Unknown W. Brackets
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b2f3f06768
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Common: Set a min size on threadpool work chunks.
This should avoid slicing loops, etc. into too many chunks. Generalize
the memcpy a bit.
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2021-04-15 23:59:02 -07:00 |
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Unknown W. Brackets
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74f08bee2a
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Umd: Fix thread wakeup.
Oops. Not sure how I left this flag flipped. Was not waking threads.
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2021-04-15 11:16:56 -07:00 |
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Unknown W. Brackets
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b2d5f19e5e
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SaveState: Use memmove for the copy.
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2021-04-12 18:16:57 -07:00 |
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Unknown W. Brackets
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c5729bbd5e
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SaveState: Use SIMD to copy RAM faster.
We know its size and base are typically aligned, so abuse those facts.
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2021-04-12 17:37:48 -07:00 |
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Unknown W. Brackets
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3400e6e517
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SaveState: Copy RAM using threads.
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2021-04-12 17:37:48 -07:00 |
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Unknown W. Brackets
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c4eafcf008
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jit: Increase the cycle cost of div.s.
This largely matches tests on a real PSP.
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2021-04-12 07:06:18 -07:00 |
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Unknown W. Brackets
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53104639ff
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jit: Increase the cycle cost of VFPU ops.
It seems like they all take at least 2 cycles, which kinda makes sense.
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2021-04-12 07:06:18 -07:00 |
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Unknown W. Brackets
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bc16a55028
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jit: Count delay slot cycles separately.
This makes it easier to count cycles per instruction, instead of ignoring
the delay slot's instruction for cycle count.
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2021-04-12 07:04:22 -07:00 |
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Henrik Rydgård
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a7d7631feb
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Merge pull request #14369 from unknownbrackets/zstd
Use zstd for save states, GE frame dumps, and ZIMs
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2021-04-12 08:35:58 +02:00 |
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Henrik Rydgård
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6553b0f8e8
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Merge pull request #14374 from unknownbrackets/rtc-cleanup
Rtc: Cleanup and simplify date struct handling
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2021-04-12 08:24:20 +02:00 |
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Unknown W. Brackets
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f3f5b2e540
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Rtc: Cleanup and simplify date struct handling.
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2021-04-11 22:51:33 -07:00 |
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Unknown W. Brackets
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d3e2aa6d28
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Build: Add libzstd to build.
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2021-04-11 09:13:10 -07:00 |
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Henrik Rydgård
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7e8a94e7de
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Merge pull request #14366 from unknownbrackets/shader-errors
Fix some shader errors from reporting
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2021-04-11 08:09:09 +02:00 |
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Henrik Rydgård
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91c17dba1f
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Merge pull request #14367 from unknownbrackets/reporting-kernel
Kernel: Define most reported missing kernel funcs
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2021-04-11 08:07:17 +02:00 |
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Henrik Rydgård
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ec09fbfe58
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Merge pull request #14368 from unknownbrackets/postshader-off
Stop using Off as terminator for postshaders
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2021-04-11 08:06:53 +02:00 |
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Henrik Rydgård
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9783a2ec79
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Merge pull request #13970 from unknownbrackets/umd-wait-stat
Correct UMD stat waiting when changing discs
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2021-04-11 08:06:03 +02:00 |
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Unknown W. Brackets
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ca1a936d56
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GPU: Stop using Off as terminator for postshaders.
There's really no need to have a dummy entry at the end of the array.
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2021-04-10 18:35:23 -07:00 |
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Unknown W. Brackets
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ffd468c3ae
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Reporting: Add more info to libstubend error.
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2021-04-10 18:33:44 -07:00 |
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Unknown W. Brackets
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eedd0b32dd
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Module: Add a missing error return case.
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2021-04-10 17:11:40 -07:00 |
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Unknown W. Brackets
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f88648c5a2
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Kernel: Define most reported missing kernel funcs.
Kernel plugins and patches are still often not going to work, but might as
well define these.
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2021-04-10 17:10:35 -07:00 |
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Unknown W. Brackets
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1b4f0e25b7
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Reporting: Log more data about sceIoChStat().
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2021-04-10 15:11:44 -07:00 |
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Unknown W. Brackets
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4128b5c6e6
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Dialog: Reset last status more consistently.
This is only used to reduce log spam.
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2021-04-07 21:22:31 -07:00 |
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Unknown W. Brackets
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90f4098b3d
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Dialog: Lock volatile on thread.
This means it doesn't matter if GetStatus is called.
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2021-04-07 18:13:51 -07:00 |
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Unknown W. Brackets
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429b4594d0
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Dialog: Use a thread to init dialogs too.
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2021-04-07 18:13:46 -07:00 |
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Henrik Rydgård
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28065c1bc4
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Merge pull request #14359 from unknownbrackets/dialog-cleanup
Move dialog instances to the heap
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2021-04-07 09:26:07 +02:00 |
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Unknown W. Brackets
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7da25563d3
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Utility: Add a helper for the active dialog.
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2021-04-06 22:23:17 -07:00 |
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Unknown W. Brackets
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4200021a95
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Utility: Update logging to new syntax for dialogs.
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2021-04-06 22:18:28 -07:00 |
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Unknown W. Brackets
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7b5d8bc38f
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Utility: Move dialog classes to heap.
This makes it easier to properly reset them on game reset.
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2021-04-06 21:59:40 -07:00 |
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Henrik Rydgård
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97da4934c1
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Merge pull request #14357 from unknownbrackets/load-error
UI: Show more detailed load error messages
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2021-04-06 20:56:20 +02:00 |
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Unknown W. Brackets
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49a4edbab5
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UI: Show more detailed load error messages.
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2021-04-06 07:04:25 -07:00 |
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Henrik Rydgård
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def41a3b39
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Merge pull request #14356 from unknownbrackets/lighting
GPU: Preconvert light vecs to Vec3f
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2021-04-06 14:25:31 +02:00 |
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Unknown W. Brackets
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a23c9e6a41
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GPU: Preconvert light vecs to Vec3f.
This might align better for simd anyway, but should also prevent any
memory over-reads. See #14353.
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2021-04-05 20:55:52 -07:00 |
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ANR2ME
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951080991a
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Forgot to return on invalid address, and moving reusable code out of HLE to prevent generating confusing logs
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2021-04-05 04:56:11 +07:00 |
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ANR2ME
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89ca70a141
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Ooops wrong way to do random range
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2021-04-05 04:44:29 +07:00 |
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ANR2ME
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9e64eed432
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minor fix
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2021-04-05 04:44:29 +07:00 |
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ANR2ME
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824fedbef6
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Randomize signal strength between 1%~99% since games like MGS:PW are using signal strength to determine the strength of the recruit
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2021-04-05 04:44:28 +07:00 |
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ANR2ME
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cc40d294ac
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Fix stuck issue when scanning AP for Recruit on MGS:PW
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2021-04-05 04:44:28 +07:00 |
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Henrik Rydgård
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19e079a08d
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Merge pull request #14347 from unknownbrackets/ui-anim
UI: Add BG animation for recent games
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2021-04-04 22:57:26 +02:00 |
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Unknown W. Brackets
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e2a8c83b9f
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UI: Add BG animation for recent games.
Just a subdued slideshow in the background.
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2021-04-04 10:48:42 -07:00 |
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Henrik Rydgård
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6f795fc120
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Merge pull request #14346 from unknownbrackets/analog
UI: Flip Y analog direction based on config, normalize dinput right analog
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2021-04-04 18:32:42 +02:00 |
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Unknown W. Brackets
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eca3a405b6
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UI: Flip Y analog direction based on config.
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2021-04-04 08:39:49 -07:00 |
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Unknown W. Brackets
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c9428975fe
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Windows: Normalize left and right analog stick.
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2021-04-04 08:16:26 -07:00 |
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Henrik Rydgård
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e86e3cc7cd
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Merge pull request #14344 from unknownbrackets/debugger-mem
Include more memory info in debugger tags
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2021-04-04 11:20:33 +02:00 |
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Unknown W. Brackets
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d3edb134b1
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Debugger: Maintain atrac data source info.
Often this is the file it was read from.
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2021-04-03 19:19:20 -07:00 |
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Unknown W. Brackets
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aa9b19be45
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Debugger: Note atrac/sas reads from memory more.
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2021-04-03 19:06:46 -07:00 |
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Unknown W. Brackets
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869ef9aca7
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Debugger: Tag savedata load and info.
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2021-04-03 18:45:24 -07:00 |
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Unknown W. Brackets
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1b57739eb7
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Debugger: Memcheck and tag loading savedata to RAM.
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2021-04-03 18:28:22 -07:00 |
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Unknown W. Brackets
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d009203c24
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Deflt: Correct available input length.
The length of the output buffer can't have been always correct.
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2021-04-03 18:14:59 -07:00 |
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Unknown W. Brackets
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ba71d9b555
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Deflt: Trigger memchecks / log source of writes.
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2021-04-03 18:14:59 -07:00 |
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Unknown W. Brackets
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bef1988f3d
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Deflt: Cleanup and refactor to one common func.
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2021-04-03 18:14:59 -07:00 |
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