Henrik Rydgård
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2e8e28f789
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Merge pull request #11426 from Florin9doi/ANDROID_DEPS
Android: Update deps; Cannot reproduce #11420
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2018-09-29 09:35:56 +02:00 |
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Unknown W. Brackets
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bd678d4f4b
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Merge pull request #11428 from Florin9doi/REMOVE_ECLIPSE_FILES
Android: Remove obsolete files: eclipse
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2018-09-27 20:33:33 -07:00 |
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Florin9doi
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1a7e61f4a9
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Android: Update deps; Cannot reproduce #11420
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2018-09-28 00:18:32 +03:00 |
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Florin9doi
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02f4094c2c
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Android: Remove obsolete files: eclipse
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2018-09-28 00:04:35 +03:00 |
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Florin9doi
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9e3ca46f55
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Reduce the number of build variants
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2018-09-27 22:33:00 +03:00 |
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Unknown W. Brackets
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653129c528
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Debugger: Add an event for GE dump recording.
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2018-09-01 10:59:37 -07:00 |
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Unknown W. Brackets
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a4c0640f01
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GE Debugger: Factor out host calls some.
Moving more of this to cross platform for the web debugger.
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2018-09-01 08:32:03 -07:00 |
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Henrik Rydgård
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8e6a1bc849
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Set a minimum of 1x1 for Android text bitmap measurement.
Should fix some crashes seen on Google Play
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2018-08-30 19:49:33 +02:00 |
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Henrik Rydgård
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3c5b2d69f6
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Android: When using the hardware scaler, round the size to divisible by 4. Might help #11151
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2018-08-26 19:26:54 +02:00 |
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LunaMoo
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f038b6489a
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Add sceUsbAcc stubs, improves EyePet(fixes endless loop on boot)
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2018-08-15 18:35:07 +02:00 |
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Henrik Rydgård
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9c22f6ed55
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Don't forget to update the other build systems and try to fix the
builds.
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2018-08-13 00:28:12 +02:00 |
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Henrik Rydgård
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a589a371e6
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Update SPIRV-Cross to a fresher version.
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2018-07-16 20:00:45 +02:00 |
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TacoTheDank
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822e65e1ed
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Update AndroidManifest.xml
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2018-06-25 22:05:17 -04:00 |
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TacoTheDank
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087f542878
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Update build.gradle
updated sdk version
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2018-06-25 22:04:42 -04:00 |
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Henrik Rydgård
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4cfc6ee272
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Merge pull request #11187 from unknownbrackets/alt-speed
Add second alternate speed and buttons for alt speed
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2018-06-24 13:41:12 +02:00 |
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Unknown W. Brackets
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b4496f1975
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Core: Move config enums to separate file.
These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
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2018-06-23 10:59:18 -07:00 |
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Unknown W. Brackets
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0d4bd341e9
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Windows: Separate Pause and Break actions.
It was confusing that "Pause" made PPSSPP appear to hang.
This has the side effect of making "Break on Load" work outside Windows.
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2018-06-23 10:14:36 -07:00 |
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Unknown W. Brackets
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4aa4db611e
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Android: Allow desktop GL if available.
For example, on the SHIELD.
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2018-06-18 00:37:52 -07:00 |
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Unknown W. Brackets
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767886c4a3
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Android: Fix C++ EGL code path with threaded GLES.
Still has the same problems as before.
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2018-06-17 21:56:18 -07:00 |
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Henrik Rydgård
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da5f0f7f2b
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Merge pull request #11186 from unknownbrackets/debugger
Debugger: Add APIs to retrieve render image
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2018-06-17 21:53:38 +02:00 |
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Unknown W. Brackets
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4a92db4cd6
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Debugger: Update to latest armips.
Reduces warning noise now that it's included in the build.
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2018-06-17 10:50:11 -07:00 |
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Unknown W. Brackets
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e6917cccf6
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Debugger: Add APIs to retrieve render image.
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2018-06-16 15:33:02 -07:00 |
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Unknown W. Brackets
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5bfba9b284
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Debugger: Add HLE API funcs.
Lumping function symbols in here too, they're pretty related...
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2018-06-08 06:59:18 -07:00 |
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Unknown W. Brackets
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29d93c56c7
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Debugger: Initial breakpoint APIs.
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2018-06-08 06:59:18 -07:00 |
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Unknown W. Brackets
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e746a2d106
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Debugger: Add stepping to WebSocket API.
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2018-06-08 06:59:17 -07:00 |
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Unknown W. Brackets
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944948a5f4
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Debugger: Initial disasm API.
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2018-06-08 06:59:17 -07:00 |
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Unknown W. Brackets
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3dac5f2103
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Debugger: Add current game info.
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2018-06-08 06:59:17 -07:00 |
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Unknown W. Brackets
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1f987bf1c1
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Debugger: Initial register get/set APIs.
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2018-06-08 06:59:16 -07:00 |
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Unknown W. Brackets
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b37d59e8fa
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Debugger: Organize WebSocket event handling.
Just a starting point to organize it. Trying to keep it simple.
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2018-06-08 06:59:16 -07:00 |
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Unknown W. Brackets
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c2b9b5a9e8
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Debugger: Serve a simple log listener WebSocket.
Planning to add more functionality to it, and sharing the reporting port
is possibly not ideal - although it would make discovery easier.
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2018-06-08 06:59:16 -07:00 |
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Unknown W. Brackets
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3a8a2ff933
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http: Move web server to core and use flags.
This way we can independently control the debugger and disc sharing, since
debugger could have security impact.
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2018-06-07 16:28:01 -07:00 |
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Unknown W. Brackets
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e21753bc93
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Debugger: Add assembler to build.
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2018-06-06 05:59:24 -07:00 |
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Henrik Rydgård
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b9388f50e1
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Merge pull request #11133 from unknownbrackets/java-format
Android: Reformat Java files
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2018-06-06 10:13:45 +02:00 |
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Henrik Rydgård
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9a610c8a01
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Update to 1.6.3
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2018-06-05 19:58:41 +02:00 |
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Unknown W. Brackets
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4846cfe6a5
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Android: Reformat Java files.
Mostly indentation, just ran a formatter tool and did some cleanup.
No code changes.
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2018-06-03 17:57:23 -07:00 |
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Henrik Rydgård
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00e5da2c35
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Update to 1.6.2
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2018-05-30 19:47:20 +02:00 |
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Henrik Rydgård
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88e358afc8
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Update to 1.6.1
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2018-05-28 18:47:10 +02:00 |
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Henrik Rydgård
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14d17419b1
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Minor cleanup
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2018-05-27 22:51:00 +02:00 |
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Henrik Rydgård
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343763cf5a
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More paranoia from Google Play
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2018-05-27 22:16:36 +02:00 |
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Henrik Rydgård
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b730d187e8
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Add some paranoid checks guided by stack traces from Google Play
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2018-05-27 22:12:59 +02:00 |
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Henrik Rydgård
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09e85eb150
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Update version to 1.6 in AndroidManifest.xml
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2018-05-26 14:26:32 +02:00 |
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Henrik Rydgård
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d897d58727
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Merge pull request #11071 from hrydgard/android-navbar-black
Android: In v21 and later, make the navigation bar black using styles.xml
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2018-05-26 14:25:30 +02:00 |
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Henrik Rydgård
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7c921c5367
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Android immersive mode: Fix display size stretch and touch screen inaccuracy when toggling immersive mode
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2018-05-25 23:40:34 +02:00 |
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Henrik Rydgård
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0e0a3d2804
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Android: In v21 and later, make the navigation bar black using styles.xml
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2018-05-25 22:42:43 +02:00 |
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Henrik Rydgård
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ef67899fdc
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Let's try to update the sustainedperformancemode in yet another place... See #11018
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2018-05-13 20:35:54 +02:00 |
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Henrik Rydgård
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701c2c0294
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Call updateSustainedPerformanceMode from surfaceChanged as well. May help #11018
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2018-05-09 22:03:45 +02:00 |
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Henrik Rydgård
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c1bdb69687
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Merge pull request #11022 from hrydgard/screen-brightness-fix
Android: Only keep the screen bright ingame.
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2018-05-09 06:06:27 +02:00 |
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Henrik Rydgård
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a8083b9684
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Android: Only keep the screen bright ingame.
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2018-05-08 23:05:37 +02:00 |
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Henrik Rydgård
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7d3efdc237
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Call updateSustainedPerformanceMode on app focus changes. Should help #11018
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2018-05-08 20:45:12 +02:00 |
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Henrik Rydgård
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ecee4c74b3
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Update to the current gradle version, 4.4
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2018-05-08 18:44:41 +02:00 |
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