Unknown W. Brackets
11be1e7a67
Core: Fix lag sync on game start / after pause.
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Fixes #11189 . It was often stuck thinking it was constantly running over,
needed a reset on large delay.
2019-02-19 03:09:42 -08:00
Unknown W. Brackets
a29fe3f46e
Core: Remove some now unused variables.
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From removed settings.
2019-02-18 09:14:05 -08:00
Unknown W. Brackets
9a5fbe5ea5
Savedata: Truncate detail if it's too long.
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We could add scrolling later, but this makes it more usable without ugly
text overlap, at least.
Fixes #11711 .
2019-02-16 14:52:01 -08:00
Henrik Rydgård
906d2dff7b
Lie about success of loading flash0:/kd/audiocodec_260.prx, just like we already lie about audiocodec.prx.
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Fixes #11733
2019-02-10 22:40:34 +01:00
Henrik Rydgård
ecf62a03ad
Naruto 3: Probably a better fix for the video hang issue.
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Fixes #9591 , replaces #11772
2019-02-10 11:42:53 +01:00
Henrik Rydgard
38a2d83aa8
Partially revert #10456 (avoid limit FPS without a clear).
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It's a pretty gnarly hack-upon-a-hack. Better to remove the original hack (limit fps) in the general case.
2019-02-06 18:31:02 +01:00
Henrik Rydgard
47a9145355
Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
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Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Henrik Rydgard
3d114c5bca
Compat: Force realistic UMD timing for F1 2006. Fixes #9193 but not the game, since there's also #11177 .
2019-02-06 10:45:12 +01:00
Henrik Rydgard
a802adb1f6
Add simple UI for JIT feature disable flags
2019-02-04 13:00:08 +01:00
Henrik Rydgård
60bd2d8a60
Merge pull request #11758 from unknownbrackets/jitflags
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Add flags to turn off parts of jit
2019-02-04 00:40:34 +01:00
Unknown W. Brackets
0b775bdac0
Reporting: Disable when jit flags are disabled.
2019-02-03 14:57:08 -08:00
Unknown W. Brackets
419c1fbd73
Jit: Respect flags for jit types and features.
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Left some free space for more.
2019-02-03 14:57:08 -08:00
Unknown W. Brackets
46649a218e
Core: Add flags to disable jit features.
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Not actually disabling yet, just setup.
2019-02-03 13:58:24 -08:00
Henrik Rydgård
852f522ebc
Improve the check for Vulkan to check for surface extensions first.
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Might fix the crashing issues we've seen on AMD?
2019-01-30 19:45:04 +01:00
Henrik Rydgård
b572dc52a5
Remove usage of deprecated function readdir_r (and ugly Blackberry hack diren_large)
2019-01-08 12:29:59 +01:00
z2442
e5b75dc294
Added a check to the pointer for memcpy
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This check enables the newer builds of daedalus to run.
2019-01-05 18:46:38 -05:00
Unknown W. Brackets
872fcecfad
http: Report errors reading discs.
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For more clarity when they can't load.
2018-12-27 10:33:32 -08:00
Unknown W. Brackets
7f84c87931
Loaders: Refactor chaining to avoid dup code.
2018-12-27 10:32:47 -08:00
Unknown W. Brackets
359afb2d6b
http: Add timeout on no response.
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Firewalls can cause this, by opening a connection but never responding.
2018-12-27 10:15:58 -08:00
Henrik Rydgård
ab407a4a21
TWo warning fixes
2018-12-17 21:07:52 +01:00
Unknown W. Brackets
ebdecb6583
Merge pull request #11656 from hrydgard/disable-vendor-checks
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VK: Add INI options to disable some vendor checks
2018-12-15 07:39:08 -08:00
Henrik Rydgård
d82ec339ee
Remove the DisableShaderCache setting, rename the other
2018-12-15 10:44:05 +01:00
Henrik Rydgård
f94beb5185
Merge pull request #11652 from pent0/master
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Update UWP port
2018-12-14 19:02:30 +01:00
Henrik Rydgård
749163beca
Merge pull request #11667 from hrydgard/remove-truecolor
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Remove outdated TrueColor setting.
2018-12-14 18:58:24 +01:00
Henrik Rydgård
d7d1a5fc63
Merge pull request #11666 from hrydgard/remove-timer-hack
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Remove "Timer Hack" setting.
2018-12-14 18:58:01 +01:00
Henrik Rydgard
ee88bc79ff
Oops, x2
2018-12-14 16:14:43 +01:00
Henrik Rydgard
56bc7b1d52
Remove outdated TrueColor setting.
2018-12-14 16:13:44 +01:00
Henrik Rydgard
0fdea30ac3
Remove "Timer Hack" setting. Untested, probably low usage and unclear utility.
2018-12-14 13:56:42 +01:00
Henrik Rydgard
3f8aec5147
Remove the "Disable stencil test" hack. Doesn't seem to serve much purpose anymore.
2018-12-14 13:54:03 +01:00
Henrik Rydgård
25b2ba013b
VK: Add INI options to disable some vendor checks, and to disable the shader cache.
2018-12-11 00:36:15 +01:00
pent0
4a53853f79
Update UWP port
2018-12-10 20:55:07 +07:00
xebra
070e29d921
Disable "Edit & Continue" with VS debug mode.
2018-12-07 13:01:16 +09:00
Henrik Rydgård
066b4c68db
Merge pull request #11621 from unknownbrackets/gles-default
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Vulkan: Avoid using Vulkan by default
2018-12-02 17:13:38 +01:00
Unknown W. Brackets
8b6221e852
Vulkan: Avoid using Vulkan by default.
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Bugs on Adreno, some issues on Intel and AMD.
Let's instead prefer Direct3D 11 or GLES for now.
2018-12-01 14:57:18 -08:00
Unknown W. Brackets
ac6106af03
Io: Ensure sign extension for error codes.
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The ternary `cond ? EnumValue : IntValue` was not sign extending
consistently across compilers, but we actually want it to always sign
extend in either case.
2018-12-01 09:43:02 -08:00
Henrik Rydgård
9bda7cb64e
Merge pull request #11600 from sum2012/yugioh-save-tool
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yugioh save fix tool
2018-11-28 01:04:13 +01:00
sum2012
b82b42fab0
Use compat setting instead
2018-11-27 22:45:51 +08:00
sum2012
ee34a73e80
yugioh save fix tool
2018-11-26 21:34:00 +08:00
Unknown W. Brackets
b8b4763ef2
SaveState: Retry failed state screenshots.
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See #10815 - happens when the device is resized before the save state.
2018-11-25 08:20:23 -08:00
Henrik Rydgård
a30da4b674
Coldbird server moved, so change the default.
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Should look into doing this automatically, maybe storing the coldbird
server in a config file on ppsspp.org.
2018-11-20 09:09:19 +01:00
Unknown W. Brackets
8506da14f0
Debugger: Prevent invalid address on syscall.
2018-11-17 08:54:29 -08:00
Henrik Rydgård
7abbc1bebd
Add compat flag to allow virtual framebuffer readbacks (auto-create fb from readback destination). Does not yet work outside VRAM but should fix Digimon Adventure.
2018-11-12 08:20:27 +01:00
Unknown W. Brackets
340460f01c
Io: Add missing error code on file open.
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Doesn't affect Windows.
2018-11-06 19:28:22 -08:00
mrfixit2001
d9ad57e918
Move comments in function to be more relevant
2018-11-04 13:33:42 -05:00
root
c19d3fe06a
MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps
2018-11-03 01:33:41 +00:00
Henrik Rydgård
f8e946d8e5
Merge pull request #11518 from unknownbrackets/init-shutdown
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Core: Wait for background CPU load on exit
2018-11-02 11:09:56 +01:00
Unknown W. Brackets
670e207c57
Core: Wait for background CPU load on exit.
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This prevents crashes when exiting a game while loading is still in
progress. See #11516 .
2018-11-01 21:29:34 -07:00
Unknown W. Brackets
2650ddae75
Savedata: Write only one secure entry.
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Before, we were filling all the entries when the first file was saved, a
regression from 1976be4
. This caused issues in games that use a single
savedata folder for multiple secure files, such as Valkyria Chronicles 3.
2018-10-28 12:35:54 -07:00
Henrik Rydgård
52739a1021
Merge pull request #11453 from unknownbrackets/bof3-flicker
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Display: Resched interrupt before vblank threads
2018-10-08 07:53:54 +02:00
Henrik Rydgård
1b8bf31e89
Merge pull request #11454 from unknownbrackets/remote-iso
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http: Allow pbp and ppdmp files too
2018-10-08 07:53:10 +02:00