Unknown W. Brackets
962d8c5224
dx9: Take screenshots (fixes #7197.)
2014-12-20 08:31:56 -08:00
Unknown W. Brackets
fee1ab98ba
Add support for 24/8 textures in the GE debugger.
2014-09-14 11:13:03 -07:00
chinhodado
fd13fcfa86
Fix a wrong condition
2014-09-11 15:21:18 -04:00
Unknown W. Brackets
4a615dc46c
Support BGRA formats in the debugger previews.
2014-08-24 22:08:28 -07:00
Unknown W. Brackets
eaf3288304
Add debug interface for non-L0 texture preview.
2014-06-15 09:30:37 -07:00
Unknown W. Brackets
03f86f364f
Skip debug stepping time in list/func time.
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Just makes the debug stats actually useful while stepping. A bit of
overengineering, but it makes it easy to go frame-by-frame looking for
perf issues.
2014-06-14 08:42:18 -07:00
Unknown W. Brackets
e7eca477b0
Add a tab to show vertex values to the GE debugger.
...
Should be pretty useful, especially for depth issues.
2014-02-08 22:03:29 -08:00
Henrik Rydgård
e5e17fbc6e
More include cleanup. Hoping for very slightly faster compile times..
2013-12-30 10:49:05 +01:00
Unknown W. Brackets
fcc77f525f
Implement some basic vertex previews on prim.
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3D doesn't work correctly (sometimes it does...) 2D should be working.
2013-11-17 13:27:50 -08:00
Unknown W. Brackets
ac8edb4282
Support reversed buffer formats in the ge debugger.
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So that it doesn't show garbage under the softgpu.
2013-11-17 02:14:34 -08:00
Unknown W. Brackets
9a9aa5b194
Fix initialization order warnings.
2013-10-19 14:57:45 -07:00
Unknown W. Brackets
31171cc044
Grab the stencil buffer in softgpu debugging.
2013-10-07 00:50:15 -07:00
Unknown W. Brackets
ff0e9cf32d
Make it possible to flip flags in the ge debugger.
2013-10-06 22:17:56 -07:00
Unknown W. Brackets
3af88b1e4e
Show the stencil buffer properlyish in ge debugger.
2013-10-06 22:17:55 -07:00
Unknown W. Brackets
2eb10c3b3f
Add basic GetCurrentTexture() to softgpu.
2013-10-05 11:37:14 -07:00
Unknown W. Brackets
14efcbcc9b
Add an interface to grab the depth/stencil buffers.
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Not sure yet how to show in UI, not well tested...
2013-09-28 02:23:07 -07:00
Unknown W. Brackets
81e71dd8d7
Add a way to get to the current texture as well.
2013-09-27 22:46:08 -07:00
Unknown W. Brackets
6a313ac204
Support flipped and not flipped buffers.
2013-09-22 22:37:37 -07:00
Unknown W. Brackets
6af44910c1
Add an interface to return the current framebuffer.
2013-09-22 19:03:31 -07:00
Unknown W. Brackets
3787471791
Add some initial methods to GPUDebugInterface.
2013-09-22 10:22:33 -07:00
Unknown W. Brackets
eabd8b5302
Add GPU debugging hooks to Host, not yet in use.
2013-09-22 08:14:55 -07:00