Henrik Rydgård
da5f0f7f2b
Merge pull request #11186 from unknownbrackets/debugger
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Debugger: Add APIs to retrieve render image
2018-06-17 21:53:38 +02:00
Unknown W. Brackets
4a92db4cd6
Debugger: Update to latest armips.
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Reduces warning noise now that it's included in the build.
2018-06-17 10:50:11 -07:00
Unknown W. Brackets
e6917cccf6
Debugger: Add APIs to retrieve render image.
2018-06-16 15:33:02 -07:00
Unknown W. Brackets
5bfba9b284
Debugger: Add HLE API funcs.
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Lumping function symbols in here too, they're pretty related...
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
29d93c56c7
Debugger: Initial breakpoint APIs.
2018-06-08 06:59:18 -07:00
Unknown W. Brackets
e746a2d106
Debugger: Add stepping to WebSocket API.
2018-06-08 06:59:17 -07:00
Unknown W. Brackets
944948a5f4
Debugger: Initial disasm API.
2018-06-08 06:59:17 -07:00
Unknown W. Brackets
3dac5f2103
Debugger: Add current game info.
2018-06-08 06:59:17 -07:00
Unknown W. Brackets
1f987bf1c1
Debugger: Initial register get/set APIs.
2018-06-08 06:59:16 -07:00
Unknown W. Brackets
b37d59e8fa
Debugger: Organize WebSocket event handling.
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Just a starting point to organize it. Trying to keep it simple.
2018-06-08 06:59:16 -07:00
Unknown W. Brackets
c2b9b5a9e8
Debugger: Serve a simple log listener WebSocket.
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Planning to add more functionality to it, and sharing the reporting port
is possibly not ideal - although it would make discovery easier.
2018-06-08 06:59:16 -07:00
Unknown W. Brackets
3a8a2ff933
http: Move web server to core and use flags.
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This way we can independently control the debugger and disc sharing, since
debugger could have security impact.
2018-06-07 16:28:01 -07:00
Unknown W. Brackets
e21753bc93
Debugger: Add assembler to build.
2018-06-06 05:59:24 -07:00
Henrik Rydgård
b9388f50e1
Merge pull request #11133 from unknownbrackets/java-format
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Android: Reformat Java files
2018-06-06 10:13:45 +02:00
Henrik Rydgård
9a610c8a01
Update to 1.6.3
2018-06-05 19:58:41 +02:00
Unknown W. Brackets
4846cfe6a5
Android: Reformat Java files.
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Mostly indentation, just ran a formatter tool and did some cleanup.
No code changes.
2018-06-03 17:57:23 -07:00
Henrik Rydgård
00e5da2c35
Update to 1.6.2
2018-05-30 19:47:20 +02:00
Henrik Rydgård
88e358afc8
Update to 1.6.1
2018-05-28 18:47:10 +02:00
Henrik Rydgård
14d17419b1
Minor cleanup
2018-05-27 22:51:00 +02:00
Henrik Rydgård
343763cf5a
More paranoia from Google Play
2018-05-27 22:16:36 +02:00
Henrik Rydgård
b730d187e8
Add some paranoid checks guided by stack traces from Google Play
2018-05-27 22:12:59 +02:00
Henrik Rydgård
09e85eb150
Update version to 1.6 in AndroidManifest.xml
2018-05-26 14:26:32 +02:00
Henrik Rydgård
d897d58727
Merge pull request #11071 from hrydgard/android-navbar-black
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Android: In v21 and later, make the navigation bar black using styles.xml
2018-05-26 14:25:30 +02:00
Henrik Rydgård
7c921c5367
Android immersive mode: Fix display size stretch and touch screen inaccuracy when toggling immersive mode
2018-05-25 23:40:34 +02:00
Henrik Rydgård
0e0a3d2804
Android: In v21 and later, make the navigation bar black using styles.xml
2018-05-25 22:42:43 +02:00
Henrik Rydgård
ef67899fdc
Let's try to update the sustainedperformancemode in yet another place... See #11018
2018-05-13 20:35:54 +02:00
Henrik Rydgård
701c2c0294
Call updateSustainedPerformanceMode from surfaceChanged as well. May help #11018
2018-05-09 22:03:45 +02:00
Henrik Rydgård
c1bdb69687
Merge pull request #11022 from hrydgard/screen-brightness-fix
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Android: Only keep the screen bright ingame.
2018-05-09 06:06:27 +02:00
Henrik Rydgård
a8083b9684
Android: Only keep the screen bright ingame.
2018-05-08 23:05:37 +02:00
Henrik Rydgård
7d3efdc237
Call updateSustainedPerformanceMode on app focus changes. Should help #11018
2018-05-08 20:45:12 +02:00
Henrik Rydgård
ecee4c74b3
Update to the current gradle version, 4.4
2018-05-08 18:44:41 +02:00
Unknown W. Brackets
3f1544612b
Android: Add missing graphics shutdown calls.
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These were there for graphics restart (like resize) but not for full
shutdown, which was causing crashes during shutdown sometimes.
See #10931 .
2018-04-21 08:33:53 -07:00
weihuoya
19ddeea8ee
Android: Buildfix.
2018-04-19 21:25:09 -07:00
Henrik Rydgård
0381f3afb9
Conditionally revert "Remove the bad orientation hack. Seems the Nexus 5X bug is fixed."
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Adds a check for SDK_INT to only use this hack on old Android versions.
Can't figure out another way to help #10916 , I tried :(
This reverts commit d40ebbf8cb
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2018-04-18 20:50:05 +02:00
Unknown W. Brackets
379be140d6
Android: Avoid overload shadowing.
2018-04-14 11:25:15 -07:00
Unknown W. Brackets
6ba0a6cdfd
Android: End GLES renderer after emu thread join.
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This matches other backends, and prevents things from being added to the
deleter after GLES end. Fixes #10849 .
2018-04-08 19:28:15 -07:00
Unknown W. Brackets
89186d8113
Replay: Initial structure for replay functionality.
2018-04-07 15:36:28 -07:00
Henrik Rydgård
e3b1b9d6d1
Merge pull request #10792 from hrydgard/haptic-feedback-override
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Android: Have haptic feedback ignore the global setting, but default to off.
2018-03-25 16:49:00 +02:00
Henrik Rydgård
d40ebbf8cb
Remove the bad orientation hack. Seems the Nexus 5X bug is fixed.
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I suppose other devices might also have the bug, but meh... platform bugs :(
Should help #10779
2018-03-25 15:14:15 +02:00
Henrik Rydgård
4a3692161b
Show chosen postshader display name properly, plus some additional bugfixes. Fixes #10790
2018-03-25 14:42:48 +02:00
Henrik Rydgård
188ed07d77
Android: Have haptic feedback ignore the global setting, but default to off.
2018-03-25 13:42:57 +02:00
Henrik Rydgård
fb15208777
Android: Reload the config after getting storage permission, and ask immediately. Should help #10670
2018-03-24 12:52:51 +01:00
Henrik Rydgård
7761d2366b
Android: Prevent a text bitmap size from becoming 0 on '\r\n'. Fixes #10764 (unless there are more platforms where it's broken...)
2018-03-23 10:48:54 +01:00
Florin9doi
8f38c7949c
Landscape Auto for Android
2018-03-19 23:09:25 +02:00
Henrik Rydgård
78488a4ea6
Android: Restore auto screen orientation.
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Fixes #10708
This reverts commit 53a351c29d
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2018-03-19 20:12:37 +01:00
Henrik Rydgård
08c3e13517
Do more detailed checks for Vulkan availability. Should hopefully solve #10729 .
2018-03-17 11:36:16 +01:00
Henrik Rydgård
9f9903c02e
Fixes to vulkan restart logic on Android. Should help #10696
2018-03-11 17:14:11 +01:00
Henrik Rydgård
f196a877e6
Android: Fix fallback from Vulkan to GL.
2018-03-03 00:00:18 +01:00
Henrik Rydgård
5f8118b82b
Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases.
2018-02-25 10:27:59 +01:00
Henrik Rydgård
926b3873df
Fix issue with Vulkan task switching and resolution changes on Android.
2018-02-12 17:47:31 +01:00