux buildfix.
2013-05-01 11:19:01 +10:00
Sacha
7e3fed70cf
Implement gettimeofday kernel function for non-Windows platforms. Helps some homebrew run.
2013-05-01 04:06:43 +10:00
raven02
1366f3e5c9
Stubs for last few functions in sceDisplay
2013-04-30 21:29:18 +08:00
Henrik Rydgård
b7cd4d63e2
Merge pull request #1599 from PeterTh/master
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xBRZ texture scaling
2013-04-30 04:29:36 -07:00
Peter Thoman
6950cfef35
Changed xBRZ UI to have separate off option
2013-04-30 12:14:34 +02:00
Peter Thoman
04d0a61968
Added config option for xBR texture scaling
2013-04-30 03:46:27 +02:00
Henrik Rydgård
685e83670e
Merge pull request #1597 from sum2012/patch-4
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Fix Sengoku Musou 3 Z Special crash in sceAtracGetChannel
2013-04-29 11:06:01 -07:00
Henrik Rydgård
f3b19e0f07
Merge pull request #1594 from sum2012/patch-2
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build fix for other
2013-04-29 11:04:54 -07:00
sum2012
2d937584e0
Fix Fix Sengoku Musou 3 Z Special crash in sceAtracGetChannel
2013-04-30 02:01:17 +08:00
sum2012
b56ed45138
IMPL sceDisplayIsForeground
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one step of fix crash of Sengoku Musou 3 Z Special
2013-04-30 01:44:14 +08:00
sum2012
76cdbb7f5e
build fix for other
2013-04-30 01:34:23 +08:00
Henrik Rydgård
3534f7b920
Merge pull request #1586 from nachume/imaspatch
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Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM...
2013-04-29 00:44:25 -07:00
Unknown W. Brackets
b0ce9e934e
Split out the GPU vendor and the full detail.
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This way we can sort things more easily.
2013-04-29 00:30:54 -07:00
Unknown W. Brackets
8d4299a4d2
Reporting: add a couple missing platforms.
2013-04-29 00:26:45 -07:00
Unknown W. Brackets
8abe4dc621
Reporting: also send the CPU and platform.
2013-04-29 00:26:44 -07:00
Unknown W. Brackets
c102dc2c3a
Add simple escaping to reporting.
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Should fix those pesky + signs, etc.
2013-04-29 00:26:44 -07:00
Unknown W. Brackets
5cea38e405
Reporting: catch information about the GPU.
2013-04-29 00:26:43 -07:00
Henrik Rydgård
c3e7440449
Merge pull request #1589 from unknownbrackets/perf
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Match x64 optimization settings with x86, optimize zlib
2013-04-29 00:19:11 -07:00
Henrik Rydgård
ecb9210f82
Merge pull request #1587 from unknownbrackets/jit-minor
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Fix potential crash looking up block_num
2013-04-29 00:18:26 -07:00
nachume
c89589c27d
mistake sceRtcGetLastAdjustedTime() is not UNIMPL function.
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revert to DEBUG_LOG from ERROR_LOG.
2013-04-29 14:52:36 +09:00
nachume
aa1c546a3e
FIX sceRtc.cpp HLEFunction Array Wrapped Function not used reference pointer.
2013-04-29 14:32:36 +09:00
Unknown W. Brackets
acd0b471e7
Make sure that x64 uses all the same opt settings.
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There were some differences. Also, make debug use the same sse mode
release does so they have parity.
2013-04-28 22:22:01 -07:00
nachume
55b94900a0
UNIMPL functions replace DEBUG_LOG -> ERROR_LOG
2013-04-29 14:16:55 +09:00
Unknown W. Brackets
fcfcadaef2
Fix potential crash looking up block_num.
2013-04-28 20:59:13 -07:00
nachume
c2c6adb7c9
Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP.
2013-04-29 12:40:09 +09:00
Unknown W. Brackets
cb15c1ef96
Workaround MSVC bug causing spin in pause menu.
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It seems to get the result -0.000, and not sleep at all...
Forcing it to an int fixes it.
2013-04-28 16:41:38 -07:00
Henrik Rydgard
f20e00315d
Add basic support for the second analog stick present in the PS3 PSP emu for HD remakes.
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Make vi2f safer.
2013-04-28 22:15:33 +02:00
Unknown W. Brackets
993554e873
Revert sceAtracGetSecondBufferInfo().
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I don't know if those changes fixed any games, but they look wrong.
Reverting fixes Holy Invasion of Privacy and Valkyrie Profile.
2013-04-28 12:43:17 -07:00
Unknown W. Brackets
b18235d2e0
Sneak in a quick logging fix.
2013-04-28 11:27:05 -07:00
Henrik Rydgård
35b6d27f97
Merge pull request #1573 from sum2012/patch-1
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Non Window build fix
2013-04-28 06:15:15 -07:00
Henrik Rydgård
9cc960657f
Merge pull request #1571 from raven02/patch-9
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Several CMD update in sceIoDevctl()
2013-04-28 06:15:05 -07:00
sum2012
b2ee8468d7
Non Window build
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I only just ref old build fix.
2013-04-28 21:02:45 +08:00
raven02
6979fb63fd
Buildfix
2013-04-28 20:48:12 +08:00
raven02
bbff79a894
Several CMD update in sceIoDevctl()
2013-04-28 19:39:47 +08:00
Henrik Rydgård
54aeb3ac6f
Merge pull request #1564 from CrazyMax/master
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hide battery status icon
2013-04-28 01:10:23 -07:00
CrazyMax
3c538d3180
hide battery status icon
2013-04-28 11:02:20 +03:00
Unknown W. Brackets
acdd14f0d4
Fix initial thread stack, arg space and alignment.
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Anything that used > 256 bytes of args was probably broken...
2013-04-28 00:34:49 -07:00
Unknown W. Brackets
d131588a6d
Validate sceKernelStartThread() args better.
2013-04-28 00:34:49 -07:00
Unknown W. Brackets
df62cafe3d
Handle a few errors on thread create better.
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Especially out of stack space.
2013-04-28 00:34:48 -07:00
Unknown W. Brackets
fb758de3b9
sceKernelWakeupThread() should reschedule on wake.
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Otherwise it will have different timing than the PSP.
2013-04-28 00:34:48 -07:00