Unknown W. Brackets
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abb7b83fee
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GE Debugger: Thread dedupe pushbuf lookups.
This improves time especially for larger dumps.
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2021-04-16 00:00:56 -07:00 |
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Unknown W. Brackets
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b2f3f06768
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Common: Set a min size on threadpool work chunks.
This should avoid slicing loops, etc. into too many chunks. Generalize
the memcpy a bit.
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2021-04-15 23:59:02 -07:00 |
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Unknown W. Brackets
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639dd67130
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Common: Allow threadpool size up to 16.
In Config, we allow 16, so this just matches that.
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2021-04-15 23:56:34 -07:00 |
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Unknown W. Brackets
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74f08bee2a
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Umd: Fix thread wakeup.
Oops. Not sure how I left this flag flipped. Was not waking threads.
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2021-04-15 11:16:56 -07:00 |
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Henrik Rydgård
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f52bef7016
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Merge pull request #14372 from unknownbrackets/rewind
SaveState: Copy RAM using threads
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2021-04-13 08:16:42 +02:00 |
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Unknown W. Brackets
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b2d5f19e5e
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SaveState: Use memmove for the copy.
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2021-04-12 18:16:57 -07:00 |
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Unknown W. Brackets
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c5729bbd5e
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SaveState: Use SIMD to copy RAM faster.
We know its size and base are typically aligned, so abuse those facts.
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2021-04-12 17:37:48 -07:00 |
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Unknown W. Brackets
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3400e6e517
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SaveState: Copy RAM using threads.
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2021-04-12 17:37:48 -07:00 |
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Unknown W. Brackets
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ba95125ae0
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Merge pull request #14376 from twinaphex/master
Fix libretro build
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2021-04-12 11:26:47 -07:00 |
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twinaphex
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6d9879769b
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Fix libretro build
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2021-04-12 20:00:49 +02:00 |
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Henrik Rydgård
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1b5eb2ef62
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Merge pull request #14365 from unknownbrackets/cpu-cycles
Increase the cycle cost of VFPU ops and div.s
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2021-04-12 18:37:34 +02:00 |
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Unknown W. Brackets
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c4eafcf008
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jit: Increase the cycle cost of div.s.
This largely matches tests on a real PSP.
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2021-04-12 07:06:18 -07:00 |
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Unknown W. Brackets
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53104639ff
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jit: Increase the cycle cost of VFPU ops.
It seems like they all take at least 2 cycles, which kinda makes sense.
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2021-04-12 07:06:18 -07:00 |
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Unknown W. Brackets
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bc16a55028
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jit: Count delay slot cycles separately.
This makes it easier to count cycles per instruction, instead of ignoring
the delay slot's instruction for cycle count.
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2021-04-12 07:04:22 -07:00 |
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Henrik Rydgård
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a7d7631feb
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Merge pull request #14369 from unknownbrackets/zstd
Use zstd for save states, GE frame dumps, and ZIMs
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2021-04-12 08:35:58 +02:00 |
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Henrik Rydgård
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20ef9aee47
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Merge pull request #14371 from unknownbrackets/pngwolf
Build: Recompress pngs using better zlib
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2021-04-12 08:30:08 +02:00 |
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Henrik Rydgård
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6553b0f8e8
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Merge pull request #14374 from unknownbrackets/rtc-cleanup
Rtc: Cleanup and simplify date struct handling
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2021-04-12 08:24:20 +02:00 |
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Unknown W. Brackets
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f3f5b2e540
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Rtc: Cleanup and simplify date struct handling.
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2021-04-11 22:51:33 -07:00 |
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Unknown W. Brackets
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cb9a22c0cb
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Build: Recompress pngs using better zlib.
Used pngwolf to recompress all pngs. Not a big change, but should
slightly reduce app download size.
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2021-04-11 11:09:18 -07:00 |
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Unknown W. Brackets
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b8bd29896c
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UI: Compress atlas metadata.
This is vastly smaller, although probably negligible impact on load time.
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2021-04-11 09:13:10 -07:00 |
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Unknown W. Brackets
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372deeaef1
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UI: Compress zim files with zstd.
Loads in nearly half the time. Compressed at level 22.
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2021-04-11 09:13:10 -07:00 |
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Unknown W. Brackets
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08eda131c4
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UI: Load/save compressed atlas metadata.
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2021-04-11 09:13:10 -07:00 |
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Unknown W. Brackets
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a0887401a6
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UI: Add zstd to ZIM compression handling.
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2021-04-11 09:13:10 -07:00 |
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Unknown W. Brackets
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a97030068c
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GE Debugger: Use zstd for save states.
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2021-04-11 09:13:10 -07:00 |
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Unknown W. Brackets
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7a719dc245
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SaveState: Switch to zstd.
Choose a level that is just slightly slower than snappy, but much smaller
typically.
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2021-04-11 09:13:10 -07:00 |
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Unknown W. Brackets
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d3e2aa6d28
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Build: Add libzstd to build.
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2021-04-11 09:13:10 -07:00 |
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Unknown W. Brackets
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0328a0d550
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Merge pull request #14370 from stuken/libretro_encrypted_save
Enable save encryption in libretro build
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2021-04-11 09:01:58 -07:00 |
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Stuart Kenny
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c06035aa31
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Enable save encryption to bring libreto in line with standalone configuration defaults.
Fixes issue with saving in Toca Race Drive 2 and 3
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2021-04-11 11:52:10 +01:00 |
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Henrik Rydgård
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7e8a94e7de
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Merge pull request #14366 from unknownbrackets/shader-errors
Fix some shader errors from reporting
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2021-04-11 08:09:09 +02:00 |
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Henrik Rydgård
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91c17dba1f
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Merge pull request #14367 from unknownbrackets/reporting-kernel
Kernel: Define most reported missing kernel funcs
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2021-04-11 08:07:17 +02:00 |
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Henrik Rydgård
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ec09fbfe58
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Merge pull request #14368 from unknownbrackets/postshader-off
Stop using Off as terminator for postshaders
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2021-04-11 08:06:53 +02:00 |
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Henrik Rydgård
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9783a2ec79
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Merge pull request #13970 from unknownbrackets/umd-wait-stat
Correct UMD stat waiting when changing discs
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2021-04-11 08:06:03 +02:00 |
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Unknown W. Brackets
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b5d21b4f9b
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UI: Remove extern global for UI message.
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2021-04-10 18:42:40 -07:00 |
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Unknown W. Brackets
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ca1a936d56
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GPU: Stop using Off as terminator for postshaders.
There's really no need to have a dummy entry at the end of the array.
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2021-04-10 18:35:23 -07:00 |
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Unknown W. Brackets
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ffd468c3ae
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Reporting: Add more info to libstubend error.
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2021-04-10 18:33:44 -07:00 |
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Unknown W. Brackets
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eedd0b32dd
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Module: Add a missing error return case.
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2021-04-10 17:11:40 -07:00 |
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Unknown W. Brackets
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f88648c5a2
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Kernel: Define most reported missing kernel funcs.
Kernel plugins and patches are still often not going to work, but might as
well define these.
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2021-04-10 17:10:35 -07:00 |
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Unknown W. Brackets
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3c09b5c010
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GLES: Always use fragColor0 on GL 3.0+.
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2021-04-10 16:26:39 -07:00 |
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Unknown W. Brackets
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1b4f0e25b7
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Reporting: Log more data about sceIoChStat().
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2021-04-10 15:11:44 -07:00 |
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Unknown W. Brackets
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c18236b5fa
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GPU: Avoid switch on uint.
Vivante seems to get confused.
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2021-04-10 14:01:33 -07:00 |
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Unknown W. Brackets
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9a812f7f0b
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Shaders: Set vert shaders to mediump by default.
Seeing errors in logs about precision not agreeing.
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2021-04-10 13:41:41 -07:00 |
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Unknown W. Brackets
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60690109f0
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GLES: Handle GLSL 1.30/1.40 better.
Was causing errors for people using older GL.
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2021-04-10 13:32:13 -07:00 |
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Henrik Rydgård
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6f332dd664
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Merge pull request #14364 from unknownbrackets/dialog-cleanup
Dialog: Lock volatile on thread
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2021-04-08 09:46:22 +02:00 |
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Unknown W. Brackets
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4128b5c6e6
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Dialog: Reset last status more consistently.
This is only used to reduce log spam.
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2021-04-07 21:22:31 -07:00 |
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Unknown W. Brackets
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90f4098b3d
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Dialog: Lock volatile on thread.
This means it doesn't matter if GetStatus is called.
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2021-04-07 18:13:51 -07:00 |
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Unknown W. Brackets
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429b4594d0
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Dialog: Use a thread to init dialogs too.
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2021-04-07 18:13:46 -07:00 |
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Henrik Rydgård
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28065c1bc4
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Merge pull request #14359 from unknownbrackets/dialog-cleanup
Move dialog instances to the heap
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2021-04-07 09:26:07 +02:00 |
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Unknown W. Brackets
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7da25563d3
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Utility: Add a helper for the active dialog.
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2021-04-06 22:23:17 -07:00 |
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Unknown W. Brackets
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4200021a95
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Utility: Update logging to new syntax for dialogs.
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2021-04-06 22:18:28 -07:00 |
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Unknown W. Brackets
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7b5d8bc38f
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Utility: Move dialog classes to heap.
This makes it easier to properly reset them on game reset.
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2021-04-06 21:59:40 -07:00 |
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