Unknown W. Brackets
|
149de4147a
|
Skip replacements for PPGe textures.
|
2016-05-01 00:30:47 -07:00 |
|
Unknown W. Brackets
|
c1a8edfedf
|
Replace textures from PNGs.
|
2016-05-01 00:30:46 -07:00 |
|
Unknown W. Brackets
|
6d0c7a9faf
|
Skip gaps in texture replacement hashing.
This should hopefully provide the least duplicates possible.
|
2016-05-01 00:30:45 -07:00 |
|
Unknown W. Brackets
|
120cd0fb7e
|
Don't convert pixels we're not going to use anyway.
|
2016-05-01 00:30:44 -07:00 |
|
Unknown W. Brackets
|
0c357c0ea3
|
Pass w/h in for replacement lookup.
So we can scale the w/h properly.
|
2016-05-01 00:30:44 -07:00 |
|
Unknown W. Brackets
|
f039259a1a
|
Use a same-everywhere quick hash for now.
|
2016-05-01 00:30:43 -07:00 |
|
Unknown W. Brackets
|
4f3bac1b0a
|
Actually load the texture replacement ini file.
|
2016-05-01 00:30:42 -07:00 |
|
Unknown W. Brackets
|
59ada74deb
|
Allow hashes to be ignored explicitly.
Still need the actual ini hookup.
|
2016-05-01 00:30:42 -07:00 |
|
Unknown W. Brackets
|
d6e5df6f21
|
Save individual mip levels.
|
2016-05-01 00:30:41 -07:00 |
|
Unknown W. Brackets
|
565653c77b
|
Save and load textures using full key.
Of course, need this, not just the hash.
|
2016-05-01 00:30:40 -07:00 |
|
Unknown W. Brackets
|
9039dd606f
|
Move TextureReplacer to Core.
Probably makes more sense here after all.
|
2016-05-01 00:30:40 -07:00 |
|