Unknown W. Brackets
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be7fd47fc2
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Calculate packets left based on decode, not read.
This seems to be more correct. Fixes #2039.
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2013-06-08 03:00:49 -07:00 |
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Unknown W. Brackets
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073282217c
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Cut down on void *'s for easier debugging.
Nice to be able to see inside structs with the debugger.
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2013-06-08 03:00:49 -07:00 |
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Unknown W. Brackets
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36eb90293e
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Don't use m_pFrame->pkt_duration directly.
Docs say you're supposed to call this func instead.
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2013-06-08 03:00:48 -07:00 |
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Unknown W. Brackets
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6f9a879aad
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Set video end only when we run out of frames.
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2013-06-08 03:00:48 -07:00 |
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Unknown W. Brackets
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b04b601958
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Make sure to decode reordered mpeg frames.
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2013-06-08 03:00:48 -07:00 |
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Unknown W. Brackets
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17907b204b
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Return a more accurate mpeg ringbuffer decode pos.
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2013-06-08 03:00:46 -07:00 |
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oioitff
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49ecb1bdc0
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Add support for mono CG audios.
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2013-06-07 17:14:26 +08:00 |
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oioitff
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156c4ca78a
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Fix crash for invalid mpeg header.
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2013-06-05 15:46:04 +08:00 |
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oioitff
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a3788162c5
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Add ffmpeg logs for MediaEngine in debug mode
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2013-06-05 00:27:22 +08:00 |
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oioitff
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c913f92427
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More improvement for mpeg pts.
The mpeglastTimeStamp is probably wrong in some videos. So a video is
end only if there is no more data for decoding.
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2013-06-04 23:03:09 +08:00 |
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oioitff
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a9ba797ce5
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Improve mpeg pts.
A real PSP return a value start from 0.
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2013-06-03 17:00:58 +08:00 |
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Unknown W. Brackets
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3d5f818095
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Add a bounds check to writeVideoImageWithRange().
Fixes crash in Jeanne d' Arc, which sends 480x480.
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2013-06-02 11:40:38 -07:00 |
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Sacha
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aa67301618
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Buildfix for non-ffmpeg platforms.
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2013-06-02 20:05:40 +10:00 |
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Unknown W. Brackets
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777bcc36b2
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Android/etc. buildfix.
I keep thinking enums can be forward declared... and MSVC allows it.
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2013-06-02 02:46:16 -07:00 |
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Unknown W. Brackets
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d69da21189
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Also convert directly inside sceMpegAvcCsc().
Erp, needed this too, what was I thinking?
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2013-06-02 01:47:55 -07:00 |
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Unknown W. Brackets
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8dfeeee4a1
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Handle 16-bit video conversion correctly.
Still directly converting, turns out colors are swapped and linesize needs
adjustment. Oops.
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2013-06-02 01:37:16 -07:00 |
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Unknown W. Brackets
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b32a52f35c
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Convert videos directly to the desired format.
This still converts at least in some cases, but less. But these seem
backwards, why are the BGR formats converting to RGB?
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2013-06-02 00:31:16 -07:00 |
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Unknown W. Brackets
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3d1e426e4a
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Send games a free packet count that makes sense.
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2013-06-01 15:33:47 -07:00 |
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Henrik Rydgard
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230d0b3679
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Buildfixes
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2013-06-01 23:37:51 +02:00 |
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oioitff
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e099b8d954
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Rewrite and implement MediaEngine.
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2013-06-02 01:29:22 +08:00 |
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Unknown W. Brackets
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3931f07852
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Fix a couple bad bounds checks in VAG/Mpeg.
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2013-05-18 10:19:12 -07:00 |
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raven02
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2b89ccfa50
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Use Dark Grey to identify CG is running instead of black
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2013-04-28 10:43:31 +08:00 |
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Unknown W. Brackets
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4974124587
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Fix some small constant-comparison type warnings.
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2013-04-05 20:58:35 -07:00 |
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raven02
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c7d2626bca
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Set fake image to black
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2013-03-18 19:28:10 +08:00 |
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Unknown W. Brackets
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74f3b81846
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Check for a null pointer when writing video.
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2013-01-28 02:16:06 -08:00 |
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Unknown W. Brackets
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3464fd6b00
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Fix crash with unitialized var in mpeg code.
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2012-12-24 11:56:51 -08:00 |
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Henrik Rydgard
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8053c244b8
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Implement large chunks of sceMpeg and scePsmf with JPSCP as a guide.
Not yet hooked up to FFMPEG and doesn't quite work yet.
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2012-11-13 18:07:20 +01:00 |
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Henrik Rydgard
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1127c72124
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some initial mediaengine work
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2012-11-12 20:53:16 +01:00 |
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