Florin9doi
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c0c8329f57
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Remove duplicates from ThreadManForKernel
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2021-01-27 22:57:04 +02:00 |
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Henrik Rydgård
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97e7a28161
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Merge pull request #13981 from unknownbrackets/mp3-sdkver
Cleanup some MP3 SDK version differences
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2021-01-27 18:08:11 +01:00 |
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Unknown W. Brackets
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8a437b267e
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Mp3: Correct logging for init.
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2021-01-27 07:07:14 -08:00 |
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ANR2ME
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46397c40a0
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Updated GameMode initial data sync, in case remote players aren't listening yet when sending initial data (fix Pocket Pool)
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2021-01-27 19:20:51 +07:00 |
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Unknown W. Brackets
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4b4be0f34f
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Mp3: Always keep sample rate from original mp3.
Our codec context is updated with the source sample rate, so this makes us
not resample at all.
Converting to stereo still seems correct.
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2021-01-26 23:50:54 -08:00 |
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Unknown W. Brackets
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463fc3c792
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Mp3: Allow decode without pcm pointer.
Just like other audio decoding, you're allowed to skip audio.
Also prevents a crash if the mp3 is not yet inited.
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2021-01-25 23:51:55 -08:00 |
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Unknown W. Brackets
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de5488d4df
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Mp3: Correct error handling for newer sdk versions.
The 6.xx behavior might be important if a game relies on it to add data.
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2021-01-25 20:57:34 -08:00 |
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AdamN
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1df5202cfb
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Merge pull request #13976 from ANR2ME/adhoc
[Adhoc] Fix a possible return value issue on PtpOpen when using ForcedFirstConnect hack.
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2021-01-25 19:38:17 +07:00 |
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sum2012
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e7e36ca21a
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Add header information
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2021-01-25 20:27:56 +08:00 |
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sum2012
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72cc39f929
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sceMp3Init:Add layerBits and versionBits information
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2021-01-25 20:14:02 +08:00 |
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ANR2ME
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3d813aec73
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Don't allow ForcedFirstConnect hack when using PtpConnect within PtpOpen to prevent returning result from blocking PtpConnect instead of result of PtpOpen.
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2021-01-25 18:40:20 +07:00 |
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Henrik Rydgård
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db76f61172
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Merge pull request #13969 from unknownbrackets/io-async
Io: Don't allow async close while async busy
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2021-01-24 22:58:14 +01:00 |
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Unknown W. Brackets
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c7bf68c991
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Io: Don't allow async close while async busy.
See #6582.
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2021-01-24 11:22:41 -08:00 |
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ANR2ME
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6b110af3e6
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Fix returned error code on PtpSend and PtpRecv when socket is not connected yet.
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2021-01-24 18:48:00 +07:00 |
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ANR2ME
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964b8bf331
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Do PtpConnect internally during PtpOpen, since some games (ie. The Warriors) seems to do PtpSend immediately after PtpOpen without trying to PtpConnect first.
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2021-01-24 18:47:58 +07:00 |
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sum2012
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25a09288e9
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Resample only in 32000Hz
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2021-01-24 04:51:26 +08:00 |
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sum2012
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8a1b0bd210
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build fix
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2021-01-23 21:51:18 +08:00 |
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sum2012
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64a51e1658
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Resample all mp3
Fix #5213
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2021-01-22 21:12:07 +08:00 |
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Henrik Rydgård
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9a94031c8a
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Merge pull request #13947 from unknownbrackets/kernel-timing
Kernel: Adjust sceKernelGetThreadExitStatus timing
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2021-01-19 07:56:08 +01:00 |
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Unknown W. Brackets
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dd2bd55bcb
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Kernel: Adjust sceKernelGetThreadExitStatus timing.
See #13703.
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2021-01-18 22:09:37 -08:00 |
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Unknown W. Brackets
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70d92139db
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Headless: Simplify executing a ppdmp via headless.
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2021-01-17 18:33:59 -08:00 |
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Unknown W. Brackets
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8fe9bedb78
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Module: Keep the state for each import.
On exports, we iterate modules then imports.
But on imports, we iterate the exports to find the module, so we need to
keep the state around higher up.
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2021-01-16 19:32:37 -08:00 |
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Henrik Rydgård
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720c5b4176
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Merge pull request #13927 from unknownbrackets/unlink
Module: Reverse a single HI16/LO16 pair correctly
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2021-01-16 23:58:51 +01:00 |
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Unknown W. Brackets
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6efd1ae7f4
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Module: Keep HI16/LO16 in a temp state object.
This doesn't need to live any longer than the link or unlink, so let's
just make that abundantly clear.
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2021-01-16 11:57:37 -08:00 |
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Unknown W. Brackets
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17f3de66c5
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Module: Reverse a single HI16/LO16 pair correctly.
If there is only one imported variable as a HI16/LO16, unloading the
module wasn't properly reversing the link. See #13104.
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2021-01-16 10:04:20 -08:00 |
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ANR2ME
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23efd22efb
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Fix Stuck issue on some games (Dissidia 012, Full Auto 2, etc) when Failed to connect to Adhoc Server (faked success)
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2021-01-16 20:55:40 +07:00 |
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ANR2ME
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228d17ef0c
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Reducing AdhocMatching events delay to prevent matchingEvents from piling up on Lord of Arcana.
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2021-01-09 01:54:47 +07:00 |
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ANR2ME
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72549443e4
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Send AdhocMatching Data from within HLE whenever possible instead of through matchingEvent Thread.
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2021-01-09 01:52:29 +07:00 |
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ANR2ME
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dbce1a4c1d
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Prevent access violation when running out of userMemory due to piling up AdhocMatching events.
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2021-01-09 00:55:11 +07:00 |
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Unknown W. Brackets
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64f3830668
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Psmf: Fix a potential leak on shutdown.
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2021-01-01 15:43:13 -08:00 |
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Henrik Rydgård
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7568ba9a76
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Merge pull request #13843 from unknownbrackets/actions
Implement GitHub Actions build
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2020-12-31 17:23:44 +01:00 |
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Unknown W. Brackets
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7b9431f463
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Net: Remove static declarations from h file.
Were just causing warnings.
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2020-12-31 08:12:48 -08:00 |
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AdamN
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8d2fdfc739
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Merge pull request #13826 from ANR2ME/adhoc
Using MSG_TRUNC along with MSG_PEEK as a precaution of a possible buffer overflow when peeking recv buffer
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2020-12-28 21:11:37 +07:00 |
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shenweip
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a174390c95
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Corrects the calculation of the return value when the callback of RingbufferPut returns a negative value.
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2020-12-28 10:38:27 +08:00 |
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ANR2ME
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a2a164b228
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Using MSG_TRUNC along with MSG_PEEK as a precaution of a possible buffer overflow when peeking recv buffer.
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2020-12-28 04:30:32 +07:00 |
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Henrik Rydgård
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990c9650da
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Merge pull request #13802 from sum2012/mpeg_warmup
Mpeg: Add warm up staff
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2020-12-26 17:44:55 +01:00 |
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ANR2ME
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b10797db95
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Fixed an issue where sometimes a player unable to join a host on Warriors Orochi 2 (should also fix similar issue on other games that use PDP/UDP on Windows)
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2020-12-25 00:27:35 +07:00 |
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ANR2ME
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a20567222a
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Close the port immediately when closing a socket.
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2020-12-25 00:23:44 +07:00 |
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sum2012
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a5bd77061b
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Typo
Thanks @shenweip
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2020-12-23 19:52:37 +08:00 |
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sum2012
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0572423e2b
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Fix Grand Theft Auto - Vice City Stories
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2020-12-23 06:22:30 +08:00 |
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sum2012
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d56e23ec24
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Mpeg: Add warm up staff
fix #13527
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2020-12-22 23:39:41 +08:00 |
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Henrik Rydgård
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52c6169a59
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Merge pull request #13241 from ANR2ME/openpsid
Added some missing OpenPSID nids and some stub functions
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2020-12-20 14:18:13 +01:00 |
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Henrik Rydgård
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45c7d4cd84
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Merge pull request #13776 from sum2012/mpg_psmf_minor
Add stack value in scempeg and scepsmf from jpcsp
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2020-12-20 12:54:05 +01:00 |
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sum2012
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d60bc6f32f
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Forget this one HLE_KERNEL_SYSCALL
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2020-12-20 18:17:00 +08:00 |
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sum2012
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c8d92ca09d
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Add some ThreadManForKernel nis
Find in #13797
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2020-12-20 18:14:38 +08:00 |
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sum2012
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f7a864981c
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Add stack value in scempeg and scepsmf from jpcsp
Might help video corruption issue
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2020-12-16 22:33:55 +08:00 |
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Henrik Rydgård
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226a8be1cc
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Minor refactor in sceUtility.cpp, making future changes easier.
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2020-12-13 19:55:37 +01:00 |
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Henrik Rydgård
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6bf9f20f5f
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Merge pull request #13711 from shenweip/microphone
Microphone:Improves the support of microphone.
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2020-11-24 23:43:48 +01:00 |
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shenweip
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6afeed877c
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Build fixes
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2020-11-24 21:36:17 +08:00 |
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shenweip
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be0449d16d
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Fixes state.
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2020-11-24 17:28:31 +08:00 |
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