Henrik Rydgård
ae8c804328
Merge pull request #17134 from hrydgard/more-replacement-work
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Refactor the replacement cache
2023-03-16 12:37:48 +01:00
Unknown W. Brackets
de4eb64298
Build: Fix MSVC 2019 again.
2023-03-15 21:28:46 -07:00
Henrik Rydgård
34926472aa
Log fix
2023-03-16 00:30:20 +01:00
Henrik Rydgård
87a16b0386
Fix the stats
2023-03-15 10:19:00 +01:00
Henrik Rydgård
089b63c22f
Address feedback, except the stats.
2023-03-15 10:09:39 +01:00
Henrik Rydgård
2ac74e3d37
Remove the PushBufferType enum
2023-03-15 09:59:00 +01:00
Henrik Rydgård
181ddf8266
Change the API of the old VulkanPushBuffer to match VulkanPushPool.
2023-03-15 09:56:32 +01:00
Henrik Rydgård
f3bdf324f9
Garbage collect old buffers in push pool.
2023-03-15 01:25:03 +01:00
Henrik Rydgård
c8b25e50b0
Better debug vis for push pools
2023-03-15 01:25:03 +01:00
Henrik Rydgård
9fcd6d6612
Use thin3d's push pool in the draw engine too.
2023-03-15 01:25:03 +01:00
Henrik Rydgård
23fe57e774
Use VulkanPushPool for thin3d
2023-03-15 01:25:03 +01:00
Henrik Rydgård
56d792f422
Sketch the new VulkanPushPool
2023-03-15 01:25:00 +01:00
Henrik Rydgård
91900eda7e
Don't try to generate mips for compressed replacement images
2023-03-14 11:55:21 +01:00
Henrik Rydgård
2b1e87792f
Vulkan: During texture upload, batch the buffer->image copies to do all the mips at once.
2023-03-14 10:11:19 +01:00
Henrik Rydgård
f936a6e9ce
Structs and enums and build files
2023-03-11 11:19:33 +01:00
Henrik Rydgård
06b83115a5
Replacer: Avoid tracking video textures
2023-03-10 12:20:55 +01:00
Henrik Rydgård
cc9c01b1d0
Vulkan texture uploads: Take optimalBufferCopyRowPitchAlignment into account
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Might marginally increase texture upload performance on some GPUs, but
mainly just the right thing to do.
For example, on Intel, this is 64.
2023-03-05 17:32:41 +01:00
Henrik Rydgård
31d796e769
Vulkan on Android: In non-debug mode, avoid devices that were rejected by VulkanMayBeAvailable.
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Fixes #16931
Can still use these devices in debug builds by modifying the ini.
2023-02-28 18:18:19 +01:00
Henrik Rydgård
970f7993df
Android: Make font rendering work even absent support for R4G4B4A4 textures.
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This shouldn't normally happen as conforming drivers are required to
support that texture format, but the software driver that we
accidentally choose on Poco C40 (see issue #16391 ) doesn't.
That we choose that driver will be fixed separately. This fix on its own
at least lets the user comfortably navigate to settings and switch to
OpenGL.
2023-02-28 00:01:29 +01:00
Henrik Rydgård
ca8af6f4c7
Fix "DebugAnnotate" (not used, but I used it temporarily to investigate #17014 )
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See #17014
2023-02-27 10:39:49 +01:00
Henrik Rydgård
5d5e02d949
Attempted buildfix
2023-02-27 01:11:11 +01:00
Henrik Rydgård
ef4f17e998
Resurrect the Vulkan memory visualizer, but now it's global stats and pushbuffer stats.
2023-02-27 01:11:11 +01:00
Henrik Rydgård
8b431b39ba
Wrap the display globals in a struct ( #16998 )
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* Wrap the display globals in a struct
Makes it easier to search/replace these, for future refactorings.
* Some renaming
* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)
* Attempt at buildfixing ios
* UWP buildfix
2023-02-25 13:09:44 +01:00
Henrik Rydgård
49e5460c9c
Remove count parameter from SetViewports. No use foreseen.
2023-02-25 07:12:53 +01:00
Unknown W. Brackets
335788a932
Vulkan: Remove logspam.
2023-02-16 19:34:44 -08:00
Henrik Rydgård
64e80423a6
Simplify the tilt code, tweak a bit
2023-02-16 11:07:57 +01:00
Henrik Rydgård
5ad111cfc4
Return value fix
2023-02-08 08:59:47 +01:00
Henrik Rydgård
b3e6b81e43
Implement delayed depth readbacks for Vulkan only
2023-02-07 23:13:36 +01:00
ZiHan Huang
2865310bca
vulkan: Add the function realization of arm device to kms vulkan
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Signed-off-by: ZiHan Huang <zack.huang@rock-chips.com>
2023-02-07 14:23:55 +08:00
Henrik Rydgård
30fbcf356a
Merge pull request #16914 from hrydgard/readback-more-prep
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Some more plumbing of parameters, preparing for readback stuff
2023-02-05 23:25:57 +01:00
Henrik Rydgård
ec5afb2d8d
Merge pull request #16812 from unknownbrackets/task-priority
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ThreadManager: Add simple priority queues
2023-02-05 21:00:47 +01:00
Henrik Rydgård
937975000b
Add a ReadbackMode parameter to more functions in the FramebufferManager
2023-02-05 13:57:45 +01:00
Henrik Rydgård
31df6bf0fe
Move some code around, get rid of some unnecessary fences
2023-02-05 00:35:30 +01:00
Henrik Rydgård
7b5def9ff6
Use VMA to manage readback memory
2023-02-04 23:52:38 +01:00
Henrik Rydgård
4427cb4fc3
Add parameter to thin3d::CopyFramebufferToMemory to specify blocking mode. Not yet implemented.
2023-02-04 23:40:36 +01:00
Unknown W. Brackets
88ba003f46
ThreadManager: Add a simple priority field.
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Currently, not actually respected.
2023-02-02 17:08:24 -08:00
Henrik Rydgård
a67604d003
Tighten up shader compilation logging
2023-02-01 11:42:25 +01:00
Henrik Rydgård
1437c2f707
Comment update
2023-02-01 11:15:33 +01:00
Henrik Rydgård
6a290d7999
Measure pipeline compilation time since scheduling, to judge parallelism
2023-02-01 11:15:33 +01:00
Henrik Rydgård
8821d619e4
Create pipelines in parallel
2023-02-01 11:15:33 +01:00
Henrik Rydgård
1f3969aff3
Merge pull request #16873 from hrydgard/dedicated-thread
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Add facility to run tasks on dedicated threads using the ThreadManager interface
2023-01-31 11:50:59 +01:00
Henrik Rydgård
6b0903f566
Add facility to run tasks on dedicated threads using the ThreadManager interface.
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Useful for things that should be run ASAP even if the threadpool is full,
at a small extra cost. (Not recommended for very small tasks).
Considering using this to resolve the deadlocks in #16802 .
2023-01-31 11:07:40 +01:00
Henrik Rydgård
d43452f0ce
Fix to shutdown sequence
2023-01-30 11:49:31 +01:00
Henrik Rydgård
a0c893cc8f
Fix ThreadFrame. All OK now except shutdown, it seems
2023-01-30 11:49:31 +01:00
Henrik Rydgård
b62572a78f
Refactor the framedata/GPU thread management.
2023-01-30 11:49:31 +01:00
Unknown W. Brackets
6af6ccc1cf
Global: Fix some format warnings.
2023-01-18 21:42:19 -08:00
Henrik Rydgård
784e8ab782
Fix a race condition during Vulkan shader cache load.
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Could lead to unnecessary pipelines being created.
2023-01-13 10:35:04 +01:00
Henrik Rydgård
609e7f13c9
Handle a couple of valid but rare return values from vkAcquireNextImageKHR.
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See #16601
2023-01-12 08:59:09 +01:00
Henrik Rydgård
1cfc7b11b8
Only force indexed draws on PowerVR / Vulkan.
2023-01-11 22:59:30 +01:00
Henrik Rydgård
cf52324e9e
Vulkan: Fix pipeline cache clearing.
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Extracted from #16759 and bugfixed. Fixes a leak of Vulkan pipelines.
I guess another way would be to queue the variants for destruction at
the same time as we queue the callback, but I like this better.
2023-01-09 09:49:55 +01:00